What use would Matiha have for an ordinary rock that’s been enchanted with an out-of-date spell?
“That’s the wrong question,” Astraea says, pointing her index finger at you. “The first question you should be asking is: who would have the longevity to take advantage of Vodo’s long-lasting application?
… [pc.isBimbo|You dunno.
“Nareva, [pc.name],” Astraea says patiently. “|Nareva. And, if Matiha’s aging had stopped, then Matiha herself.
“Correct. ]The second question is: what is the one advantage that Vodo has over modern enchantments?”
… [pc.isBimbo|You dunno.
“It’s that Vodo has no upper limit,” Astraea answers for you.|[pc.isMage|You’re really digging into your previous research for this one, but… it’s that… Vodo doesn’t have an upper limit, if you remember correctly. Its power is theoretically infinite, if you wait long enough.
“That’s correct!” Astraea says, gently clapping her right fingers against the butt of her left palm. From anyone else, it might seem like a derogatory gesture.|She has you at a disadvantage. You’ve been paying attention, but this one hasn’t come up in conversation.
“It’s that Vodo, as a spell, doesn’t have an upper limit,” she explains. “If you’re willing to wait long enough, then whatever it is you enchant could store an <b>infinite</b> amount of power.”
You’re starting to see how a witch like Matiha might be interested in something like that.]]
“And the final question,” Astraea finishes as she lifts three fingers into the air. “Why do you think Nareva had a common rock enchanted with Vodo in her personal vault?”
[pc.isBimbo|… You–
“It’s because the enchantment is almost as old as she is,” Astraea answers for you. “And therefore…?”
Uh… it’s… it’s a really, really strong rock?
“Correct.”|Because it’s been sitting around long enough to hold enough power that a god would take interest in it.
“And if a god wants it,” Astraea finishes, “then imagine what <b>anyone</b> could do with it. Especially someone with magical aptitude like Matiha.”]