Fixed [Game Version: 0.9.143-PUBLIC#6507] Musk Cloud skill from Musk Magnifier blinds 1 enemy for less than 1 turn despite description

Issue is marked as fixed.

Off The Record

Well-Known Member
Mar 26, 2021
94
116
Description of Musk Cloud is that it blinds ALL enemies for 3 rounds. But using it blinds 1 enemy for less than 1 turn. As in, the log reports that the enemy was blinded but then stopped being blind all in the same report following usage of the skull.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,354
1,400
Functionally, the attack looks to be working as intended (otherwise it would be way too overpowered, I think). So I've rephrased the description to be:
For 3 turns, fill the battlefield with an aphrodisiac gas that has a chance to blind all other combatants (for 1 turn), dealing drug damage.
Hopefully that adds some clarity on how it should function. Not that the blindness is a chance, so the enemy may have avoided with high stats or you were just unlucky. But the potential is there to blind all enemies, it's just not guaranteed.
 

Theron

Well-Known Member
Nov 8, 2018
4,221
1,554
45
I think this is ultimately a UI complaint. The enemy recovers from Blind before the next turn, so the Blind icon never appears (possibly making it look like the ability is doing nothing). Compare with Debris Field, which does carry over Blind icon to the next turn.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,354
1,400
I think this is ultimately a UI complaint. The enemy recovers from Blind before the next turn, so the Blind icon never appears (possibly making it look like the ability is doing nothing). Compare with Debris Field, which does carry over Blind icon to the next turn.
Ah, I understand and it's been updated for the next release. The blind, when applied should technically last for "2" turns, the current turn and the next turn, to count as "1" turn of effect. In the code it was set to 1 but it should now be set to 2, like many of the other blind applications.