Exhibitionism management

eveoflife

Well-Known Member
Aug 29, 2015
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216
...

still none of the things you mentioned have anything to do with exhibitionism or personality scores...
If I understand correctly ... Oynx has their own hindrance in the form of honeypot, and thinks complaining about anything with a hindrance shouldn't be done A.K.A my desire to put optional stoppers for personality/exhibition decreases/elevations. Ect ect.
 

NotYouNorI

Well-Known Member
Aug 26, 2015
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If I understand correctly ... Oynx has their own hindrance in the form of honeypot, and thinks complaining about anything with a hindrance shouldn't be done A.K.A my desire to put optional stoppers for personality/exhibition decreases/elevations. Ect ect.
The mental gymnastics are astounding...
 

OnyxDrakkenblade

Well-Known Member
Jul 1, 2016
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If I'm mistaken, lay it on me. I'm jumping between threads and trying to get the latest adjustment to Beth's to not be such a minefield dropped on our heads.

No that's about right and it's not like Honeypot is the only thing I feel I have to manage, just the easiest to see the downfalls of. It's also not just or even specifically about you. It's about the expressed desire to not pay the piper of one's own decisions and/or to make others suffer the whining about said issues.

The mental gymnastics are astounding...
I suppose. I don't know what mental gymnastics are required to think these things, I just do. Sorry if it's in an orbit you are unfamiliar with.
 

Mooing_Mermaid

Well-Known Member
Mar 17, 2017
49
15
Back on topic: I was playing in Tavros today and over a period of three days my character's exhibitionism scores dropped from 75 to 11.5.....
I'm gonna test it again later, if I can get it back up again. She usually wears pasties, sometimes a thong, and currently/somewhat sports the sexy silk dress from Uveto.
Public build.
Also suffering from the race-bug via talking to Walt where the original race is changed to "for You Humans"
 

toritoritori

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Oct 24, 2015
148
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Oh man, yeah. I also have some mixed feelings about the exhibitionism stat - especially from a meta perspective. Gaining and lowering stats of that variety are definitely a prominent aspect of TiTs, and having to work at raising your exhibitionism makes sense in a general sort of way. I definitely understand the "corruption" aspect as being part of the draw for people in that kink. Although, I'd also say that the sheer amount of work you have to put into accomplishing anything tangible while grinding it is a little bit troublesome. Two or three point gains (if I recall correctly) out of one hundred are pretty intangible, especially considering the lack of scenes that raise your exhibitionism and the fact that it'll drop unless you take steps that would reduce your ability to utilize a big part of the game (stat boosts from clothes - you gotta carry your clothes with you, and remember to put them on for fights - now that's kinda weird).

Mostly it's the automatic lowering of the stat that seems a bit strange to me. Please correct me if I'm wrong, but I can't quite think of anyone who'd get off on the idea of their character becoming less exhibitionistic over time. Unlike the other stats or traits that lower automatically, or otherwise require maintenance (Mimbranes, Eggslut, Rhea's Addiction, etc.) exhibitionism doesn't provide any mechanical benefits/drawbacks, or even huge unlock-able swathes of content. Just blurbs, and a couple shorter scenes. I guess the ability to masturbate in towns might count - but since we don't generally get attacked in towns, the inability to reduce lust there is pretty trivial.

I'd argue that exhibitionism should probably remain static and be considered in the same realm of "core character traits" as personality and so on. While they unlock or change scenes, they don't make the game easier/harder, and therefore there's no need for you to shape your game around preventing the stats from lowering.

Or something like that.
 

Jacques00

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Moderator
Aug 26, 2015
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Exhibitionism only lowers if the character is fully clothed--so going covered in a full armor/outfit but topless and/or underwear-less underneath (or having exposed undergarments with high exhibitionism or a Ditz/Brute personality) will not give the automatic exhibitionism drops.
 

OnyxDrakkenblade

Well-Known Member
Jul 1, 2016
503
83
Oh man, yeah. I also have some mixed feelings about the exhibitionism stat - especially from a meta perspective. Gaining and lowering stats of that variety are definitely a prominent aspect of TiTs, and having to work at raising your exhibitionism makes sense in a general sort of way. I definitely understand the "corruption" aspect as being part of the draw for people in that kink. Although, I'd also say that the sheer amount of work you have to put into accomplishing anything tangible while grinding it is a little bit troublesome. Two or three point gains (if I recall correctly) out of one hundred are pretty intangible, especially considering the lack of scenes that raise your exhibitionism and the fact that it'll drop unless you take steps that would reduce your ability to utilize a big part of the game (stat boosts from clothes - you gotta carry your clothes with you, and remember to put them on for fights - now that's kinda weird).

