Prison Escape on Gastigoth (Want to remove from "Ideas" section)

Septan

Member
Greetings!

I watched the prison break scene in "The Fate of the Furious (2017)" and Star Wars the clone wars prison escape with Cad Bane and Obi Wan (in disguise). It made me think what could be a fun quest in TiTS. The idea has most likely been mentioned before, but I wanted to make a thread about it and hear what people would think of such a quest.

I think the quest should contain certain elements, like in some other quests in the game, that you can choose who to side with, outcomes, etc. The start of the quest could involve getting Cap. Steele imprisoned, sneak in, bribe etc. Escaping the prison with only a handful people hatching an escape plan together, hack into the system and break all the prisoners free or just a single prisoner.

I also remember people who want Captain Khorgan and her crew as crewmates. A prison break quest which could involve several other inmates and various shenanigans is an idea worth thinking about IMO.
 
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Jongeedubs

Well-Known Member
The Ideas subforum is for stuff that you plan to write yourself, so if you aren't planning on that you should have put this in the 'Content you'd like to see' thread.

The only other way this is getting in-game is if it inspires a writer (fat chance) or you commission someone to write it.
 

Septan

Member
The Ideas subforum is for stuff that you plan to write yourself, so if you aren't planning on that you should have put this in the 'Content you'd like to see' thread.

The only other way this is getting in-game is if it inspires a writer (fat chance) or you commission someone to write it.
Oh, I didn't know that. In that case, I wish to delete this post.
 

Evil

Well-Known Member
Okay, I know you misunderstood the use of the Ideas forum, but I just want to point out one flaw in escaping Gastigoth.

It's in space.

How would they get out? Commandeer a ship and escape the heavily armed station? Do they crawl through the presumably on full alert station to get to the command/weapons deck to deactivate the weapons and then getting past the guards to get to a ship and then get out? What would stop the guards from locking down decks or sections, or in a very dark turn, just eject the escaping prisoners into space? Or would they hire a group of mercenaries to take on the station, because that's a suicide run right there.

As prohibitively expensive as it would be to run a prison space station, there's still a very good reason to have one. It would very hard, if not impossible, to escape from.
 
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A Random Guy

Well-Known Member
Okay, I know you misunderstood the use of the Ideas forum, but I just want to point out one flaw in escaping Gastigoth.

It's in space.

How would they get out? Commandeer a ship and escape the heavily armed station? Do they crawl through the presumably on full alert station to get to the command/weapons deck to deactivate the weapons and then getting past the guards to get to a ship and then get out? What would stop the guards from locking down decks or sections, or in a very dark turn, just eject the escaping prisoners into space? Or would they hire a group of mercenaries to take on the station, because that's a suicide run right there.

As prohibitive expensive as it would be to run a prison space station, there's still a very good reason to have one. It would very hard, if not impossible, to escape from.

Apparently all youd need is a guard’s belt, a prosthetic leg, and push a button
 

Septan

Member
Okay, I know you misunderstood the use of the Ideas forum, but I just want to point out one flaw in escaping Gastigoth.

It's in space.

How would they get out? Commandeer a ship and escape the heavily armed station? Do they crawl through the presumably on full alert station to get to the command/weapons deck to deactivate the weapons and then getting past the guards to get to a ship and then get out? What would stop the guards from locking down decks or sections, or in a very dark turn, just eject the escaping prisoners into space? Or would they hire a group of mercenaries to take on the station, because that's a suicide run right there.

As prohibitive expensive as it would be to run a prison space station, there's still a very good reason to have one. It would very hard, if not impossible, to escape from.

All your points are valid. A prison escape quest should be like the Stellar Tether quest, with limited time. A tech specialist could sneak in and shut down the security system for a limited time. A smuggler could smuggle a few prisoners out through a disposal shaft for corpses (of course, making sure it's safe and the escapees are rescued. Bribing certain guards and officers. Etc.

Or do it like the Guardians of the galaxy. ;)
 

moobere

Well-Known Member
All your points are valid. A prison escape quest should be like the Stellar Tether quest, with limited time. A tech specialist could sneak in and shut down the security system for a limited time. A smuggler could smuggle a few prisoners out through a disposal shaft for corpses (of course, making sure it's safe and the escapees are rescued. Bribing certain guards and officers. Etc.

Or do it like the Guardians of the galaxy. ;)
This came up once a while ago but it takes away from the idea of the "escape proof" part of that prison. And like Evil said what are you gonna do after you escape? Your escaping from a equivalent of a Super max Prison, You would be the most wanted person in the galaxy, You could not go back 2 ANY UGC planets. Even then what crimes can you even commit to land there? The 2 bad ends dealing with prison are Myrellion and Canadia both having there own jail system. Myr you get arestted and I assume go into a concentration style camp, and Canadia they brainwash you into a mindless bimbo. You haven't given enough info.
 

NotYouNorI

Well-Known Member
also it's meant to be the as a way to see again the previously one-time sex scenes you do with boss encounters, like the trio from the Stellar Tether event.
 

Septan

Member
It was just an idea that popped into my head, everyone. I don't have a script, document or book ready to explain how this quest will work out...
 
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