So I've been messing around with a save editor for a bit while I was thinking about what kind of character I'd like to make for a proper game when I noticed something. On the edited save, I managed to get a sheepfolk that has a different type of legs than what Baad Clover gives you. The description goes as follows:
"Two sheep-like legs extend below your waist, ending in sheep-like feet." and "Two sheep legs extend below your waist, ending in bestial feet."
While on a regular save, all I can get are regular human feet covered in wool. I also tried a bovine transformative, but that gives a different type of legs (and also seems to class my character as a cow girl despite most changes being for sheepfolk) so I was wondering if I'm missing something or if I just dug up an old tag in the edit that is no longer used since I quite prefer the more bestial variant to the human one.
"Two sheep-like legs extend below your waist, ending in sheep-like feet." and "Two sheep legs extend below your waist, ending in bestial feet."
While on a regular save, all I can get are regular human feet covered in wool. I also tried a bovine transformative, but that gives a different type of legs (and also seems to class my character as a cow girl despite most changes being for sheepfolk) so I was wondering if I'm missing something or if I just dug up an old tag in the edit that is no longer used since I quite prefer the more bestial variant to the human one.