not sure if its on the pile or not, been through like 10 pages of bug reports but theres no button to report jasvalla to riya, only figured to report this since it supposed to be also i think it's been like that since she was put in for backers
not sure if its on the pile or not, been through like 10 pages of bug reports but theres no button to report jasvalla to riya, only figured to report this since it supposed to be also i think it's been like that since she was put in for backers
That's genuinely a missed opportunity. Since Riya is supposed to be a high-ranking UGC individual, and a racist, watching her put that creep in her place would be an interesting thing to watch since she mainly arrests humans.We discussed adding this as an immediate gtfo option but never actually pulled the rigger. The "relevant authorities" in this case is Penny. It's likely to come up in the meeting this week so we'll see, but it's not actually a thing that is missing/bugged at present.
I personally think that this is unnecessary as an email, since I would assume most of the community here is full of adults who can do what 90% of 12 year olds can also do: Head to cop, report her to cop, and go from there.I threw together a thing earlier for the council's consideration.
The main motivator behind this is that Penny talks up Jasvalla's legal protection making her untouchable, which makes opting out of her reeeeallly anticlimactic, somehow both establishing and ignoring plot armor in the same scene. Providing a plausible explanation for her being able to be taken down is at this point as much a point to be addressed as signposting how to opt out of her content.Fuck Off Jasvalla
docs.google.com
Personally, I'd just like an option to murk Jasvalla in unique ways instead of arrest her.Lemme break it down:
We discussed using Riya as a secondary option instead of Penny.
The desire was communicated to Nonesuch, who then wrote the support for it.
Nonesuch wrote it as a secondary version of the same system that Penny already gave you; "Here's the drone, go do a fight."
We didn't immediately add it because we decided to play out the community feelings a bit longer and see how some rebalancing worked out.
Now that we've had a few more weeks, we discussed it in today's meeting and decided that rather tha Riya offering the same path as Penny, we're going to rope together a version of Riya immediately sorting the problem to provide an instant and somewhat befitting option for "No thanks, I'm absolutely not interested in this". What Zavos said is basically my immediate thought when we initially discussed this weeks ago; the characterization at play affords a potentially extra-judicial pathway that can be kept mostly offscreen and serve predominantly as a gateway to avoid the content without having to engage with Jasvalla at all for those who absolutely do not want it.
I alluded to this in one of the blogposts; Jasvalla falls into a very marmite-like bracket where some people will absolutely love it and some people will absolutely refuse to have anything to do with it, in a way beyond any other "loss to a generic NPC" evokes but is difficult to quantify ahead of time - it's a very you know it when you see it kinda thing.
I think putting death in the game at all is a bad call in the sense that you the player are personally involved in meteing it out, or generally being on the receiving end of it. At a higher level, from the perspective of impersonal, "it's just a statistic" thing I think it's still iffy but understandable from the view of presenting a real world.
I don't think its appropriate for the entire rest of the games content for the player to have their hand on the trigger and faced with the immediate result- you're going from cooly executing a bad guy one second, and three steps later you can be balls deep in the nearest chipper bimbo; the tonal shift is utter whiplash, and I don't think there is any way to successfully resolve the shift from "horrors of death and finality" to "squealing like a stuck pig and cumming your brains out" in that short a span of time.
I think every instance of actual player death we have has been an understandable, if misguided, choice that shouldn't have been taken, but that choice was made long before I had any say in the comings and goings of the games content. If you asked me what I would do for my own Developer's Cut like version of the game, one of my first decisions would be to rework and/or remove every instance of the player being killed and sift out all of the mentions of the reverse that have crept in over time.
This isn't to say I think it's impossible to have death and sex in the same game; I think it just doesn't work here, where the overwhelming majority of characters you meet are explicitly written to get down and dirty approximately 0.7 seconds after first meeting them, and that stems from the depths of most of our character and interpersonal development between the player and them essentially a game of use their talk scenes 7 times and now they will fuck you because that makes you their friend.
While I do understand the criticism of it being a weird tonal shift, I feel as if that's still ignoring much of the fact that we as the player, either unintentionally or intentionally, can cause mass genocide on several different circumstances, and do some really degrading slavery of their own. KaraQuest 2 allows the player to intentionally(It might as well be since anyone send Myrellion into modern day nuclear warfare after immediately killing hundreds if not thousands of Void soldiers, which basically means the death of a planet, and potentially the many bearers/sires there as well. Yet the PC gives no indication of even acknowledging this; the only reference that is given is when you do Nastizia's quest, where she mentions the destruction of Tarkus/Myrellion, the latter of which you are definitely responsible for, even if slightly indirectly.I gave Will some feedback about this a few weeks ago that comes close to articulating what I've always felt about this:
I suspect many of the references you've picked up across the game have been remnants of options that were removed during implementation.
Ultimately though, I am not the arbiter of what content goes in, that's down to Fen.