One of my builds is exactly this. She is in charge of the sex bots, the queen of the deep, helped the Zil, and now the Golds. My cousin is seriously screwed in a throw down fight because I have 4 armies willing to help me now.
Question - how are you going to get four armies to where you need them when at the moment, Captain Steele's resources amount to a space camper van? Don't get me wrong, they're probably well regarded by the upper echelon executives of SteeleTech, especially when Steele opens up new avenues of profit for them, but at the end of the day, Steele is on their own because after all, the whole point of their quest is to gain control of the company.
Here are the problems as I see them:
- The Zil are a newly found race, one that still uses bows and spears. How can Steele arm them and transport them? Would they even fight for Steele?
- The Queen of the Deep, is potentially the last of her race, or at the very least there's not a lot of them left. However you look at it, that's not an army.
- The Golds are facing defeat at the hands of the Reds, even that was postponed by the UGC intervention. They're also tied to a planet that has yet to achieve space travel. Even if you could assemble an army, how would you transport them and equip them?
- The sex bots are technically controlled by Hand So, an AI with some rather questionable motives (okay, digital eyes on galactic domination), you'd still need to keep the AI under control and that's just going to be more hassle than its worth.
This isn't meant to piss all over your ideas but at the same time, some of them are really unfeasible and a couple of instances more than likely to get Captain Steele in trouble with the UGC.