To start of with, I would like to se talk scenes that make Jerynn something more then just a sexeable character(even if the sex is amazing).
Maybe in the future. She's already massively outstripped what I intended to do with her, and I can't justify spending much more time expanding what is already there right now.
No, my lies in the rest of them, especially after how juice the rescue scene was. Why are they so short, mostly so with the shooping scene?
As above. Her content is already about five times larger than I originally intended. The "short" scenes are short because they're intended to link together without slamming six consecutive 4k+ word scenes at the player where the only option is to slam next. That said, because they are short and because they are intended to link together it should be relatively easy to expand them with more variations at some point, but I preface any perceived promise of expansioneering being done by me by saying I have a lot of other things I need to be getting on with and I can't spend any more time on Jerynn right now.
Finally (for now.....I hope.....maybe) i`d like to se more scenes with the undercarry harness.( whether its this character or maybe a new one)
How about if you sleep over with her, there is a chance that you wake up with her connecting the harnesses together for one last ride.(maybe even doing it the other way around so that your mouth is toward her cock)
There's a few characters it would make sense for, and we already have a good outlet for where the player could acquire one of the harnesses. Simply a matter of the time required to write it. If I was going to do something right now with those harnesses though, it'd probably be putting the player in the taur-role for the sake of seeding its usage and offering something for players who like the idea, but not Jerynn/submission/taking cock etc