So, i'm making a new thread here. I've finally cleaned up and submitted my Nova Xpack. Here it is:
Nova Xpack
Nova Xpack
A few questions:
1. Does class armor override the style options or can they both work together?
2. Do the booster and cold protection upgrades require you to have a jetpack and thermal pack (or their alternatives) in your inventory at all times or just for the first time you show Nova how they work?
3. Do the miscellaneous cosmetics actually count as accessory slot items (I only ask because you compared them to the Fedora)?
4. Can you use multiple miscellaneous cosmetics at once?
5. Are we ever going to learn anything further about that weird hostile AI from the data core?
My only request is that you call the sex scene xpack the "sexpack"1- They work together.
2- Just the first time
3- No they don't count as accessories, I compared it to the fedora because it adds a small description in the appearance screen. That's what they do, add a small description in the appearance screen.
4- Yes, so far none of the one I wrote truly conflict with eachother. You could wear a tiara and a panama irl together, it would look weird as fuck but nothing prevents you from doing that. Same here.
5- That depends on the success of this xpack. Yes, I made that an open ending just in case I get to expand on it in the future.
The plan is to make this one an utility/upgrade/cosmetic xpack. Then, if it gets greenlight, make an interaction and personality xpack (talk scenes, crew interactions, dates/adventures/escapades/miscellaneous mischief), and finally if everything goes ok make a sex scene xpack, but first, this one needs to be accepted. then I need to ask Savin permission again for the other 2 xpacks. I also have other projects planned before, so we're talking about over a year. Just the review queue is already 6 months wait time.
Nice work! Fingers crossed that it gets green-lit without need for extensive modifications.
I went over the document, correcting a few of minor typos and adding a couple of suggestions to improve the flow of the text.
Congrats!Just forgot. I talked to Savin the other day and confirmed that this one got accepted too.
Congratulations on the acceptance! If it's not too late, I'd suggest adding a dress option to the clothing customization, and maybe allow the goo armor to consume a suit of augment weave armor to gain the recovery benefits.
I don't think I should add anything else once it's in the code pile, but I may add the suggestion of the recovery stat to the techcore bonuses for both outcomes.
I fnally had a chance to read through the document, and it was even more extensive that I expected! You really went all out, and now I'm really looking forward to this! I don't use Nova that much, but only because I try to maintain certain "looks" per run. Once this gets in, I'll have a lot more reasons to use her. I know I have a Hellhound that'll be sporting the cowboy outfit and spiked collar, for instance.
Hi mister Thebiologist, I read your Nova Xpack and I'm really interested by it's. But I wanted to know if you need some help for writing the scene for when the PC have found, recover or bought the Tech Core.
It doesn't look like it. It appears that it's like the upgrades that were in the game previously.Is the new "Nova upgrade" mentioned in the patch notes this specific expansion? I'm not a backer, so I can't try it for myself yet, but I'm still curious.
Was everything implemented ?
Thanks the wiki page hasn't been updated yetNot the armour mode upgrade itself, or the flight upgrade, or the cosmetic upgrade. They’re all dependent on a reward from a future dungeon.