Mostly it's the automatic lowering of the stat that seems a bit strange to me. Please correct me if I'm wrong, but I can't quite think of anyone who'd get off on the idea of their character becoming less exhibitionistic over time. Unlike the other stats or traits that lower automatically, or otherwise require maintenance (Mimbranes, Eggslut, Rhea's Addiction, etc.) exhibitionism doesn't provide any mechanical benefits/drawbacks, or even huge unlock-able swathes of content. Just blurbs, and a couple shorter scenes. I guess the ability to masturbate in towns might count - but since we don't generally get attacked in towns, the inability to reduce lust there is pretty trivial.

I'd argue that exhibitionism should probably remain static and be considered in the same realm of "core character traits" as personality and so on. While they unlock or change scenes, they don't make the game easier/harder, and therefore there's no need for you to shape your game around preventing the stats from lowering.

Or something like that.
While I disagree in general with the concept of getting "let off" of the hook for things that one has chosen. I do believe, based on what I'm seeing, that exhibitionism changes too rapidly. Probably in both directions. I feel like exhibitionism is something that would both be gained and lost in a slow way, over time. Because it's a matter of breaking your personal barriers and learning how to enjoy the space of it, or at least get more comfotable in those spaces. I feel that the opposite is also true. You don't generally go from walking down main street naked and smiling to covering every inch of skin in two or three days. Not sure what to do about it though.
 

eveoflife

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Aug 29, 2015
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While I disagree in general with the concept of getting "let off" of the hook for things that one has chosen.
You've made this clear already, but people will still post cuz its silly right now.
I do believe, based on what I'm seeing, that exhibitionism changes too rapidly. Probably in both directions. I feel like exhibitionism is something that would both be gained and lost in a slow way, over time. Because it's a matter of breaking your personal barriers and learning how to enjoy the space of it, or at least get more comfotable in those spaces. I feel that the opposite is also true. You don't generally go from walking down main street naked and smiling to covering every inch of skin in two or three days. Not sure what to do about it though.
You smack us down and then say almost exactly what we complain about? All I'd want from it is stop markers. So people who want it, get to keep it without- as you say "too rabidly" changing back, and for those that don't even want the fetish- get a feature much like how worms were handled in CoC. Our argument is exactly this, attacking the bar's acquisition rate of Exhibition cuz it feels silly...
I'll lay in the "bed" just fine once its neat and clean, right now it feels like a mess. But thats just imo... Until then I support those that feel the same.
 

OnyxDrakkenblade

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Jul 1, 2016
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You smack us down and then say almost exactly what we complain about? All I'd want from it is stop markers. So people who want it, get to keep it without- as you say "too rabidly" changing back, and for those that don't even want the fetish- get a feature much like how worms were handled in CoC. Our argument is exactly this, attacking the bar's acquisition rate of Exhibition cuz it feels silly...
I'll lay in the "bed" just fine once its neat and clean, right now it feels like a mess. But thats just imo... Until then I support those that feel the same.
To be fair, I didn't smack YOU down and I didn't smack the exhibition complaint down. I smacked down the pissing and moaning down about EVERYTHING else that was being complained about. I hadn't made up my mind about exhbition stuff in the game yet.

I disagree with the "stop marks" thing. I think the whole thing becomes more appropriate and more manageable if we simply slow down both the gain and loss of exhibitionism "points". I don't think there should be any "you shall no pass" spaces in either direction, but I think it moves to fast either way. An exhibitionist who loves it and has been doing such for a while is NOT going to stop being an exhibitionist in three days (or even a month) because they haven't shown of their asshole to some unsuspecting whoever.

P.S.: To clarify, I will defend the game makers: Fenoxo et al; as well as, the writers: Nonesuch; Wsan; Couch; even the, unknown to me except by their work, JimThermic; and Gardefort(sp) in any situation that arises regardless of any nascent opinion. I may chose later to modify said opinion at a later date (isn't that how opinions work?). Which can easily result in me appearing to "change arguments" or whatever. Even without THIS explanation I do believe it is common amongst human beings to choose t reevaluate their thinking at their own whim whether encouraged to do so or not.
 
