GiBC is a new, fresh title created by:
Our Team:
Gameplay review video by Purity Sin.
This is a result of almost four months of hard work. We've done a bit of time-consuming "polishing" in the last three weeks, which was not required for a tech-demo but seemed like a thing to do anyway.
There are three significant H-Scenes in the game, with variations for each. One of them is a "controlled" scene we're trying to introduce to our games made with Ren'Py engine (you usually see those in games created in Flash). They very are time-consuming to arrange, so the future of such scenes depends on the feedback we receive.
There will be a lot more in the future releases, tech-demo is to serve mostly as an introduction/proof of concept kind of a thing.
In the next version (Real-Demo) we will add a lot more content and two new actors (Harley Quinn and April (tmnt)). VN sprites for both are already done!
Our debut title BabeRunner is "On Hold". We decided that it's setting was too dark and that it required deeper writing and gameplay. GiBC is a much breezier/simpler game and feels like a much better concept for a "lift-off".
Our Team:
- TheWorst (Artist) Patreon
- XelaPy (Programmer/GiBC project lead) Patreon
- Dark (Game Designer) Patreon
This is a result of almost four months of hard work. We've done a bit of time-consuming "polishing" in the last three weeks, which was not required for a tech-demo but seemed like a thing to do anyway.
There are three significant H-Scenes in the game, with variations for each. One of them is a "controlled" scene we're trying to introduce to our games made with Ren'Py engine (you usually see those in games created in Flash). They very are time-consuming to arrange, so the future of such scenes depends on the feedback we receive.
There will be a lot more in the future releases, tech-demo is to serve mostly as an introduction/proof of concept kind of a thing.
In the next version (Real-Demo) we will add a lot more content and two new actors (Harley Quinn and April (tmnt)). VN sprites for both are already done!
Our debut title BabeRunner is "On Hold". We decided that it's setting was too dark and that it required deeper writing and gameplay. GiBC is a much breezier/simpler game and feels like a much better concept for a "lift-off".
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