Siegwulfe Implants/Modifications (Idea)

MisDoll

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Mar 22, 2025
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Siegwulfe should be modifiable through Sabrae to change/upgrade how Siegwulfe goes about defending the player during combat.
Utility upgrades could be considered, but that's beyond the scope of this suggestion.
Implants for Siegwulfe should have similar but different effects, especially due to the nature of her being an accessory slot. So, here's just ideas on what each implant can do. This is just an idea and should be adjusted accordingly for balancing reasons.

Ballistic Breast Liners: +1 Defense stat to Siegwulfe stat bonus
Reflex Tuner: +1 Evasion stat to Siegwulfe stat bonus
Steroidal Muscle Augment: +2 Kinetic Damage (Combat & Domme Siegwulfe only)
Muscular Stabilization System: +2 Aim for Siegwulfe only.
Cybernetic Subprocessor: +2% critical hit chance for Siegwulfe only
Sensory Dampener: +1 Resolve to Seigwulfe stat bonus
Breed ‘N Brute: +4 Kinetic Damage for Siegwulfe if having done vaginal sex with Siegwulfe recently. (Combat & Domme Siegwulfe only)
Combat Tail: Allows Siegwulfe to do a different, physical attack. (Perhaps with trip chance?)
Medical Milkers: Allows Siegwulfe to heal the PC if the PC gets low on health. (Once per combat)
Power Boner: Allows Siegwulfe to do "Cock Slap" attack. (Domme Siegwulfe only)
Musk Magnifier: Allows Siegwulfe to use "Musk Cloud" skill. (Perhaps with large cooldown. Bimbo & Domme Siegwulfe only)
Busty Bulwark: +10 Shield Points stat to Siegwulfe stat bonus

Glute Gains is a little too confusing on how that would be implemented. And Protein Power feels too similar to Breed 'N Brute.

This would allow Siegwulfe to become extremely modular and fit whatever build the player wishes to seek. But to ensure Siegwulfe doesn't become the only thing the player will ever use, these implants should be expensive to implement into Siegwulfe and maybe there should be a quest to unlock this option. Like an "upgrade" to Siegwulfe's chasis to allow these modifications. This will also vastly improve the interactability of Sabrae.
 
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Taeio

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May 31, 2023
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Only recommendation I have is possibly making the sensory dampener give +2 resolve rather than +1. Reason being is that resolve tends to be a weak stat later in the game, when willpower can be trained to max outside just spending stat points on it at level up. And since this proposal focuses on enhancing Siegwulfe on the second to last probe planet, it can probably safely be said that a player might have maximum willpower at this point. Resolve can't raise willpower beyond maximum for a player's current level, so giving them this bonus will either be welcomed cause willpower isn't at maximum, or useless because it is at maximum.
 
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MisDoll

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Mar 22, 2025
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Here's a follow-up to the suggestion, giving some more details on why each implant would work well on Siegwulfe.

Ballistic Breast Liners would benefit builds involving high HP, most notably with Mercenary. The stat only applies to the player, meaning the PC's shield doesn't benefit from this.

Reflex Tuner synergizes very well with most builds, especially lust-builds and the Smuggler class.

Steroidal Muscle Augment is a consistent stat increase that just simply boosts Siegwulfe's damage output. Nothing super fancy.

Muscular Stabilization System allows Siegwulfe to be most consistent with their attacks. Good for players getting frustrated with Siegwulfe not hitting hard-to-hit targets.

Cybernetic Subprocessor is just good for people going deep in crit. It enables Siegwulfe to do crits herself/do crits more often.

Sensory Dampener is just a +1 to player Resolve. Just in case the player wants to do better against lust attacks, that's it.

Breed 'N Brute rewards players engaging with Siegwulfe and satisfying her sexual needs. Perhaps the duration should be the same as the normal duration for the player version of the implant.

Combat Tail should enable Siegwulfe to do a trip attack to assist the player during combat. Siegwulfe should check if the enemy is already tripped though, to ensure she doesn't waste the attack. The attack itself should NOT be a follow-up attack like the player model. It's an ability for Siegwulfe and the attack damage should be fairly low kinetic damage.

Medical Milkers should be an ability Siegwulfe uses when the player falls below 50% HP. She heals the player for a flat 30% HP, but cannot do it again for the rest of combat.

Power Boner is only for Domme Siegwulfe since she's the only one eligible. She just gets the option to use it similar to the player version. Should have a cooldown.

