This has been on my mind for a while, the ability to re-spec profession perks(Mercenary, Tech Specialist or Smuggler) With the new builds and perk changes I thought this would be a welcome suggestion. Thoughts?
The exception to the above is ideas for purely mechanical changes to the game. If you have ideas that would improve the way the game works, combat balance, class features, etc., this is the place to put them up for discussion.
I agree. It would definitely help to not have to create two different Steeles for a range/melee oriented build, and gives you a lot more room to "play around" with things, and furthermore help you to prepare for certain encounters where a certain perk wouldn't be able to help you as much in a fight as the other would. That and less reliance on the TiTS editor is always a plus!