Editing the Frostwyrm codex entry

ProtoDot

Active Member
Jan 28, 2025
29
2
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As much as I want to be able to correct the codex entry for Frostwyrms, it feels like the sort of thing that you can't just do. Either there's some kind of central authority for it that you need to go through the proper channels for, or it's like space wikipedia, complete with moderators that shut down vandalism faster than you can blink, or any number of other things. I don't think a whole lot about how codex entries work is explicitly stated, so my first idea is the space wikipedia approach, and the challenge for that would be convincing the admins that you are, in fact, a dragonfucker (also an opportunity to finally put those bragging rights to use).

This would entail a pretty small quest, maybe 3-4 stages at most, and it would probably mostly be fluff. I'm mostly pitching this so that we could have a believable way to finally get rid of the eyesore that is the Frostwyrm codex entry in its current state. If the space wikipedia approach does end up being the way to go, I already have a couple ideas for how to make that work, but that's assuming it can get off the ground at all.
 

ProtoDot

Active Member
Jan 28, 2025
29
2
22
After talking a bit in the discord, I've made a couple important realizations:
1. That's not how the codex works, at all. That being said, the original idea of having to prove that you did indeed fuck at least one dragon and made at least one kip could easily be reworked to better fit established lore.
2. Steph is a person that exists. As the game is now, there's no way to meet her, but her sister Natalie is hanging out right in Irestead. Perhaps she could be convinced to get back in touch with Steph?
3. On that note, maybe having Flurry and Steph meet up again could be fun.
4. Oh god, I'd need to figure out how Frostwyrms would communicate with literally anything else. Or maybe B would. Still, not a small problem, and it's probably increased the scope of this little project by a fair bit.
 

ProtoDot

Active Member
Jan 28, 2025
29
2
22
Yeah, no, Frostwyrm diplomacy is a bigger problem than I could probably manage. Thankfully, it's also not one that actually has to be tackled in the game, but left for post-game Steele. At least this way, I can focus on the dragonfucker certificate part.