Hopefully fixed for the next release.
How lust and libido worked in the appearance screen is that it would pull the literal lust and libido levels to determine what level your character is at so it can print out the wetness description variants (so wetness level and the lust and libido levels are compared and the description is parsed from those values). However, due to your character's lust levels being so high (past 100), it surpassed the 80 variant and would always print out the max level variant, resulting in you not getting what you want. I've updated it so that it would no longer use the literal values and instead use the quotient/percentage values for lust and libido. Now it'll just compare the current and max values and calculate the percentages. So at low and mid percent of lust, you'll get the descriptions you're looking for, and at high lust, you'll get the level 80+ descriptions.
I'm not sure how you got that zero wetness output, but I haven't gotten that and I don't see what would have caused that in the code. Never mind, I see what the issue is. Some of the moisture texts weren't being carried over, on the lower levels, so there was nothing to print for that part of the sentence, leaving it broken.