Perk ideas Coc Revamp

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Spike razor

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Jan 2, 2016
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Let's think about perks for the Coc revamp. I know this is not my position to say this but we could try
 
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Hades

Active Member
May 24, 2016
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I'll start us off, I suppose. I had the idea of merging the history perks together since Whoring and Fighting are the only perks worth a fuck. -


*History - Champion                   


-15% increase physical damage.


-15% gems on victory.              


-Start with 250 gems.              


Notes: merges fighter and fortune for a glorious warrior character.


*History - Blacksmith                 


-15% damage reduction.            


-15% armor effectiveness.      


Notes: merges smithing with a new toughness line.


*History - Courier                       


-10% chance to dodge attacks.


-20% to succeed in running away.    


-Enables 4th item slot immediately as a separate perk, "Courier's Pouch."            


Notes: completely new history perk based on speed.


*History - Apprentice               


-Spells cost 15% less fatigue.  


-15% fatigue recovery speed.  


 -10% spell amplifier.                


Notes: merged schooling and slacking together with an extra sprinkle of magic.


*History - Whore                         


-15% increased tease damage.      


-Resilient to stretching.              


-15% gems on victory.            


Notes: merged slutting and whoring into 1 role with a gem value so it affects early.


*History - Alchemist                         


-More reactive to transformations.  


-Keeps special TF perks when changed.                                    


Notes: buffed current alchemy. Hard to make interesting, but fun concept.


*History - Priest                               


-Ability to meditate when lustful.


-20% to healing effects.                    


-Start with 7 less corruption.


Notes: merged religion and healing. Seems way cooler.


ATTEMPTING PATCH.
 
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Zavos

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May 7, 2016
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Apprentice - alternative


Spells cost 15% less fatigue


Can meditate when corruption <66


Meditation seems to be a more mageish bonus then fatigue regen.  
 
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Etis

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Aug 26, 2015
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Apprentice - alternative


Spells cost 15% less fatigue


Can meditate when corruption <66


Meditation seems to be a more mageish bonus then fatigue regen.  





 

Fatigue is CoC mana. Meditation is a religious thing to cleanse your soul. Kitsune have them combined, though, but it's their racial thing.
 
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