Musk Magnifier should be an option for Siegwulfe, allowing her to do a Pheromone attack instead of Tease. Especially useful on Uveto.

Busty Bulwark gives a +10 to Shield Points. Especially useful on Tech Specialist. It's not capable of generating its own shield and only buffs whatever shield is equipped. OR it could also give +2 Shield Defense. Up to the devs to decide.



As for ideas for the last two, I have an idea but it's not very similar to the player versions.

Protein Power can give a small energy boost to the player when deepthroating Domme Siegwulf.
Glute Gains can give +1 Sexiness to Siegwulfe stat boost.
 

MisDoll

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Mar 22, 2025
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Only recommendation I have is possibly making the sensory dampener give +2 resolve rather than +1. Reason being is that resolve tends to be a weak stat later in the game, when willpower can be trained to max outside just spending stat points on it at level up. And since this proposal focuses on enhancing Siegwulfe on the second to last probe planet, it can probably safely be said that a player might have maximum willpower at this point. Resolve can't raise willpower beyond maximum for a player's current level, so giving them this bonus will either be welcomed cause willpower isn't at maximum, or useless because it is at maximum.
Yeah. Especially since I believe this upgrade system should also be quest locked.

My current idea for the quest is that Sabrae knows how to upgrade Siegwulf, but the model Siegwulf is needs a modification to her chasis to accept a combat implant. So, she sends the player out to find the chasis modification somewhere around Dhaal, probably Malai again, since he is already familiar with repairing Narc, he probably would know how to modify Siegwulfe (Up to debate).
However, probably a riot starts outside for [insert reason] and the player is to work with Malai and Siegwulfe to extinguish the rioters (Probably a bunch of Zaika gangsters and some unique "Partisan" Zaika). From there, Malai is willing to upgrade Siegwulfe, but the player needs to finance the upgrade since it isn't cheap.

Alternatively, instead of a riot, Malai may need a specific part that he doesn't have readily on hand. He can send the player to Tarkus to find it in the wastes, where the PC gets ambushed by either a unique grey goo (probably the same seen in Azra's mission) or a Sydian pack (Should be unique to account for player level at this point). From there, the player brings the item ("Cybernetic Implant Slot") back to Malai and have it upgraded for 150,000 credits. From there, Sabrae is willing to slot in the new upgrades.
 
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Taeio

Active Member
May 31, 2023
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I hate to nitpick, but you do know that Malai is male, right? I mean, he may look feminine, but that's raskvel for you; even the males have wide hips.

I'll be happy to delete this post on request.
 

Taeio

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May 31, 2023
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The first suggestion is fine and all, but does there need to be a fight?

The second suggestion could just be as simple as buying a part that the raskvel gang found, none of the usual suspects want it, but Anno will give you a clue about it, and that'll point you back to Malai, where he'll say it's the part he's looking for
 
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MisDoll

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The first suggestion is fine and all, but does there need to be a fight?

The second suggestion could just be as simple as buying a part that the raskvel gang found, none of the usual suspects want it, but Anno will give you a clue about it, and that'll point you back to Malai, where he'll say it's the part he's looking for
That could work, but that seems to rely way too much on player finances and RNG instead of something consistent the player can actively prepare for. But yes, that could work.
 

Taeio

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May 31, 2023
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RNG, yes. part cost at this point in the game, no. it would just be as expensive as the usual parts you can buy from the raskvel gang.

The real cost would be upgrading Siegwulfe with the part
 

MisDoll

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Mar 22, 2025
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RNG, yes. part cost at this point in the game, no. it would just be as expensive as the usual parts you can buy from the raskvel gang.

The real cost would be upgrading Siegwulfe with the part
I mean that the quest solely focusing on how much money the player has makes for a very boring quest, let alone engaging. Although yes, the Raskvel gang having that part to sell would be possible, it wouldn't make for an engaging quest.
I'm trying to make the quest engaging and interesting to the play. Hard because upgrading Siegwulfe should be a difficult feat.

Perhaps, there should be two parts. One fought for and the other bought from the Raskvel gang.

Here's an idea:
"Cybernetic Implant Processor" - Bought from Raskvel gang for 300 credits. If Anno is available, you can talk to her to get an idea that the Raskvel "might" (they do) have the processor the player is looking for.
"Cybernetic Implant Slot" - Fought for by Sydian pack. 1 Pack Leader, 2 Sydian males, 1 Sydian female.

Once both have been aquired, you head back to Malai and he'll upgrade Siegwulfe for 150,000 - 500,000 credits, depending on what the devs believe is a good spot.