Level 6, Powers, other questions.

Baggrin

Well-Known Member
May 16, 2019
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1. I was unpleasantly surprised that Vitality Reap became a level 6 ability. Is there (planned) any (new) alternative to this ability in the black mage class, or is the Encounter slot now completely useless up to level 6 (without resorting to the abilities of other classes)? No, there are no summons in their current state, I refuse to consider them useful.

2. I understand correctly that the order of Powers in the list is: type (slot) / class / level/ alphabet?

3. The differences are purely cosmetic, no difference hidden from the description?

Floral Aegis
[Ultimate]
You wrap yourself in divine light and take a defensive stance. For 3 turns all damage taken by you and your party is reduced by half.

Sweet Protector
[Ultimate]
You wrap yourself in soothing magic and divine light, taking a defensive stance. For 3 turns all damage taken by you and your party is reduced by half.



4. Roaming boss and "regular" enemies.
This damn bunny woman pisses me off all the time, but at least she only meets once a day. Or was it decided that just one meeting a day was not enough to reflect hers magnificence and therefore now it is possible to meet her more than once? She didn't just meet me twice a day, she met me twice almost in a row!
Her appearance was only separated by the appearance of a painted demon (s). Speaking of the witch, if I “love” someone more than Byvernia, it’s them. It was only after reaching the sixth level and with new abilities that I began to confidently defeat these "ordinary" opponents. Which are somehow more dangerous than any roaming boss. Don't you think this at all and the presence of such opponents near the village in particular is not entirely logical?

5. Is it by design that a hermaphrodite without balls could be "Blue Balled"?

6. Does anyone have any idea where Captain's Greatsword is superior to War Scythe? In my opinion, a smaller penalty to accuracy and more crit are not justified by the difference in Armor Penetration and Evasion... ̶I̶ ̶w̶o̶u̶l̶d̶n̶'̶t̶ ̶b̶e̶ ̶a̶s̶k̶i̶n̶g̶ ̶t̶h̶i̶s̶ ̶q̶u̶e̶s̶t̶i̶o̶n̶ ̶i̶f̶ ̶t̶h̶e̶s̶e̶ ̶t̶w̶o̶ ̶u̶n̶i̶q̶u̶e̶ ̶w̶e̶a̶p̶o̶n̶s̶ ̶w̶e̶r̶e̶ ̶f̶r̶o̶m̶ ̶d̶i̶f̶f̶e̶r̶e̶n̶t̶ ̶d̶u̶n̶g̶e̶o̶n̶s̶.̶
Oh, since I remember. Do developers plan to revise the description and characteristics of the weapon in the near future?
For some reason it seems to me that, say, Pike should REALLY have more than zero Armor Penetration...
Also, I have some doubts about the presence of, say, "razor sharpness" in a two-handed sword.
 

WolframL

Well-Known Member
Feb 12, 2020
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No, there are no summons in their current state, I refuse to consider them useful.
When you've used summons, have you been focusing on your Presence or otherwise raising Leadership? Because that's the key to making the most of them.

5. Is it by design that a hermaphrodite without balls could be "Blue Balled"?
That status shoudln't be read literally, it just means that the character is so horny that it's starting to affect their ability to function normally. Pure females can get it too.

6. Does anyone have any idea where Captain's Greatsword is superior to War Scythe? In my opinion, a smaller penalty to accuracy and more crit are not justified by the difference in Armor Penetration and Evasion... ̶I̶ ̶w̶o̶u̶l̶d̶n̶'̶t̶ ̶b̶e̶ ̶a̶s̶k̶i̶n̶g̶ ̶t̶h̶i̶s̶ ̶q̶u̶e̶s̶t̶i̶o̶n̶ ̶i̶f̶ ̶t̶h̶e̶s̶e̶ ̶t̶w̶o̶ ̶u̶n̶i̶q̶u̶e̶ ̶w̶e̶a̶p̶o̶n̶s̶ ̶w̶e̶r̶e̶ ̶f̶r̶o̶m̶ ̶d̶i̶f̶f̶e̶r̶e̶n̶t̶ ̶d̶u̶n̶g̶e̶o̶n̶s̶.̶
Did you notice the bolded text in the Greatsword's description?
 

