[Ren'py] Good Girl Gone Bad v0.5

Eva Kiss

Member
May 9, 2017
10
6
35
main_menu_jpg.jpg

Hello there! I would like to invite you guys to try my visual novel, Good Girl Gone Bad. Version v0.5 is out and v0.4 is free to play :) I'm certain you will find it enjoyable and interesting!


You can download the free version pasting the following links in your browser. If you enjoy it and want to see a lot more, please visit my Patreon page!


https://www.patreon.com/Evakiss



PC:

https://mega.nz/#!pPhEBTAT!KSW0Zz5Lu_GcAFTuI-UAjLV3W_FqwXOp4vJqdpXDVQo

Mac:

https://mega.nz/#!5bI20A7Z!N9YdAShnJvtHhT7J207_68HlcXeUpKvklTAzoSpmSho


You play as Ashley and make choices that will affect her story in a meaningful way. Are you a good girl or a bad one? Will you stay in the right path or deviate and fall prey to the temptations you'll find in your way? Whatever you choose, it will lead to interesting, exciting and vastly different outcomes. This game aims to present you a complex, branching and coherent story, with deep characters and a lot of freedom, with completely hand crafted, hand drawn assets and a very unique art style, different from the usal 3D models. And a lot of kinky scenes and situations!


What will you find in Good Girl Gone Bad?



· 20+ interesting and varied characters

· Lots of hand made artwork

· A Good/Bad moral point system

· Complex, branching storyline with an emphasis on player freedom and character relationships, featuring:

o Romance

o Cheating

o Moral degeneration

o Drugs

o Girl on girl action

o Shemale

o Body modification

o Incest

o Mild BDSM

o and more!

Be sure to tell me what you think, what did you like and what do you think can be improved.

Kisses! :3
 
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Hoboy

Well-Known Member
Mar 31, 2016
236
10
main_menu_jpg.jpg

Hello there! I would like to invite you guys to try my visual novel, Good Girl Gone Bad. Version v0.5 is out and v0.4 is free to play :) I'm certain you will find it enjoyable and interesting!


You can download the free version pasting the following links in your browser. If you enjoy it and want to see a lot more, please visit my Patreon page!


https://www.patreon.com/Evakiss



PC:

https://mega.nz/#!pPhEBTAT!KSW0Zz5Lu_GcAFTuI-UAjLV3W_FqwXOp4vJqdpXDVQo

Mac:

https://mega.nz/#!5bI20A7Z!N9YdAShnJvtHhT7J207_68HlcXeUpKvklTAzoSpmSho


You play as Ashley and make choices that will affect her story in a meaningful way. Are you a good girl or a bad one? Will you stay in the right path or deviate and fall prey to the temptations you'll find in your way? Whatever you choose, it will lead to interesting, exciting and vastly different outcomes. This game aims to present you a complex, branching and coherent story, with deep characters and a lot of freedom, with completely hand crafted, hand drawn assets and a very unique art style, different from the usal 3D models. And a lot of kinky scenes and situations!


What will you find in Good Girl Gone Bad?



· 20+ interesting and varied characters

· Lots of hand made artwork

· A Good/Bad moral point system

· Complex, branching storyline with an emphasis on player freedom and character relationships, featuring:

o Romance

o Cheating

o Moral degeneration

o Drugs

o Girl on girl action

o Shemale

o Body modification

o Incest

o Mild BDSM

o and more!

Be sure to tell me what you think, what did you like and what do you think can be improved.

Kisses! :3
Uh - the title says v0.5, but the links are to v0.4?
 

Crow

Member
Sep 8, 2015
10
2
GGGB is, in my estimate, a rung above many other adult games. I'd recommend anyone interested in any of the themes to check it out.

