I plan to design weapons oriented for users who want to play more mixed than a traditional role for each class. My question is if it would cause complications in the game code for dual-wielded weapons since I have seen that most Unique weapons are one to two handed weapons.
and another thing would be the characteristics I do not have a good reference to compare but this would work or should I split its stats half because you get bonuses from both weapons and it doesn't become extremely OP?
and another thing would be the characteristics I do not have a good reference to compare but this would work or should I split its stats half because you get bonuses from both weapons and it doesn't become extremely OP?