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eveoflife

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Aug 29, 2015
1,065
216
To be fair, I didn't smack YOU down and I didn't smack the exhibition complaint down. I smacked down the pissing and moaning down about EVERYTHING else that was being complained about. I hadn't made up my mind about exhbition stuff in the game yet.
Going over the thread again, I'm drawing my reasoning from thin air it seems. I seem to be stressed and need to shut up before I cause more trouble, I'm sorry. I thought their was more posts for some reason that backed this yet... it seems to be just my confusion about what you were saying earlier combined with thread jumping... Another event where I look at myself in 3rd person and wonder "how the hell did I get this? what is wrong with me...?". Ugh... :(
I disagree with the "stop marks" thing. I think the whole thing becomes more appropriate and more manageable if we simply slow down both the gain and loss of exhibitionism "points". I don't think there should be any "you shall no pass" spaces in either direction, but I think it moves to fast either way. An exhibitionist who loves it and has been doing such for a while is NOT going to stop being an exhibitionist in three days (or even a month) because they haven't shown of their asshole to some unsuspecting whoever.
Makes sense, it would help events like Uveto. Where if I need wear full winter gear to preserve inventory, shields, and not fur up the body. Its quite a long trek and daily management is troublesome for me while exploring.
 

toritoritori

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Oct 24, 2015
148
59
While I disagree in general with the concept of getting "let off" of the hook for things that one has chosen(....)

I both agree and disagree with you here, on several points. In real life, the method you described is absolutely how someone would go about acquiring or removing a fetish. But TiTs doesn't gain it's appeal from being an accurate representation of real life. I mean, there's already a lot of things in the game that are slowed down or sped up based on what's convenient/hot - players can gain a tangible amount of weight just by eating a steak or a brownie, and they can lose weight/become ripped just working out for a couple hours. They don't have to sleep except when they want to, and often all it takes for a character to express their undying love and devotion to your Steele is spamming the talk button a couple dozen times. (While we're on the topic of stats that don't decrease, but arguably should - if you sit down and drink 100 alcohol on the first day of the game, your alcohol tolerance stat will be maxed out for the rest of your life. And again, every character will remain your bossom friend for the rest of their lives, even if you never speak to them again.)

I'm still not sure what you're referring to as "being let off the hook" in regards to exhibitionism though? If anything, it'd be the gradual decrease of exhibitionism that was "letting us off the hook" over our decision to become an exhibitionist, right? Either way, the benefits/consequences of exhibitionism don't seem to have enough of an impact on the game to warrant that level of concern.

From my point of view, it does seems like "stop marks" would be the best option - if player is into exhibitionism enough to take the time to grind that stat (not sure on the actual math, but you probably have to go 15 or 16 straight rounds at least with Syri before you're enough of an exhibitionist to unlock most scenes) they probably won't be too distraught at getting stuck that way. Or, if that's still to extreme, maybe something like "soft stop marks" could work? Once you hit 50, wearing clothes won't drop you any lower than 50 - but actively saying no to exhibitionistic situations (eg, the opportunity to fuck Syri's ass) could drop you below the threshold and allow the stat to decrease normally again?

Ultimately though, people probably are right when they say that the exhibitionism stat in and of itself is a little bit silly. I mean, it's not like we have to go through the process of sleeping with more and more animalistic characters before we're able to build our "furry fetish stat" high enough to sleep with Jade or Penny. That would be silly.
 
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OnyxDrakkenblade

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Jul 1, 2016
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Going over the thread again, I'm drawing my reasoning from thin air it seems. I seem to be stressed and need to shut up before I cause more trouble, I'm sorry. I thought their was more posts for some reason that backed this yet... it seems to be just my confusion about what you were saying earlier combined with thread jumping... Another event where I look at myself in 3rd person and wonder "how the hell did I get this? what is wrong with me...?". Ugh... :(

It's ALL good my pupper friend. We all misinterpret and take translate things into other things at times. Your lack of malice is enough for me to be happy that we're on the right track with it now. Your behavior in the face of what you present as your own "causing trouble" makes me like you more as a person. So net gain of friendship score :D

I both agree and disagree with you here, on several points. In real life, the method you described is absolutely how someone would go about acquiring or removing a fetish. -snip-
yeah this all sounds about right. But in the end if we're changing the way that something works for the streamline of the game or the pleasure of the playerbase, we need to reevaluate how we've done so when we run into issues liek we are discussing here.