Zandar

Well-Known Member
Aug 31, 2015
226
374
I brought up the greatsword and the war sycthe before, the greatsword is meant to be upgraded with charms that don't actually exist (yet), and who knows when they will.
 

Savin

Master Analmander
Staff member
Aug 26, 2015
6,254
10,220
is the Encounter slot now completely useless up to level 6 (without resorting to the abilities of other classes)? No, there are no summons in their current state, I refuse to consider them useful.

If you refuse to engage with game mechanics that's your own fault :V
 

The Observer

Scientist
FoE Mod
Aug 27, 2015
1,357
3,189
I can answer 1, as the person who initiated the change to begin with. Vitality reap was far too powerful for a level 4 power, but fell in line with the approximate strength for level 6. Hence, it was moved.
 

Baggrin

Well-Known Member
May 16, 2019
193
89
When you've used summons, have you been focusing on your Presence or otherwise raising Leadership? Because that's the key to making the most of them.

The effect is rather weak.
(Flame spirit)
Presence 7: Attack Power 32, Armor / Warding / Focus / Evasion 6
Presence 14: Attack Power 49, Armor / Warding / Focus / Evasion 7
Presence 17: Attack Power 58, Armor / Warding / Focus / Evasion 8
Presence 20: Attack Power 70, Armor / Warding/ Focus / Evasion 10

Yes, the attack power looks tempting, but it's worth remembering that this creature can only bite (not literally). And low defensive stats (usually) do not allow it to live long enough to cause significant damage.

Phyria and Kiyoko?

1. This is an optional ( player can miss it forever) and temporary abilities, respectively.
2. I spoke (in this case) not about summons in general, but about the abilities of a black magician.

By the way, a somewhat strange situation: the summons are originally the ability of a black magician, but their strength does not depend on (the main one for a magician) willpower, but on the Presence, which is not so important for a magician (as opposed to a charmer) ...

That status shoudln't be read literally, it just means that the character is so horny that it's starting to affect their ability to function normally. Pure females can get it too.

This is unexpected for me. Although I don't remember the last time I played as a pure female ...

Did you notice the bolded text in the Greatsword's description?

That is, I'm not missing anything, is the sword really worse? ̶ ̶I̶ ̶n̶o̶t̶i̶c̶e̶d̶ ̶t̶h̶e̶ ̶b̶o̶l̶d̶e̶d̶ ̶t̶e̶x̶t̶,̶ ̶b̶u̶t̶ ̶s̶t̶i̶l̶l̶ ̶f̶o̶u̶n̶d̶ ̶i̶t̶ ̶s̶t̶r̶a̶n̶g̶e̶.̶

However, I now (it suddenly occurred to me) looked at the wiki and am beginning to find the reason for such a difference in the characteristics of simultaneously received weapons is not surprising at all. After all, it turns out to be this weapon created by two different people. For some reason it seemed to me that Captain's Greatsword and War Scythe were both created by the same person ...

TFW two of the summons are the best tanks in the game because they resist weapon damage entirely but still deal enough damage to hold aggro and generate threat on-spawn

Oh, so the wolf spirit is not just a version of the flame spirit with a different kind of damage. Strange, it seemed to me that I was testing this power and nothing special on survivability was shown. I just hope that in six months this skill will not have level 7 or 8 as too effective for level 1 ...

If you refuse to engage with game mechanics that's your own fault :V

What part are you talking about?
That I don't want to use the abilities of other classes? In my opinion, pure classes themselves should be strong enough. Or I do not understand the idea of the game, all modern opponents are made with an eye on the multi-class player character?
About my bad opinion of the summons? If you wish you can read this as "I refuse to call them useful".
They are fragile and really useless compared to the other abilities in this slot.
Although some nice moderator told me what I was missing (about the summons), I still do not understand the reason for the situation "New power is an old power whose only level has changed." Was the Vitality Reap deemed too powerful for its tier that it was sent to level 6?

