[Fixt] [0.9.046-PUBLIC#3154] Booster Pack

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Theron

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Nov 8, 2018
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After taking Booster Pack, every shot is an Aimed Shot, unless the target is Flying, whether I had Booster Pack active or not. My test character has Wings, if it matters.
Booster Pack doesn't avoid the Overpass in Feruze's Dhaal fight.
Grants the ability to take to the sky with backpack-mounted microboosters for four turns. While launching, make one flurry attack with ranged or melee weapons as appropriate, and gain the ability to sneak attack or aimed shot non-flying targets while flying.
The initial Flurry attack is always Ranged. According to Fenoxo, this is intended.
April 3, 2023 at 12:32 pm
2) I considering having it consider stat weights and such, but it just made more sense to snap off a ranged attack as you’re launching ‘away’.
The naleen male can’t reach you! She is too high!
Not technically a bug, but something to keep in mind: Flying for the Player isn't as useful as one might think. Most enemies don't actually use basic melee attacks. They have melee-themed special attacks, which ignore Flying. While I didn't test every enemy, I think I got most of the common ones. The only enemies it meaningfully affected were Naleen Male/Female, a Ganreal & Slamwulfe Drone.
 
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Fenoxo

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Aug 26, 2015
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Mareth
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After taking Booster Pack, every shot is an Aimed Shot, unless the target is Flying, whether I had Booster Pack active or not. My test character has Wings, if it matters.
Working as intended, please read the perk text: "gain the ability to <b>sneak attack</b> or <b>aimed shot</b> non-flying targets while flying"

Booster Pack doesn't avoid the Overpass in Feruze's Dhaal fight.
...was it supposed to? Does normal flying? It would make sense to be able to go over, as Feruze does if she isn't stunned, but that's less an issue with the jump pack than with flying as a whole, and might require some significant tweaking and reworking to handle.

Point the Third: Incorrect Perk Description
Handled.

Point the Fourth: Awkward battle description
This isn't a bug with this ability. Probably could've been it's own thread along with the Overpass stuff. Handled it.

Point the Fifth: Balance impact of Flight
Yes that is known and one of the reasons I allowed it to be so powerful for flying PCs. Any attack that uses the standard Ranged/Melee attack script or SingleMeleeAttack or SingleRangedAttack should handle it fine, but many abilities will not.




Please put different bugs in different threads
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