Fun and Games Episode 1

Baron Bonehenge

New Member
Jan 15, 2021
1
0
Very proud to announce the release of my first ever adult visual novel game, Fun and Games Episode 1!

You take on the role of a character, navigating his way through life and school, and his numerous interactions with two girls - the mature and diligent Molly (blonde girl, white bikini), and the playful maverick Chloe (green hair, black bikini). The player has become increasingly friendly with Molly, who he once worried was out of his league, but after Molly catches him in a slightly embarrassing moment, the player discovers a sudden eagerness to unlock Molly's sexual side. And things get more interesting after a chance encounter with his childhood friend, Chloe, who out of the blue, seems keen on a rekindling a closer bond. But will you go far enough to be on romantic terms with Molly or Chloe? With a variety of different endings based on choices made during the game, that is up to you, the player. Hope you enjoy!

Game: https://bonehenge-games.com/Games/FunandGames/EP1/
Support me on Patreon: https://www.patreon.com/baronbonehenge
Website: https://bonehenge-games.com/
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Jash

Well-Known Member
Oct 8, 2015
613
247
Well that didn't tell us much. Although from the sounds of it, it barely needs pairings and fetishes tags, because it looks like just straight M/F and all the vanilla sex things.

Although if you're hoping to not wear cliche like a little boring hat, you might try and surprise me by revealing that "mature and diligent Molly" is actually the black-haired girl in the black bikini with the dark lipstick, and "playful maverick Chloe" is the blonde in the white bikini with the lighter lipstick. You know, just to not play the predictable visual metaphors absolutely 100% straight for once.
 
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karunama

Well-Known Member
Apr 17, 2016
443
222
lol is this the opposite of kinkshaming? Vanillashaming?

Cliche-shaming. Boring-shaming. 3DCG games that are super bland are all over the place. What separates this one from the two billion others just like it? So far, it seems to have an utter and complete lack of detail and/or creativity in common with those games.

Frankly, it's gotten to the point where I would pay to have the 3D art programs they're using to have the first thing you see when you open them be the phrase; "A trope is a tool, not a crutch"