PalletTown's CoC II Guide (Why did Savin change the early game meta again Edition)

PalletTown

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Sep 10, 2015
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This guide is intended to limit in-game time to an absolute minimum while still allowing the PC to go to bed every night to hook up with Kiyoko. Absolutely do not use this guide as a general purpose guide!!! I will have my Day 17 file attached. The sole reason that it is a day later is to have future content with the elf druid twins available which is impossible without losing a day and don't forget that after Blacksmith's New Clothes, it is a new day.

Critical!!!: You must encounter as few enemies as possible to complete this timetable. Even just encountering and defeating an enemy was take away as much as 30 min which is time that often cannot be spared.
Critical!!!: This game basically operates on two concepts that I like to call break points and warps. How an events time is structure is that an event is scheduled for a certain time. If you are before this time (even by only 1 minute) then the time gets moved to the time and the event starts. If you are after the time, then time gets moved to the next day and then gets moved to the event time and then starts. An example of this is during the Relic of Respute quest, the event start is about 17:00. If you begin the quest before that time, it will take you to 17:00. If you begin after 17:00, time will advance 1 day then take you to the event time. Warps are times where the game will send you to another location way faster than logically should be due to it being set on a fixed time interval. An example of this is recruiting Quinn which will take you to Hawkthorne in only 2 hrs no matter how far away you are when it triggers.
Critical!!!: This guide is now so time constrained that even how long your PC is moving from square to square is a frequent consideration. Often, timing will only work by the slimmest of margins, often by only a minute. Sometimes to complete everything before 6:00, you need to reduce your travel time between squares. This is critical on day 0,1,2,3. CoCII determines the travel time between squares by a base amount + RNG. Sometimes you will need to move a square and only save then move onto the next square if you got a low RNG time roll. I know this sounds insane and stupid but for especially long treks, it can cut at least an hour that is badly needed elsewhere.

Note: This guide is for all Act 1 quests except for Ninja Stylin', Caparison Hunter, Nothing Line Housework, Bewitched, Golden Carrot, Sweetest Climax, and Attitude Adjustment. (NS is trivial. CH, NLH, BW are way easier to complete during Act 2. GC will cost an additional day. Sweetest Climax is best done in act 2 due to time considerations. AA is a massive time sink).
Note: If you go to sleep at 5:59 am or earlier then you don't rollover to the next day.
Note: If you want to stay pure but plan on taking some corrupt actions or use corrupt TFs the get velun's blessing from Sanders first.
Note: Unfortunately, due to time constraints, it is no longer possible to boob up Cait during the allotted time.

Important: Some interactions will put you ahead of 5:59 am no matter what you do. I will try to note when this happens.
Important: Save all Study Stone, Pristine Wood, Broken Metal Parts, Lingering Embers, Leananstone and Winterstem.
Important: Hug Ryn everyday and get her a stuff animal.
Important: Try to have at least 1 lingering ember in your inventory at all times. Try to stock up on camping supplies as well.

Recommended: Get 1 Lucky Strike from Kohaku as soon as possible. It's a great early game boost and helps with your EC. You can get one as soon as Day 4.

Optional: Mad Cow has some weird timing that complicates this guide. The general gist is that the quest events are triggered when in/entering the Hawkthorne inn after some time with Brint being in your party after the previous event. About a day for initial concern, another day for asking for relief, and about 2 days for the final transformation. During the asking for relief, always wait it out, the other options take several hours instead of two.

Occasionally in the guide I'll put in downtime. For downtime, TF companions, read spell tomes, Transform yourself, etc. (That is if you want to)

Day 0: Talk to Cait, recruit and unlock her alternative set. Talk to Garth, Get Quests Farmhand Freeholds, and Right of Conquest. Get Storage Chest from Garth (If you have the spare cash else just get it another day). Buy 1 Camping Supply and 1 lingering ember. Introduce to Livrea. Go to Harvest Valley.Go to the NE most part, grind a few encounters with the Cultist Evangelist (the only Harvest Valley encounter that can be consistantly beaten at level 1 with just Cait) to grind some Exp, EC, and cultist charms. At 20:00, get the summon hoplite power (The power is very useful as an early crutch). Find Quin and Escort him to warp back. Make sure you get at least one cultist charm! Go to Old Forest and go all the way to the right to get Kiyoko. Get the Witches Corset before you go camp and make sure you get enough experience to get to level 2. Get as high up the western half of the forest as you can then camp.

