BTW, shouldn't endowments immobilization threshold depend on overall body size and physique? 9 ft leithan surely can carry more than 3.5 ft gabilani.
This reminds me, I don't know if it is in the game or not, but do breast size descriptors adjust for height? Because breasts that look big on someone 3.5 ft tall may look small an someone 9 ft tall. Relative body mass and all that.
Nope.
Too bad. I read something about how height/body type can make breasts seem bigger or smaller than they are (in real life). It isn't really necessary to the game (and sounds like something that might be annoying to code). I just thought of it as something that would add a touch of realism.
BTW, shouldn't endowments immobilization threshold depend on overall body size and physique? 9 ft leithan surely can carry more than 3.5 ft gabilani.
Yes, I did do a light "weight" system on the old forums, not sure if I still have it, but that was more for combat evasion than relative size. If I have time, I'll see about reworking that in somehow. One issue I see is with updating since a situation where a character might be 3 ft and immobilized in one turn, then become 9 ft and still be immobilized on another turn. The effects need to switch around depending on the variables--the more variables there are, the more complicated the feature will be. I want to try to keep it simple if it is to be implemented.
Actually, I think it can be reduced to just two variables - "mass" (derivative from height, thickness, body configuration and endowments) and "strength" (derivative from height, thickness/definition ratio, body configuration and physique).
Let's not make body type affect your combat stats please.
Let's not make body type affect your combat stats please.
Too bad. I read something about how height/body type can make breasts seem bigger or smaller than they are (in real life). It isn't really necessary to the game (and sounds like something that might be annoying to code). I just thought of it as something that would add a touch of realism.
Take red venom and have a endless day of fun with Syri!
Let's not make body type affect your combat stats please.
Okay, made the hoverboard able to do that in the pull request (#592).
Completely overlooked the possiblities of this the first time, but looking back at it now this might actually get me to play as a Kuitan without using Minerva to remove the Nuki-nuts perk. High cum production and Kuitans don't mix well for fluid (kek) gameplay.