Interplanetary Bounty Board

XBoxMaster131

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Oct 18, 2016
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a friend of mine came up with something that could add some flair to the game.

Basically set up something kinda like in the witcher where you can go after unique and tougher versions of standard enemies for the chance at better rewards. Would be a good way to cut down on the grind and add some variation to the game.

They dont even have to be totally unique. they can just have different colors and booster stats, or maybe a new attack. Then you hail em back to a lodge or whatever, and collect your bounty.

we can also set up something kinda like ExtraMeet. Where anyone can submit their own unique enemy encounter and instantly be given context and motive for the pc to do it, as well as some extra incentive for seeking these new enemies out.

Though im not 100% sure how this would work on some planets with some of the native species. Idk.... hm... anyway, doc to come soon.

Probably....
 

Skom

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Oct 10, 2017
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I really like this idea, it adds a little more variation, challenge and goal-mindset to the game.

I've grinded this game so much that at this point I even have my own Raskvel impregnation and baby pick-up routine.
 

XBoxMaster131

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Oct 18, 2016
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I really like this idea, it adds a little more variation, challenge and goal-mindset to the game.

I've grinded this game so much that at this point I even have my own Raskvel impregnation and baby pick-up routine.
Then lets pray i get it done within this lifetime, lol
 

Magic Ted

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Aug 26, 2015
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This is more of a coding challenge then a writing one, particularly for an aspect of the game that is nearly wholly ignorable in practice, or at least not the focus of content. (FIGHTAN', namely.)

Also do you know where your apostrophe key is what the heck
 

XBoxMaster131

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Oct 18, 2016
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This is more of a coding challenge then a writing one, particularly for an aspect of the game that is nearly wholly ignorable in practice, or at least not the focus of content. (FIGHTAN', namely.)

Also do you know where your apostrophe key is what the heck
Yes I know where it is. This is just a rough draft, mostly.

As for the coding.... hm... maybe I can commission someone to help out?
 

QuietCoyote

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Aug 12, 2017
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Yes I know where it is. This is just a rough draft, mostly.

As for the coding.... hm... maybe I can commission someone to help out?
Ultimately it comes down to dev time vs practicality. If it takes a while to code, but nobody uses it, it's not a worthwhile investment.

Also what Ted said, not very many people look to fight in a porn game.
 

XBoxMaster131

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Oct 18, 2016
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Ultimately it comes down to dev time vs practicality. If it takes a while to code, but nobody uses it, it's not a worthwhile investment.

Also what Ted said, not very many people look to fight in a porn game.
Damn. Thats a bit disheartening... hopefully more people show interest
 

Magic Ted

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I mean right now your idea is to give various mobs modifiers, though it can't be anything to description-changing otherwise scenes with them would have to be edited if it was a flaming cuntsnake +1 or something, whatever. Shits on fire, yo. So already it has to be basic stuff, simply like a strong cuntsnake +2... but ultimately the combat in this game consists of mashing your favored "attack 'em lads" button of the three, with the rare special move on a particularly tough/boss enemy as it uses precious exhaustion mana.

It really isn't applicable. Now, sure. It could work for CoC2, as there's some more nuance going on there, but in the same breath it's not really necessary and would just add padding.
 

XBoxMaster131

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Oct 18, 2016
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I mean right now your idea is to give various mobs modifiers, though it can't be anything to description-changing otherwise scenes with them would have to be edited if it was a flaming cuntsnake +1 or something, whatever. Shits on fire, yo. So already it has to be basic stuff, simply like a strong cuntsnake +2... but ultimately the combat in this game consists of mashing your favored "attack 'em lads" button of the three, with the rare special move on a particularly tough/boss enemy as it uses precious exhaustion mana.

It really isn't applicable. Now, sure. It could work for CoC2, as there's some more nuance going on there, but in the same breath it's not really necessary and would just add padding.
Well, it could be easily altered to fit into coc2 if need be...

Whatever. It's just something I thought would bring a bit of flair to the game and add in a bit of variety.
 

Dolphi

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Dec 12, 2017
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I think it would be excellent in COC2.

I mean, when i think bounty board its either cyber punk or fantasy right? So it would be pretty cool to hunt down a really successful harpy or a particularly aggressive wyvern for bonus rewards.