Day 1: Vivian's dream should proc. Encounter Vivian and talk about her enchanting and dreams. Go to the top of the Forest and encounter Azzy. Challenge Azzy (Summon Hoplite should make this fight easy) and talk about the hive problem. Go north to encounter the vines blocking your path. Use lingering ember to warp back to Garth's (Apparently, before you unlock wayshrines, lingering embers will warp you to Garth's). Get quest Dog Days. Make sure you have 2 trail rations, 3 lingering embers, 1 camping supply, and the Amulet of Transference. Enter Hethia's Lair. To solve it peacefully talk the loggers (Garret takes too long to explain). Use lingering ember to warp back. Talk to Sanders (Interesting thing about Brother Sanders is that ordinarily he closes about 18:00 but getting the Hive quest from Azzy makes him avaible at all hours until he is asked about it). Optionally get a blessing from Sanders, then get the quest Velun's Sword, then talk about the Westbank, then talk about the Hive Problem. Encounter Viviane and get Cait's Witch Outfit. You'll have just enough time to encounter Ninian 2 times, Fuck Sugo free (It's much faster than pushing), and feed forest kitsunes. Enter Hethia's Lair. (Sexing Hethia will push you past 6am)

Day 2: Talk to Garret to fight the Alrune. Keep Cait in your party. (I would switch Brint for Ryn though). Go north to Lady Evergreen's House. Get quest inheritor of idols. Negotiate with Evergreen to get Den of Foxes. Bargain with Evergreen to get the Summoning Ritual (if you are find with sexing Evergreen). Go down to Activate Wayfort Wayshrine and then go down to the old forest and talk to Azzy to fight the Hive. After purifying the hive, encounter Eryka to warp back to Hawkthorne. Activate the Hawkthorne Wayshrine and warp back to the Wayfort Wayshrine. Help Hana and explore all the red squares in the Frostwood (basically all the squares before the Kitsune shrine). Get as close to the Den as you can then camp. (Make sure to encounter Vari.)

Day 3: (This day will involve a lot of save scumming, so be patient). Eat trail ration and Fight Den of Foxes. (For Kazuo, just make sure to keep his summons down. For Nanako and Miko and Mai, change Cait to Dancer Silks). Use Lingering Ember. Finish Den of Foxes. Get Rimbound Grimoire. You have some time to get Meira to boost some things till about 18:30. Go to the square before Vari's village and encounter the Frost Pupper. Go on walkies with the Frost Pupper. Go north from Frost Pupper cave and explore to get the Druid Scroll then go back to the Den to activate their Gate. Go to the Eastern half of the forest and complete secret. (For the secret fight, I find that Witch Cait and Arena Brint work best, but it's a complete crapshoot at level 3. If you have the spare time, I would learn Kiaijutsu from the tome since that works pretty well. Also, you will probably have to use your Wyldsap.)

Day 4: Use Lingering Ember to Warp Back. Complete Summoning Circle in the Wayfort. Get quest Missing Meows. Complete Livrea Quest. Fight off Atugia.

Day 5: Talk to Atugia, this is important to trigger her quest later on. Explore Northern Foothills. Get and Complete quest Ugly Duckling. Get at least one Wyvern Venom, preferable 2. Activate Foothill Wayshrine. Grind Encounters fully with Arona. (Try to encounter Zhara by now if you haven't. Additionally, Vaush is permanently missable if you haven't encountered him before completing Right of Conquest).