- For one, it's the art style - while maybe not to everyone's liking, I personally dig it. Speaking of which, it gives the game a unique flair, and it's well done so far.
- Secondly, the choice system. Most games have this 1.5-dimensional choice between "angelically pure prude" and "total indiscriminate slut", which GGGB deviates from to an extent: You can actually sometimes gain "self-centered" points without taking a hit to "good person" points, which is nice. Also, sexual mores don't seem completely tied to this "me, myself and I" score; In fact (and please correct me if I'm wrong), it seems that in order to start some routes (namely boinking your dad), you need to have a moderately good "nice person" score, whereas to really get it going with your boyfriend's dad, you already need to be a self-serving bitch early on.
- Thirdly, while there's some linearity to the story, there's a surprising amount of stuff that only happens when you make certain choices, and not all choices follow along the altruist-narcissist distinction. Some choices even are only optional if you don't score too high on certain scores, I think.
- Fourthly, I love how there's rarely one-sided "good" or "bad" decisions: There definitely are decisions that aren't suited if you attempt a certain outcome, but I have yet to come across more than one decision where I went "why would I ever click this?" (see criticism below for the one offending option)
- The characters feel like someone actually thought about them instead of just inserting the usual porn tropes ("the hot MILF", "the massively hung ethical guy", "the Bimbo"). Even if some characters seem like those when you start out: So far it appears that they get actual character development, depending on your choices.

This all means there's a lot of actual replay value (certainly more than Mass Effect's "Do I go red or blue" variant provides). Depending on your choices, there may even be dialogue that just switches protagonists, which I found pretty hilarious. In fact, I'd say I had the most fun starting over and finding out how the game played out with different decisions ("Do I let get Jack into my pants, or would I rather he not?" doesn't just mean one sex act less for you). GGGB definitely is one of those games that start out as "well, that was surprisingly well executed and fun!", and gets better with each subsequent playthrough, because trying different approaches actually leads to different outcomes.

If there's one thing I think could be done better, it's some content for the "I stay at home to study" options - those feel like "skip content" buttons at the moment to me, and unless I missed something, they have no pay-off (yet). It would be nice if they could be spruced up a bit in that they help with certain routes (father comes to mind, or maybe Jessica with a "good girl" option to study together).
And a minor nitpick/confusion: Eric seems written to be unlikable. I mean, it kinda makes sense for those that don't want to fret with Ash cheating on him, or may even cheat on him on purpose just to get her away from this bore - but on the other hand, he's so soggy milquetoast that it actually demotivated me from an attempt to stay true to him: "Why would I do this? He's such an uninteresting wimp, staying with him seems pure masochism." Unless his route is just in so it doesn't get taken ;-).

On a "may be useful to people trying this out" level, since we're on Fenoxo's board: The game is purely about humans, in a non-fantasy urban environment. So no fantastic transformations, and there's very limited other modification (a handful of outfits and one tattoo, I think?) at the moment. I'd love to see some more possible changes (outfits, hairstyles, tats, piercings) in the future.

All in all, though, very well done. And even my criticism is more about "why doesn't this live up to the otherwise splendid experience" than about "the game isn't fun because of this".
 
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Nephilim_Anunnaki

Well-Known Member
Sep 7, 2015
750
156
42
GGGB is, in my estimate, a rung above many other adult games. I'd recommend anyone interested in any of the themes to check it out.

- For one, it's the art style - while maybe not to everyone's liking, I personally dig it. Speaking of which, it gives the game a unique flair, and it's well done so far.
- Secondly, the choice system. Most games have this 1.5-dimensional choice between "angelically pure prude" and "total indiscriminate slut", which GGGB deviates from to an extent: You can actually sometimes gain "self-centered" points without taking a hit to "good person" points, which is nice. Also, sexual mores don't seem completely tied to this "me, myself and I" score; In fact (and please correct me if I'm wrong), it seems that in order to start some routes (namely boinking your dad), you need to have a moderately good "nice person" score, whereas to really get it going with your boyfriend's dad, you already need to be a self-serving bitch early on.
- Thirdly, while there's some linearity to the story, there's a surprising amount of stuff that only happens when you make certain choices, and not all choices follow along the altruist-narcissist distinction. Some choices even are only optional if you don't score too high on certain scores, I think.
- Fourthly, I love how there's rarely one-sided "good" or "bad" decisions: There definitely are decisions that aren't suited if you attempt a certain outcome, but I have yet to come across more than one decision where I went "why would I ever click this?" (see criticism below for the one offending option)
- The characters feel like someone actually thought about them instead of just inserting the usual porn tropes ("the hot MILF", "the massively hung ethical guy", "the Bimbo"). Even if some characters seem like those when you start out: So far it appears that they get actual character development, depending on your choices.

