[Game Version: 0.9.001-PUBLIC#2028] Cannot access Akane anymore.

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Apr 12, 2022
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I can't access Akane on Tarvos anymore. This has gone on for a while and I finally made a bug report. I have already recieved the Celeritas Veritas LTD. email.

Proof (Going through 24h one hour at a time):
 

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  • Sonja (H) - 12Hrs 51Mins, 2145 Days - Clydesdale K7, Kalas.json
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Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
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The flags indicate you picked an option that doesn't ultimately lead to further access. As far as I can tell, flag checks are looking for the same values as Flash.

To be clear: the flag state indicates you picked the "Punishment" option, but further events are locked behind having picked the "Allow Use" option.
 
Apr 12, 2022
16
0
23
The flags indicate you picked an option that doesn't ultimately lead to further access. As far as I can tell, flag checks are looking for the same values as Flash.

To be clear: the flag state indicates you picked the "Punishment" option, but further events are locked behind having picked the "Allow Use" option.
Would there be a way to change the flag? I thought I pressed allow use.
 

Theron

Well-Known Member
Nov 8, 2018
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I think

flags["SHUKUCHI_FOURTH_ENCOUNTER"] = 3

in the browser console (F12) should work.
 
Apr 12, 2022
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So I would go to Tarvos, wait at the spot the option would take place at, put "flags["SHUKUCHI_FOURTH_ENCOUNTER"] = 3" into the console and enter it, then what?
 

Theron

Well-Known Member
Nov 8, 2018
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Setting the flag would be like you had chosen 'Allow Use' all along. Use it wherever and you should be able to progress normally. Assuming I have the command right.
 
Apr 12, 2022
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Setting the flag would be like you had chosen 'Allow Use' all along. Use it wherever and you should be able to progress normally. Assuming I have the command right.
Ok, because I used the command and nothing happened it seems.
 

OrangeBurner

Well-Known Member
Mar 13, 2022
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The actual check to see if you can access the liar is this:
JavaScript:
function akaneLairAvailable()
{
    return (flags["SHUKUCHI_FOURTH_ENCOUNTER"] != undefined && flags["SHUKUCHI_FOURTH_ENCOUNTER"] == 3 && GetGameTimestamp() > (flags["SHUKUCHI_FOURTH_ENCOUNTER_TIMESTAMP"] + (24*60)));
}

So what you need to do:
  • Open the console.
  • Type: flags["SHUKUCHI_FOURTH_ENCOUNTER"] = 3;
  • And: flags["SHUKUCHI_FOURTH_ENCOUNTER_TIMESTAMP"] = 0;

This worked for me and I haven't even done any of the quest.
 
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Apr 12, 2022
16
0
23
The actual check to see if you can access the liar is this:
JavaScript:
function akaneLairAvailable()
{
    return (flags["SHUKUCHI_FOURTH_ENCOUNTER"] != undefined && flags["SHUKUCHI_FOURTH_ENCOUNTER"] == 3 && GetGameTimestamp() > (flags["SHUKUCHI_FOURTH_ENCOUNTER_TIMESTAMP"] + (24*60)));
}

So what you need to do:
  • Open the console.
  • Type: flags["SHUKUCHI_FOURTH_ENCOUNTER"] = 3;
  • And: flags["SHUKUCHI_FOURTH_ENCOUNTER_TIMESTAMP"] = 0;

This worked for me and I haven't even done any of the quest.
Thank you so much!
 

Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,008,896
8,008,326
I've made a not that it might be a good idea to enhance the visibility of what options might lead to a dead end and otherwise, but I'm callin' this not a bug if things are working now.
 
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