According to the ingame description, overcharge does x1.5 dmg and has a chance to stun shieldless opponents. The wiki specifies, that overcharge does x2.0 dmg, if you have heroic reserves. So here are my questions:
1. Is it really only x2.0 dmg? Seems useless with second shot. I know that the mercs power strike does x2.0 dmg baseline and x2.7 dmg, if you have second attack. So is there any scaling?
2. How is the stunchance calculated?
3. The description says "If the targets shields have been depleted" but some enemies have armor instead of shield. Does the stun still work?
All in all overcharge seems rather underwhelming. Especially when compared to charge weapon, even after the nerf.
1. Is it really only x2.0 dmg? Seems useless with second shot. I know that the mercs power strike does x2.0 dmg baseline and x2.7 dmg, if you have second attack. So is there any scaling?
2. How is the stunchance calculated?
3. The description says "If the targets shields have been depleted" but some enemies have armor instead of shield. Does the stun still work?
All in all overcharge seems rather underwhelming. Especially when compared to charge weapon, even after the nerf.