Slightly stronger than a fireball, can miss, can be used only once per battle ... The type of blight damage against most strong enemies is rather a minus than a plus, from the vulnerable opponents I can only recall Drider Queen, Roc and Wraith Chimera. Really useful in other battles, it can only be due to the resolve leech, but is it really worth transferring power to level 6?

I can answer 1, as the person who initiated the change to begin with. Vitality reap was far too powerful for a level 4 power, but fell in line with the approximate strength for level 6. Hence, it was moved.

The question was not entirely about that. It is not even the transfer to level 6 that upsets me, but the removal of the only (middle level) class attack of the black magician in the Encounter slot. The fact that Encounter Power was removed from the middle tier, but nothing useful was introduced instead.
* Sigh * Looks like if I start playing the game over again, my only option would be to take Smite Evil from the abilities of the white magician ...
 

WolframL

Well-Known Member
Feb 12, 2020
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Phyria and Kiyoko?

1. This is an optional ( player can miss it forever) and temporary abilities, respectively.
Doesn't matter that they're missable or potentially temporary, they exist. There's also the spirit wolf summon that's already been mentioned.

By the way, a somewhat strange situation: the summons are originally the ability of a black magician, but their strength does not depend on (the main one for a magician) willpower, but on the Presence, which is not so important for a magician (as opposed to a charmer) ...
Presence is potentially useful to any Champion even if it happens to be most useful to a Charmer. The devs have been clear that they want there to be no dump stats regardless of your class.

This is unexpected for me. Although I don't remember the last time I played as a pure female ...
It's simply a function of Libido, once you get yours high enough, it's possible to get the Blue Balled effect. I've got one female champ that doesn't get it because her Libido is low, another would get it constantly if she wasn't also constantly jumping on Brint's dick and resetting the timer.

That is, I'm not missing anything, is the sword really worse? ̶ ̶I̶ ̶n̶o̶t̶i̶c̶e̶d̶ ̶t̶h̶e̶ ̶b̶o̶l̶d̶e̶d̶ ̶t̶e̶x̶t̶,̶ ̶b̶u̶t̶ ̶s̶t̶i̶l̶l̶ ̶f̶o̶u̶n̶d̶ ̶i̶t̶ ̶s̶t̶r̶a̶n̶g̶e̶.̶

However, I now (it suddenly occurred to me) looked at the wiki and am beginning to find the reason for such a difference in the characteristics of simultaneously received weapons is not surprising at all. After all, it turns out to be this weapon created by two different people
The bolded text makes it clear that there's something missing with the sword that you'll be able to do later. That's what I was getting at; it has nothing to do with who came up with the idea for weapon.
 

Baggrin

Well-Known Member
May 16, 2019
193
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Doesn't matter that they're missable or potentially temporary, they exist.

No. These are really serious disadvantages.

Also, Kiyoko is only slightly better than the flame spirit in her defensive stats (Presence 14: 7/15/16/10 or so, I don't remember exactly). Her abilities are ... interesting, but to summon her is to rely on randomness even without considering the random targeting of the summoned creatures.

Phyria is immune to most attacks, but her health is even lower than her fragile alternatives and she doesn't seem to have very good damage output. No, for low levels the situation is not that bad ... just how realistic is it to get this ability below level 4?

There's also the spirit wolf summon that's already been mentioned.

* Sigh * If you like it, then I just recently drew attention to the wolf and therefore YET I have too little experience of using it, therefore I cannot talk about its combat capabilities. Although I tentatively estimate the usefulness of this skill as inferior to high-level attacks like Smite Evil and Vitality Reap.

Although maybe I just don't like summons because of their uncontrollability and prolonged damage ...

Presence is potentially useful to any Champion even if it happens to be most useful to a Charmer. The devs have been clear that they want there to be no dump stats regardless of your class.

I am well aware of the usefulness of the Presence, for example, for restoring the resolve with the help of appropriate items, it is just strange that the best effect in the "main" spell of a black magician is achieved by charmers.

It's simply a function of Libido, once you get yours high enough, it's possible to get the Blue Balled effect. I've got one female champ that doesn't get it because her Libido is low, another would get it constantly if she wasn't also constantly jumping on Brint's dick and resetting the timer.


