"Inventory Full" Screen Missing Keyboard Support

Status
Not open for further replies.

Fenoxo

Corrupter of Tainted Space
Staff member
Aug 26, 2015
2,051
654
Mareth
www.fenoxo.com
Basically I lack the programming knowledge and skill to fix any serious UI issues with the JS version. There's a lot of bullshit extra garbage Geddy & Co have to slog through to make this stuff work that was a lot simpler in flash (and they're fucking saints for doing so!)

Better for me to log bugs here while I'm working on building up my suite of Mercenary test saves (for balance testing) than go absolutely insane trying to sort them out myself.
 
  • Like
Reactions: shrikes

PanzerGuitar00

Well-Known Member
Oct 18, 2016
5,218
1,492
Basically I lack the programming knowledge and skill to fix any serious UI issues with the JS version. There's a lot of bullshit extra garbage Geddy & Co have to slog through to make this stuff work that was a lot simpler in flash (and they're fucking saints for doing so!)

Better for me to log bugs here while I'm working on building up my suite of Mercenary test saves (for balance testing) than go absolutely insane trying to sort them out myself.
Hey, fair enough.
 

Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,009,160
8,008,354
Kind fixed; these will be wired up to the acceptCancel handler until we can maybe think about having more elaborate button config support in modals.
 
Status
Not open for further replies.