Version 0.09 is out!
Change log
6 new events including characters:
Ashley
Matilda
Hayley
Ulya
Eva
Sonya
+1 new map
It's a long distance relationship and if you are on the low path you will see that their bond isn't as strong as they /you predict.I believe I finished the low morality path and I still need to try the MC as a better person. The low path seems out of character for the MC based on the intro bits, three years later and still maintaining the relationship with Chris then to try and do a school full of students, become a pimp, etc seems like a drastic change.
The high path has two main romance choices one is Ashley the barista and the other one is Chris. Also, there are some other characters that you can "interact" like Eva (nurse), Hayley (swimmer girl), Grace (librarian9. Grace's path is a bit different than the others though. There is some sort of a mystery out there and if you contact with those characters you may have a possibility to solve it. You will be part of that "mystery" if you follow the low path too though. You will experience things from a different perspective.I hope the high path gives some sexy content as well, while the MC doesn't become as much of an ass.
There are a couple of people helping me on that but if you want to join the crew I can't say no to that. Just send me an email. (dedekusto@gmail.com)There are lots of spelling and grammar things in the public version to fix. In a RenPy game with the assets open I would have gone through the files and fixed it all and posted it here for you. I like to do that to make games better, as it really is about the story
Tbh I've never played that puzzle game twice. But that map has to refresh after you leave it. But as I understand this isn't happening?After finishing the cellar puzzle the first time, if you play it again, you can never finish it. Get the barrel to the top of the ramp and you are stuck, it never moves on. Do you need the combat experience with the rats for any type of leveling up?
Those random crashes are related to the game engine mostly I think.The game has crashed completely, closed itself down on several occasions on me. Usually, when moving from one map to another, for example, entering the inn. Not every time but annoying.
You can press "w" to skip the dialogues faster.I have not found a fast skip option. Long passages of dialog during which you can't save, then a crash and you have to play the dialog again, and watch as it slowly appears on screen, or does a slow fade. Is there a way to hide the text box to see the underlying image?
V.0.08 is available to the $5 patrons right now and it will available to the public when v.10 is out.With the release of v.09 to patrons, does that mean v.08 will be rolling out to the public soonish?
You can't actually leave the cellar since there is no target for the barrel at the top of the ramp on any repeated play of the puzzle. You know where the barrel has to go and you put it there but there is no trigger to move on any longer.
That's really fair demand! I spent most of my time working on the scripts so I keep delaying these type of things a lotBoth the barrel game and the waiter game are cute, but I played them both again hoping for different puzzles each time. Maybe you could make a couple of each and then yell at the player for not skipping and making more work for you
Hi dede, i'm playing this public version, and liking it very much!
But i've been facing a bug problem... On Ulya's Album event, she doesn't receive it, and the conversation loops itself :/
Are you aware of this problem? Can I solve it?
PS: Giving the album right away works, but doing this you lost her principal event!