I mean it would have the added nuance of COC2 and i think it would fit better thematically
 

Evil

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Jul 18, 2017
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Just to chime in. Any sort of bounty board would probably be better served by unique targets to bring in rather than "Local wildlife run amok".

It makes more sense (and more impressive) at least to have something like:
"Jox "Bulletproof" Wingert. Wanted for 18 counts of larceny, 19 counts of grand theft spaceship, 33 and a half counts of attempted murder. Last seen on Mhen'ga. Bounty - 15000 credits. Dead or alive"

rather than:
"Ol' One-eye Cuntsnake what ate my dick. Bounty - 15000 credits. Dead. Look for Joey Joe Joe Shabbadick."
 

Skom

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Oct 10, 2017
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I can easily see this bounty board working on TiTS because of Gastigoth.

Someone wants to add a new prisoner to Gastigoth but doesn't want to go through all the trouble of writing a whole friggin' quest? Just write the some basic descriptive scenes, the sex scenes and the combat (things you were going to write anyway) and add the NPC to the bounty board. Skips a whole bunch of introduction dialogues, secondary NPCs, etc.

"Criminal Wanted: Leithan Broodmother. Last sighted: Tarkus wastelands. Reward: 20.000 credits (must be captured alive)."

Then you create a random encounter with this NPC that happens in a certain region of Tarkus, write the NPC's description, half a page of banter for before/after the combat, and the rest is just sexy stuff that happens in Gastigoth.
 

XBoxMaster131

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Oct 18, 2016
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I can easily see this bounty board working on TiTS because of Gastigoth.

Someone wants to add a new prisoner to Gastigoth but doesn't want to go through all the trouble of writing a whole friggin' quest? Just write the some basic descriptive scenes, the sex scenes and the combat (things you were going to write anyway) and add the NPC to the bounty board. Skips a whole bunch of introduction dialogues, secondary NPCs, etc.

"Criminal Wanted: Leithan Broodmother. Last sighted: Tarkus wastelands. Reward: 20.000 credits (must be captured alive)."

Then you create a random encounter with this NPC that happens in a certain region of Tarkus, write the NPC's description, half a page of banter for before/after the combat, and the rest is just sexy stuff that happens in Gastigoth.
Imma post dis in the doc. Hit me up if you want to be credited fully for it. Thanks!
 
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Thebiologist

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Jun 24, 2017
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Imma post dis in the doc. Hit me up if you want to be credited fully for it. Thanks!

That's an interesting way of seeing things. It's like ExtraMeet but for prisoners. If you write the baseline system for bounties and encounters, prison transfer etc, other people can write new npcs for the board. It can also be a way to repeat victory scenes from common enemies. Gotta chatch'em all.
 

XBoxMaster131

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Oct 18, 2016
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That's an interesting way of seeing things. It's like ExtraMeet but for prisoners. If you write the baseline system for bounties and encounters, prison transfer etc, other people can write new npcs for the board. It can also be a way to repeat victory scenes from common enemies. Gotta chatch'em all.
OMFG unless i commission people to help me this will take an eternity to finish if at all.

:negativeman:
 

Skom

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Oct 10, 2017
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I'll see if I can lend a hand with the writing after I finish coding the faux cow tf, but for now I suggest you split the document in sections to better organize your ideas.

1. Overview: a short paragraph describing what the submission is about (i.e. briefly explaining how the bounty board works)

2. Goals: a list of benefits this idea brings to the game (i.e. what the bounty board is for or how it helps the game)

3. How to 'activate' the board (for example: be level X, then talk to some NPC)

4. The board's mechanics, step by step (i.e. talk to board, choose a bounty, disable other bounties until you complete or give up the one you picked, etc.)

5. Actual scenes, the dialogues with the NPC (but before that, make a list of what dialogues you will need: i.e. 1 for meeting the NPC, 1 for delivering a bounty, etc.)

6. At least one encounter, so the board is introduced with something (though honestly it could also be introduced empty)

Sounds like a lot, but after you organize it like this, you'll see it becomes much easier. As for the coding, I suggest leaving that to a specialist, since this idea involves a bit of complex stuff. You just have to make sure everything is explained in a clear war.

And yes, of course you can add my idea to the document :p
 
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XBoxMaster131

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Oct 18, 2016
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I'll see if I can lend a hand with the writing after I finish coding the faux cow tf, but for now I suggest you split the document in sections to better organize your ideas.

