Your Ship: The MS-XI Pussyrocket
Manufacturer/Model: Aegis The Aegis MS-XI has strong shielding and firepower, putting it near the top of its class in terms of combat ability - though the secondary systems and high crew capacity necessitates that some compromise was made in the ship’s impact armor, which is fairly light. Still, the ship has more than enough kick to blast through most threats, and enough shielding to allow the crew to escape even with the MS-XI’s slower speed - another product of its large size.
Shields: 7,215
Shield Defense: 50
Armor: 2,000
Armor Defense: 20
Max Energy: 300
Power Generation: 95
Agility: 46
Sensors: 45
Systems: 65
Thrust: 50
Accuracy: 132.25
Evasion: 75.125
Wardrobe Capacity: 30
Equipment Capacity: 30
Consumables Capacity: 30
Valuables Capacity: 30
Toys Capacity: 30
Unused Upgrade Slots: 0
Unused Weapon Hardpoints: 0
Current Crew Capacity: 9
Module/Crew Capacity: 9
Weapon Capacity: 4
Modules Installed: Auxiliary Thrusters, Thrust Vectoring System, Shield Upgrade, Tuned Emitters, Hardened Systems, Power Core Tuner, Power Core Tuner, Power Core Tuner
Weapons Installed: Missile Turret, Missile Bay, Missile Turret, Missile Turret Gadgets Installed: Shield Booster
Purchase Cost: 321,674 Credits
I've not met anything that can take down this ship's shields. The gal in the Gruss takes the longest to kill. My only moves are battle and recharge. I don't bother to evade. Even the automated guardian above the last planet cannot take this ship's shields out before it turns into a ball of plasma. I guess I don't need the hardened systems because they never come into play.