Hello everyone, I am new here, but still wanted to share the game I am working on this summer - The Great Pirate. It is my first game, so any comments and recommendations are very welcome
Game concept
It is an open world game were you are pirate and sail in Caribbean sea searching for adventure: you can fight ships you meet, you can visit cities: improve your ship, take missions from characters, build your fame and relations with present countries.
At the end of day (or actually end of your days) you are measured by your impact on this world.
How to play
You start in a middle of the see and sail wherever you want: to closest port, to the point most far away from land, to Spain city, or to pirate city. Everytime you start cities and seas stay the same, however characters and their missions are generated randomly.
Your goal should be to get famous, get good relations with at least one country to be able to take mayor's (or maybe even governor's) missions. Also filling requests from ladies in any city will help you get some other rewards (if you know what I mean).
Ship battles
I invested much of my research time and development efforts on building and balancing turn based ship battles. When facing enemy you should consider their strength, number of cannons and crew available to reload them, ship's speed and maneuverability (hate to spell this word).
Your damage done to the ship’s hull / sails / cannons or crew is determined by distance between ships, your shooting angle and your orders to target.
During your turn you can decide to shoot or give navigational commands. In navigation you can decide to get to better shooting angle, do evasive maneuvers (to worsen enemy's shooting angle), get closer or more far away.
In my opinion AI is rather dull now, but I was afraid to do it more sophisticated without seeing player’s reaction - let me know if you find it too easy.
Missions
There are several different types of missions designed now, few of them available only to regular people, few can be given by mayor, and few by governor only. You should get enough fame to get mayors attention. And mayor can help you build better relations with his country by giving letter of marque. Letter of marque - a license to fit out an armed vessel and use it in the capture of enemy ships and to commit acts which would otherwise have constituted piracy. And when you will be liked in particular country, the governor may see you.
Characters
Every time you launch a game, it generates new set of characters. But only 14 of them has NSFW content related to them. So you have to meet the right females (when you meet a girl with real face - you probably want to help her more than these faceless characters).
Sexual content
Sexual content is m/f sex scenes: Anal Sex, Big Dicks, Big Tits, Blow Job, Cumshot, Cunnilingus, Handjob, Masturbation, Undressing, Sex.
So, no more talking, good luck pirates:
http://the-great-pirate.hostingerapp.com/
Few screenshots:
Game concept
It is an open world game were you are pirate and sail in Caribbean sea searching for adventure: you can fight ships you meet, you can visit cities: improve your ship, take missions from characters, build your fame and relations with present countries.
At the end of day (or actually end of your days) you are measured by your impact on this world.
How to play
You start in a middle of the see and sail wherever you want: to closest port, to the point most far away from land, to Spain city, or to pirate city. Everytime you start cities and seas stay the same, however characters and their missions are generated randomly.
Your goal should be to get famous, get good relations with at least one country to be able to take mayor's (or maybe even governor's) missions. Also filling requests from ladies in any city will help you get some other rewards (if you know what I mean).
Ship battles
I invested much of my research time and development efforts on building and balancing turn based ship battles. When facing enemy you should consider their strength, number of cannons and crew available to reload them, ship's speed and maneuverability (hate to spell this word).
Your damage done to the ship’s hull / sails / cannons or crew is determined by distance between ships, your shooting angle and your orders to target.
During your turn you can decide to shoot or give navigational commands. In navigation you can decide to get to better shooting angle, do evasive maneuvers (to worsen enemy's shooting angle), get closer or more far away.
In my opinion AI is rather dull now, but I was afraid to do it more sophisticated without seeing player’s reaction - let me know if you find it too easy.
Missions
There are several different types of missions designed now, few of them available only to regular people, few can be given by mayor, and few by governor only. You should get enough fame to get mayors attention. And mayor can help you build better relations with his country by giving letter of marque. Letter of marque - a license to fit out an armed vessel and use it in the capture of enemy ships and to commit acts which would otherwise have constituted piracy. And when you will be liked in particular country, the governor may see you.
Characters
Every time you launch a game, it generates new set of characters. But only 14 of them has NSFW content related to them. So you have to meet the right females (when you meet a girl with real face - you probably want to help her more than these faceless characters).
Sexual content
Sexual content is m/f sex scenes: Anal Sex, Big Dicks, Big Tits, Blow Job, Cumshot, Cunnilingus, Handjob, Masturbation, Undressing, Sex.
So, no more talking, good luck pirates:
http://the-great-pirate.hostingerapp.com/
Few screenshots:
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