Day 6: Complete One Man's Poison. Acquire 1 Dagger, 2 Apprentice Robes, 1 Leather Coat, and 2 Quarterstaffs. Explore southern half of the foothills. Encounter Berwynne twice. Get and complete quest the Mistress. Get Spiral Sword from the Mistress. Go to the Missing Meows and Complete Quest.

Day 7: Make sure you have at least one lingering ember. Complete Quintessentials. Recruit Quin and Cait. Go to Sanders, get the quest Getting into the Closet. Go the western half of Harvest Valley and complete Getting into the Closet. Go to the northwest of harvest valley and complete Cat call. Meet Salwah (make sure to do so before 24:00). Grab one Wyvern Venom and lingering ember. Party with only Cait and Complete Right of Conquest. Recruit Arona. Warp back to Hawkthorne. Talk to River about the Fort.

Day 8: Talk to Garret about the Fort. Complete Shades of the Past with Arona in your Party. Talk to Ragnild, getting her cooking and visit Hretha once (You won't have enough time to visit twice to get Blacksmith new clothes). Trigger Ain't Afraid of no Ghost.

Day 9: Talk to Solveig and Get Quest Father where art thou. Talk to Garret first then Garth and Gwyn. Get Quest Divine Pussy by talking to Salwah. With Cait and Ryn complete Royal Amnesty. Complete Meet and Greet. Complete For Want of a Nail by giving away the Spiral Sword. Complete Artifice Testing. Make sure you have at least 1 Camping Supply and Lingering Ember with you. If you want to do Mad Cow then have Brint in your Party. Save Pupperidge Farm. Talk to Farm about Gretta's Father. Put a tent in between Pupperidge Farm and Zo. Save Zo. Encounter Enough Centaur Bands to Proc Ahrmi (about three) and the quest harboring a fugitive. Grind encounters with Sariel (4 battle and 1 post save). Encounter one Crazy Horse then rescue Clementine.

Day 10: Finish Harvest Valley Objectives from Day 9. Cross bridge. Go to Marefolk Village and activate Wayshrine. Go back to Harvest Valley. Start Mad Cow if you want to. Camp before you enter Elosa Temple.

Day 11: Go and complete Elosa Temple. Use Lingering Ember to Warp. Complete Harboring a Fugitive (with Brint if you want Brienne). Trigger Brint's first event if you want Brienne. Get quest Blacksmith's New Clothes by visiting Hretha again.

Day 12: Get the Orc dress. Make sure to keep a couple of Lingering Embers. Go to the forest and talk to Viviane about Arona. Go to Liresh and Syrish and get the quest a relic of repute. You can't have sex with anyone, you literally have no time. (If you do decide to that you want the elf twins to visit you wayfort later then you will have to lose a day. You the extra time to read as many tomes as possible and to Transform yourself as much as possible. Use it!). Get the bra for Father where art thou. Complete Ain't Afraid of no Ghost. Talk to Grettal.

Day 13: Trigger Brint's asking for relief event if you are wanting Brienne. Try to encounter Hatsumomo. Travel to Winter City and Take on Alissa (with Brint if you want Brienne). Talk to Harpy in bar and get Vision Quest. Talk to Jael'yn to reveal Songstress blade.

Day 14: Talk to Garth to get Howling in the Dark. Complete Father Where Art Thou. Trigger Brienne's transformation. Talk to Daliza to get Wayfort Renovations. Buy/Acquire 10 Succubus Milks. Get the quest Bewitched and handover Milks. Encounter 1 corrupted lupine band and then rescue Drifta. Finish Ninian Encounters. Recruit Azyrran and get Songstress blade charm. Get the warm plume from the old woman in the wayfort. Get the quest wayfort renovations. Complete One Mans Poison. Pay Garth for the Wayfort Renovations. Get/Acquire at least 1 camping supply and 1 napatha. Go through foothills, past the minotaur guards, and activate undermountain wayshrine.

Day 15: Get to Khor'minos as fast as possible. Activate Khor'minos Wayshrine. Complete Blacksmith's New Clothes. (Completing BNC will push you past 6am)
 

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