"Inventory Full" Screen Missing Keyboard Support

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XBoxMaster131

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Oct 18, 2016
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There's something very uncanny valley about the man on top himself posting bug reports in the forums, lol
 
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Fenoxo

Corrupter of Tainted Space
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Aug 26, 2015
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Mareth
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Basically I lack the programming knowledge and skill to fix any serious UI issues with the JS version. There's a lot of bullshit extra garbage Geddy & Co have to slog through to make this stuff work that was a lot simpler in flash (and they're fucking saints for doing so!)

Better for me to log bugs here while I'm working on building up my suite of Mercenary test saves (for balance testing) than go absolutely insane trying to sort them out myself.
 
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XBoxMaster131

Well-Known Member
Oct 18, 2016
4,748
1,343
Basically I lack the programming knowledge and skill to fix any serious UI issues with the JS version. There's a lot of bullshit extra garbage Geddy & Co have to slog through to make this stuff work that was a lot simpler in flash (and they're fucking saints for doing so!)

Better for me to log bugs here while I'm working on building up my suite of Mercenary test saves (for balance testing) than go absolutely insane trying to sort them out myself.
Hey, fair enough.
 

Gedan

BUTTS BUTTS BUTTS
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Aug 26, 2015
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Kind fixed; these will be wired up to the acceptCancel handler until we can maybe think about having more elaborate button config support in modals.
 
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