I noticed that there was no gender restriction for this effect on the wiki, but I considered it an inaccuracy. I am aware of the dependence of this effect on libido.

The bolded text makes it clear that there's something missing with the sword that you'll be able to do later. That's what I was getting at; it has nothing to do with who came up with the idea for weapon.

Later.
I don't think the greatsword is worse for that reason. But it doesn't matter.
 

Malpha

Well-Known Member
Feb 22, 2016
437
437
Blue balls is also slang for sexual frustration. You don't get to decide whether it's an inaccuracy or not.

The captain's greatsword is undoubtedly worse for those reasons. It has inferior stats because it is missing parts. It's an incomplete weapon.
 

WolframL

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Feb 12, 2020
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Phyria is immune to most attacks, but her health is even lower than her fragile alternatives and she doesn't seem to have very good damage output.
No-selling a huge percentage of attacks and having a better chance to dodge whatever she can't resist thanks to Mirror Image means that her low health isn't that big of an issue.

Although maybe I just don't like summons because of their uncontrollability and prolonged damage ...
If you want damage in a hurry, nothing's stopping you from equipping other abilities. Though it's worth noting that one of the staples for Black Mage damage output is a combo that requires two Power slots and two turns to pull off, so it's not like slow-burn damage isn't already part of the package.

I am well aware of the usefulness of the Presence, for example, for restoring the resolve with the help of appropriate items, it is just strange that the best effect in the "main" spell of a black magician is achieved by charmers.
I'm pretty sure that nobody thinks of Summon Flame Spirit as the Black Mage's main party trick, the same way that nobody thinks of Spirit Veil as the White Mage's big spell. Again, no dump stats etc.
 
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Savin

Master Analmander
Staff member
Aug 26, 2015
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If you want damage in a hurry, nothing's stopping you from equipping other abilities.

Yeah, BMage is not meant to be a nuker class (that's the Thief's bag). The BMage's niches are battlefield control, area of effect, and summons. Summoning in fact being a core part of the class identity; hence why they have Presence as one of their affinity stats.
 

Baggrin

Well-Known Member
May 16, 2019
193
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Blue balls is also slang for sexual frustration. You don't get to decide whether it's an inaccuracy or not.

This is the first time I hear that this term could be applied to women.


No-selling a huge percentage of attacks and having a better chance to dodge whatever she can't resist thanks to Mirror Image means that her low health isn't that big of an issue.

Phyria.png

Or will you once again cling to my words and say that I was not talking about this, but about health damage ? I have no desire to make additional efforts to find enemies with (good) magical damage, and this proof of her insufficient survivability against difficult enemies enough for you.

If you want damage in a hurry, nothing's stopping you from equipping other abilities.


I want class Encounter-Powers with efficiency equal to those of other classes. Not necessarily attacks. As for the summons, they do not have time to inflict significant enough damage during the battle. It seems that only the spirit wolf normally combines damage and survivability, but so far I do not have enough experience in using it, so I could be wrong.

Though it's worth noting that one of the staples for Black Mage damage output is a combo that requires two Power slots and two turns to pull off, so it's not like slow-burn damage isn't already part of the package.

Two moves is fast enough. Moreover, this ensures not only good damage for the whole group at once, but also (increase) safety. Another thing is that this (Grease + Fireball) is already a somewhat outdated tactic.

I'm pretty sure that nobody thinks of Summon Flame Spirit as the Black Mage's main party trick, the same way that nobody thinks of Spirit Veil as the White Mage's big spell.

What did I say about the habit of taking my words too literally?
I talked about summons in general, the black magician's aptitude for using them even got into the class description. Therefore, I see it as a wrong situation when another class uses the "core" skill of this class better than the original owner.

Again, no dump stats etc.

Stop kicking a dead horse! I understood your reminder the first time.
But you refuse to understand my words correctly. Is it because I am so incorrectly formulating sentences due to poor knowledge of the language, or are you not even trying to understand / clarify my words?

On the subject: it seemed much more logical to tie some of the stats of the summon to Willpower or Spellpower, it seemed to solve... the "problem". Perhaps the developers originally conceived something like this, and so far they have used the power of the summons from Presence as a placeholder, but ...
"Nothing is more permanent than a temporary solution."

