New patch seems to be trying to pull up events that aren't in yet

AidanWR

Member
Feb 18, 2017
16
0
26
Trying to load a save that is on Mhenga, and I'm repeatedly getting this crash error. Other saves that are not on Mhenga are working

Code:
 Version: 0.9.111-PUBLIC#5418 Message: window.pauletteMhengaDateAvailable is not a function Stack:
92053/<@https://www.fenoxo.com/play/TiTS/release/content_mhenga.ed9fc1b3.js:1:5030495
value@https://www.fenoxo.com/play/TiTS/release/main.ad4e67a0.js:1:10063975
value@https://www.fenoxo.com/play/TiTS/release/main.ad4e67a0.js:1:12472223
value@https://www.fenoxo.com/play/TiTS/release/main.ad4e67a0.js:1:12463392
value@https://www.fenoxo.com/play/TiTS/release/main.ad4e67a0.js:1:12459842
Ga@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:582660
Ha@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:582459
$s@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:623290
Il@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:609514
Tl@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:609442
Ol@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:609303
bl@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:606290
64448/Yo/<@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:556028
60053/t.unstable_runWithPriority@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:785806
Vo@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:555805
Yo@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:555975
$o@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:555908
pl@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:603675
Jl@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:619561
iu@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:620578
64448/t.render@https://www.fenoxo.com/play/TiTS/release/vendors.07690e98.js:1:628548
68321/e/this.debouncedRender<@https://www.fenoxo.com/play/TiTS/release/main.ad4e67a0.js:1:18039439
94083/I/ Hashes: (PC=Y)(PCE=Y)(PCB=Y)(PCC=Y)(PCV=Y)(F=Y)(S=Y)(LOCS=Y) (23:21:18.746) (Core) info: GameState postLoad()
 

B1ade

Member
Oct 11, 2018
5
2
27
Similar issue on Uveto, its fine until I try and move from wilds to Irestead

Version: 0.9.111-PUBLIC-ELECTRON#5418 Message: window.pauletteUvetoDateAvailable is not a function Stack:
TypeError: window.pauletteUvetoDateAvailable is not a function
at Object.StrFlag (file:///./resources/app/content_uveto.ac10973c.js:1:7455960)
at e.value (file:///./resources/app/main.d1762e64.js:1:10063988)
at Function.value (file:///./resources/app/main.d1762e64.js:1:12472421)
at o.value (file:///./resources/app/main.d1762e64.js:1:12463590)
at o.value (file:///./resources/app/main.d1762e64.js:1:12460040)
at Ga (file:///./resources/app/vendors.f1bd9a24.js:1:584773)
at Ha (file:///./resources/app/vendors.f1bd9a24.js:1:584572)
at $s (file:///./resources/app/vendors.f1bd9a24.js:1:625403)
at Il (file:///./resources/app/vendors.f1bd9a24.js:1:611625)
at Rl (file:///./resources/app/vendors.f1bd9a24.js:1:611553)
Hashes: (PC=Y)(PCE=Y)(PCB=Y)(PCC=Y)(PCV=Y)(F=Y)(S=Y)(LOCS=Y) (23:25:02.340) (Core) info: GameState postLoad()
(23:25:03.514) (Serialization) info: Setting gameloading marker false
(23:25:07.195) (Mapping) info: Moving Kattom to UVGR S26
(23:25:14.139) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(23:25:15.174) (UserInterface) info: Popping UI State back to MainText...
(23:25:15.174) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(23:25:16.492) (Serialization) info: ImageGalleryStateStorage has been saved.
(23:25:18.002) (Serialization) info: ImageGalleryStateStorage has been saved.