So i was taking a look at how some of the game mechanics work and i've noticed this update on the 0.2.30 Patch Notes
I have two questions. Is there a more detailed breakdown on these mechanics?
If not, then is it safe to assume that, for example [Mirror Stance] which has a displayed bonus of +10 Armor, Focus and Ward provide a +5% damage reduction respectively?
I have two questions. Is there a more detailed breakdown on these mechanics?
If not, then is it safe to assume that, for example [Mirror Stance] which has a displayed bonus of +10 Armor, Focus and Ward provide a +5% damage reduction respectively?