Yeah, BMage is not meant to be a nuker class (that's the Thief's bag).

Yes, I paid attention to the original design. It is hard not to pay attention when a warrior deals more damage with his AoE attack than a mage with a targeted attack. Damn it, even the white mage seemed to have stronger offensive spells!

The BMage's niches are battlefield control, area of effect, and summons.

In the future plans for this class: improved CC (Grease+ and so on), improved summons and spells like Primal Scar, but with a penalty to those resists to which BMage does not have offensive spells? For example Dissolve Armor to reduce penetration and crushing resistances?
 

Paradox01

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WolframL

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Feb 12, 2020
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This is the first time I hear that this term could be applied to women.
Well it's applicable to females as well, even if it's not as common.

Or will you once again cling to my words and say that I was not talking about this, but about health damage ? I have no desire to make additional efforts to find enemies with (good) magical damage, and this proof of her insufficient survivability against difficult enemies enough for you.
She's still alive in the picture you posted, you can't see what her action was because you've scrolled past it and you won the fight, so that picture doesn't really demonstrate anything.

But yes, when you complain about low health it's quite natural to read your complaints as being about health damage.

What did I say about the habit of taking my words too literally?
This is a text forum and English is clearly not your first language, nuance doesn't come across as well without visual and verbal cues so taking your words at face value is natural. If you don't mean to be taken literally, be more clear about what you're trying to say.

But you refuse to understand my words correctly. Is it because I am so incorrectly formulating sentences due to poor knowledge of the language, or are you not even trying to understand / clarify my words?
As Paradox already pointed out, yes. We're trying to understand you but you're not being as clear as you seem to think.
 
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Baggrin

Well-Known Member
May 16, 2019
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She's still alive in the picture you posted, you can't see what her action was because you've scrolled past it and you won the fight, so that picture doesn't really demonstrate anything.

This goes to the question of how her immunities help against challenging opponents. It was a short fight, only three moves, but she lost half of the resolve. If I'm not mistaken, there are far more opponents with magical damage than opponents with mental damage.

But yes, when you complain about low health it's quite natural to read your complaints as being about health damage.

What was I thinking when I thought that would be enough to illustrate the lack of fortitude?
Phyria is immune to most attacks, but her health is even lower than her fragile alternatives and she doesn't seem to have very good damage output.
I definitely needed to add then that her lack of survivability comes not only from low health, but I simply forgot...

Okay, just for you, an illustration of how immunities don't help much (Presence 17):

Phyria_2.png Phyria_3.png Phyria_4.png


Add to this the lack of resistance to mental damage and you get quite a niche help. Help, the use of which can lead to an increase in the burden on the tank. It seems that Atugia in the first screenshot died exactly because she received a AoE attack for four characters.

The wolf spirit supposedly has more stamina (given the insignificance of the defensive stats for both of them higher health of the wolf may be more useful), but I haven't had a chance to test this yet.


English is clearly not your first language

Is it really noticeable?

If you don't mean to be taken literally, be more clear about what you're trying to say.


By the way, a somewhat strange situation: the summons are originally the ability of a black magician, but their strength does not depend on (the main one for a magician) willpower, but on the Presence, which is not so important for a magician (as opposed to a charmer)

I did not say that Presence is useless, I said "not so important".

Presence is potentially useful to any Champion even if it happens to be most useful to a Charmer.
...
it is just strange that the best effect in the "main" spell of a black magician is achieved by charmers.
I made a mistake, but the context seemed to show that I meant "skill" (summons), not "spell".

I'm pretty sure that nobody thinks of Summon Flame Spirit as the Black Mage's main party trick, the same way that nobody thinks of Spirit Veil as the White Mage's big spell.

We're trying to understand you but you're not being as clear as you seem to think.

OK. I try to be more correct.
 
C

COCcritic

Guest
I have a lvl 7 ability but I can't use it so is there a way to get lvl 7
 

Shrike675

Well-Known Member
Apr 8, 2021
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First, nice necro.

Second, level 7 won't be around for a while. The dev team is currently working towards a massive combat rebalance, and odds are the next level won't happen until after that.