1. Overview: a short paragraph describing what the submission is about (i.e. briefly explaining how the bounty board works)

2. Goals: a list of benefits this idea brings to the game (i.e. what the bounty board is for or how it helps the game)

3. How to 'activate' the board (for example: be level X, then talk to some NPC)

4. The board's mechanics, step by step (i.e. talk to board, choose a bounty, disable other bounties until you complete or give up the one you picked, etc.)

5. Actual scenes, the dialogues with the NPC (but before that, make a list of what dialogues you will need: i.e. 1 for meeting the NPC, 1 for delivering a bounty, etc.)

6. At least one encounter, so the board is introduced with something (though honestly it could also be introduced empty)

Sounds like a lot, but after you organize it like this, you'll see it becomes much easier. As for the coding, I suggest leaving that to a specialist, since this idea involves a bit of complex stuff. You just have to make sure everything is explained in a clear war.

And yes, of course you can add my idea to the document :p
Ugh. The more I think about it, the greater the temptation to just commission someone becomes.

:negativeman:

Thanks for the help, man. I'm gonna fucking need it.
 

Skom

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Oct 10, 2017
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I was taking a look at the document and made a comment that I thought would be worth posting here:

I think the bounty board will work better as a platform for people to add their own special encounters and/or Gastigoth prisoners. However, one way to make your initial idea work would be to also add encounters that are repeatable but distinct enough. Example: Renegade Myr Gang. Since it's not tied to a unique individual's identity, it would make sense for this encounter to pop up on the bounty board every once in a while, representing different Myr gangs. And it's distinct enough to have its own special sex scene (which is pretty much a prerequisite for any new encounter nowadays).

So, basically we'd have two types of encounters: unique encounters (special NPCs with an identity - they go to Gastigoth) and repeatable encounters (generic NPCs but distinct enough to have a special sex scene, instead of being just a recolor/reskin). This way, the board will remain relevant and won't feel empty even after you've sent everyone to Gastigoth.
 
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XBoxMaster131

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Oct 18, 2016
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Right! So, an update! I've managed to get a decent ish chunk of work done. However, I still need help in making the bounty encounters.

Unfortunately, I have no fucking clue how to do any of that. And even less on how to do the sex scenes. So, I have no choice but to ask for assistance.

If any of you charitable souls would be willing to lend you pens to this project, I would be immensly grateful. I will give you full credit for your work, I assure you, but if that's not enough, I'd be fully willing to commission you for it once I get some money in my pocket.

I know this may sound a bit scummy of me, but I really need some backup with this. I'm sorry if I'm coming off as an asshole or whatever.

Hit me up in forum dms if you are interested. I'll take pretty much anything yall can throw at me.

Thank you in advance for anyone who is willing to do this.
 
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Kingly K Duel

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Jun 2, 2019
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I can come up with a Shark girl bounty, if you want. I might not be as good as some of the pros, and obviously my thought train is going into overdrive at the moment, but I'll do what I can.

Also, I can't draw to save my life, and coding is likely going to be lengthly in terms of time.
 

XBoxMaster131

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Oct 18, 2016
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I can come up with a Shark girl bounty, if you want. I might not be as good as some of the pros, and obviously my thought train is going into overdrive at the moment, but I'll do what I can.

Also, I can't draw to save my life, and coding is likely going to be lengthly in terms of time.
That would be awesome! We need more aquatic babes, anyway.

And dont think you need to rush through it or whatever. Lord knows I'm going to be taking my time myself, lol.
 

Kingly K Duel

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Jun 2, 2019
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XBoxMaster131

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Thanks for the approval. Im going to work on the shark bounty a bit before I get to working in real life.

And yes, I can code somewhat, but its only the small basics, not the full on diagram of a thousand mathematic equations. Im just going to stick with writing for now.

Started working on her, and feel free to check in or edit a little. https://docs.google.com/document/d/1lxrnsqP9RlMcig8SxBPxa9CjoJaOQp8JbgcnZqXuclc/edit?usp=drivesdk
Hm..... I'm liking the concept.... but if you dont mind a bit of criticism, imo, her biting off a guys dong is a bit too grim. However, aside from that, it looks pretty good!

If I may make a suggestion as well, perhaps you could make it so Merrick has some history with her? Like she used to be a part of the Bounty League, but either got suck of the rigid structure and guidelines and left or got banned after she royally screwed up too many jobs and/or proved to be too mentally unstable.