This all means there's a lot of actual replay value (certainly more than Mass Effect's "Do I go red or blue" variant provides). Depending on your choices, there may even be dialogue that just switches protagonists, which I found pretty hilarious. In fact, I'd say I had the most fun starting over and finding out how the game played out with different decisions ("Do I let get Jack into my pants, or would I rather he not?" doesn't just mean one sex act less for you). GGGB definitely is one of those games that start out as "well, that was surprisingly well executed and fun!", and gets better with each subsequent playthrough, because trying different approaches actually leads to different outcomes.

If there's one thing I think could be done better, it's some content for the "I stay at home to study" options - those feel like "skip content" buttons at the moment to me, and unless I missed something, they have no pay-off (yet). It would be nice if they could be spruced up a bit in that they help with certain routes (father comes to mind, or maybe Jessica with a "good girl" option to study together).
And a minor nitpick/confusion: Eric seems written to be unlikable. I mean, it kinda makes sense for those that don't want to fret with Ash cheating on him, or may even cheat on him on purpose just to get her away from this bore - but on the other hand, he's so soggy milquetoast that it actually demotivated me from an attempt to stay true to him: "Why would I do this? He's such an uninteresting wimp, staying with him seems pure masochism." Unless his route is just in so it doesn't get taken ;-).

On a "may be useful to people trying this out" level, since we're on Fenoxo's board: The game is purely about humans, in a non-fantasy urban environment. So no fantastic transformations, and there's very limited other modification (a handful of outfits and one tattoo, I think?) at the moment. I'd love to see some more possible changes (outfits, hairstyles, tats, piercings) in the future.

All in all, though, very well done. And even my criticism is more about "why doesn't this live up to the otherwise splendid experience" than about "the game isn't fun because of this".

Yes, I love how it's made, it gives replayability value.
AFAIK, if you "go to home to study" you may skip content but you nail in the exams, I meant if you do other things you have content but fail the exams.
Make me wonder if it would be some kind walkthrought at some point...
 

Bartran

Well-Known Member
Feb 9, 2016
45
6
I just wanted to drop by and let you know that this is one of the all time best games I've found through this site. It's a shame you're not receiving more attention, but keep up the good work.
 

SIRWOLFFE

Active Member
Sep 1, 2015
41
5
is this a fake? the mega site is different. i checked via some other games kept on mega and they are all working as normal.
 

Nephilim_Anunnaki

Well-Known Member
Sep 7, 2015
750
156
42
This is pretty damn good. It's nice to see 2d art in Renpy, rather than some standard 3d models.

I agree, with all those games with the same 3drenders...
Sometimes 2d art looks better and in this case gives the game with more personality.
 
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Tinman

Well-Known Member
Aug 30, 2015
777
233
I agree, with all those games with the same 3drenders...
Sometimes 2d art looks better and in this case gives the game with more personality.

How long ago was it that people were saying the opposite? You have to admit that it's pretty awesome 3D renders have gone from uncanny abominations no one used to so easy that 2D art is a rarity.

Personally I've always felt the in-game art for this looked oddly flat, especially compared to that promo banner, although I do still enjoy it. The gameplay and replayable moral choices are definitely the best part of this game for me.
 

Nephilim_Anunnaki

Well-Known Member
Sep 7, 2015
750
156
42
How long ago was it that people were saying the opposite? You have to admit that it's pretty awesome 3D renders have gone from uncanny abominations no one used to so easy that 2D art is a rarity.

Personally I've always felt the in-game art for this looked oddly flat, especially compared to that promo banner, although I do still enjoy it. The gameplay and replayable moral choices are definitely the best part of this game for me.

Well yes, 3D render are cool when well made.