I'm still not sure what you're referring to as "being let off the hook" in regards to exhibitionism though?
This is out of context and inaccurate. I just got done with a non-contentious argument regarding EXACTLY this. If you are actually interested read the rest of the thread. suffice it to say the "letting off the hook" is not about exhibitionism in particular.

Ultimately though, people probably are right when they say that the exhibitionism stat in and of itself is a little bit silly. I mean, it's not like we have to go through the process of sleeping with more and more animalistic characters before we're able to build our "furry fetish stat" high enough to sleep with Jade or Penny. That would be silly.
The stat is there so that writers can make content tailored to the PC if they so choose. I.E., we could write a walkies scene for Syri that is gated behind both the player having her in their ship and having enough exhibition stat to let themselves be trotted around town naked. It's just like Nice/Mischievous/Hard a way to define a character that is for intents an purposes an amorphous ball of shite without such identifiers.
 

toritoritori

Well-Known Member
Oct 24, 2015
148
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This is out of context and inaccurate. I just got done with a non-contentious argument regarding EXACTLY this. If you are actually interested read the rest of the thread. suffice it to say the "letting off the hook" is not about exhibitionism in particular.
Ah, sorry. I thought I'd done an okay job skimming the earlier posts on this thread, but clearly I goofed and misunderstood something somewhere. My apologies! No wonder I was confused.

I'd still personally argue that having a specific stat to track a specific fetish is a little weird, in the sense that some part of me is sitting here going "Why exhibitionism? Why that specifically? Why not X other fetish? What hard line is stopping this game from digressing into a series of fetish-trackers to modify all the scenes?" But honestly that isn't part of the issue at hand, so it's not a point I'm gonna pursue.

The main issue for me is the fact that (unlike personality) it's honestly a little hard to build a high-exhibitionism character, and then keep it there. I think most people have a general idea of their character's personality when they first create it - they select the appropriate type, and play their character how they envisioned it, and choose actions that enforce said type. Personality only changes through decisions the player actively makes.

But exhibitionism requires you to start from scratch, and smaller stat gains require you to consciously grind it. If I recall correctly, 33% is the lowest threshold for most scenes? The repeatable scenes are either 1% or 2%, and grow slower the more points you gain. To hit 33%, you could either sex Syri 23 times, or Flanne 17 times. That's a lot! And if you want to keep your character at high exhibitionism, you need to monitor your character's clothing as well.
 

OnyxDrakkenblade

Well-Known Member
Jul 1, 2016
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I'd still personally argue that having a specific stat to track a specific fetish is a little weird, in the sense that some part of me is sitting here going "Why exhibitionism? Why that specifically? Why not X other fetish? What hard line is stopping this game from digressing into a series of fetish-trackers to modify all the scenes?" But honestly that isn't part of the issue at hand, so it's not a point I'm gonna pursue.
Why exhibitionism? Hmmm, thought that was obvious, maybe just to me. All fetishes are deeply important to every fetishist. However, I cannot currently think of any fetish that is MORE related to anonymous social interaction that exhibitionism OTHER than it's diametric partner voyeurism. Exhibitionism however is the active of these two. One can, in fact, be voyeur and not even be noticed doing it relatively easily. An exhibitionist must, by it's very nature, be sensorily perceptable. This is inherently more likely to be "discovered" even when attempting to be performed tacitly.

But exhibitionism requires you to start from scratch, and smaller stat gains require you to consciously grind it. If I recall correctly, 33% is the lowest threshold for most scenes? The repeatable scenes are either 1% or 2%, and grow slower the more points you gain. To hit 33%, you could either sex Syri 23 times, or Flanne 17 times. That's a lot! And if you want to keep your character at high exhibitionism, you need to monitor your character's clothing as well.
Sure, I get all this. Okay so here's the thing it's that exhibitionism in the game is like blowing on a pinwheel. When you're blowing everything is moving the way you want and the way the pinwheel is designed. But the moment you stop blowing the pinwheel is losing velocity, In a VERY short time after you stop blowing on it, the pinwheel will come to a halt. This, exhibitionism "resistance" is the thing that's inaccurate. It's like the world is weighted against the process of even BEING an exhibitionist. I have to stop now because I'm beginning to see the whole conversation in calculus equations. I can't communicate in that state.