Wanted to get a new outfit for Reaha and when I pressed the plus button to increase to 1 for purchase I'm met with a fatal error.
Version: 0.9.086-BACKER-ANDROID#4397 Message: Cannot read properties of undefined (reading 'quantity') Stack:
TypeError: Cannot read properties of undefined (reading 'quantity')
at o.value (file:///android_asset/www/main.15482f04.js:1:12204504)
at o.value (file:///android_asset/www/main.15482f04.js:1:12203683)
at o.value (file:///android_asset/www/main.15482f04.js:1:12185212)
at o.value (file:///android_asset/www/main.15482f04.js:1:12172960)
at Object.We (file:///android_asset/www/vendors.430d3c62.js:1:492228)
at $e (file:///android_asset/www/vendors.430d3c62.js:1:492382)
at file:///android_asset/www/vendors.430d3c62.js:1:510585
at Cr (file:///android_asset/www/vendors.430d3c62.js:1:510679)
at jr (file:///android_asset/www/vendors.430d3c62.js:1:511093)
at file:///android_asset/www/vendors.430d3c62.js:1:516729
at Me (file:///android_asset/www/vendors.430d3c62.js:1:592065)
at file:///android_asset/www/vendors.430d3c62.js:1:512552
at Nr (file:///android_asset/www/vendors.430d3c62.js:1:512582)
at Qt (file:///android_asset/www/vendors.430d3c62.js:1:500649)
at Kt (file:///android_asset/www/vendors.430d3c62.js:1:499875)
at t.unstable_runWithPriority (file:///android_asset/www/vendors.430d3c62.js:1:639753)
at Go (file:///android_asset/www/vendors.430d3c62.js:1:520910)
at Ie (file:///android_asset/www/vendors.430d3c62.js:1:591805)
at Xt (file:///android_asset/www/vendors.430d3c62.js:1:499668)
at HTMLDivElement.o (file:///android_asset/www/vendors.430d3c62.js:1:48987)
(23:42:49.369) (Core) info: GameState postLoad()
(23:42:50.774) (Serialization) info: Setting gameloading marker false
(23:42:56.908) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper". ```
Version: 0.9.086-BACKER-ANDROID#4397 Message: Cannot read properties of undefined (reading 'quantity') Stack:
TypeError: Cannot read properties of undefined (reading 'quantity')
at o.value (file:///android_asset/www/main.15482f04.js:1:12204504)
at o.value (file:///android_asset/www/main.15482f04.js:1:12203683)
at o.value (file:///android_asset/www/main.15482f04.js:1:12185212)
at o.value (file:///android_asset/www/main.15482f04.js:1:12172960)
at Object.We (file:///android_asset/www/vendors.430d3c62.js:1:492228)
at $e (file:///android_asset/www/vendors.430d3c62.js:1:492382)
at file:///android_asset/www/vendors.430d3c62.js:1:510585
at Cr (file:///android_asset/www/vendors.430d3c62.js:1:510679)
at jr (file:///android_asset/www/vendors.430d3c62.js:1:511093)
at file:///android_asset/www/vendors.430d3c62.js:1:516729
at Me (file:///android_asset/www/vendors.430d3c62.js:1:592065)
at file:///android_asset/www/vendors.430d3c62.js:1:512552
at Nr (file:///android_asset/www/vendors.430d3c62.js:1:512582)
at Qt (file:///android_asset/www/vendors.430d3c62.js:1:500649)
at Kt (file:///android_asset/www/vendors.430d3c62.js:1:499875)
at t.unstable_runWithPriority (file:///android_asset/www/vendors.430d3c62.js:1:639753)
at Go (file:///android_asset/www/vendors.430d3c62.js:1:520910)
at Ie (file:///android_asset/www/vendors.430d3c62.js:1:591805)
at Xt (file:///android_asset/www/vendors.430d3c62.js:1:499668)
at HTMLDivElement.o (file:///android_asset/www/vendors.430d3c62.js:1:48987)
(23:42:49.369) (Core) info: GameState postLoad()
(23:42:50.774) (Serialization) info: Setting gameloading marker false
(23:42:56.908) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper". ```