I'm doing a dark difficulty playthrough and as an experiment before doing the Winter Palace I went to fight the minotaur guards in the foothills. To my surprise I got through them without all that much trouble, but now that I've explored the majority of Undermountain and a few other areas, I'm wondering if there's actually any real point to this or whether I'm just needlessly overlevelling. Are there any benefits to an Act 1 Khor'Minos visit at all such as easter eggs or interactions that I would miss?
Also as a side note I wonder if an even harder difficulty interests anyone or is on the cards development wise? I know min-maxing is not encouraged and the game isn't necessarily about the combat, but I'm surprised at how much I enjoy it, though I find that even when trying to not overlevel I can auto my way through a good portion of the fights. With all the skills that are available there's a good amount of build variety to play with. Maybe dark difficulty should be a little bit tougher?
PS: My build: Lvl 7 Black Mage, STR/AGI/WILL, Skills: Charge Weapon, Soul Arrow, Cleave, Smite Evil, Unbreakable. Companions are Witch Cait and pretty much anyone else that can tank, but I normally use Atugia/Arona. Items are just whatever gives the most spellpower, but Senninbari got me through the minotaurs and I've stuck with the Blade Staff the whole game because I like spears/glaives. I don't feel it's particularly optimised but being a glass cannon I guess fights end quite fast.
edit: Also please let me know if I'm being a huge idiot and this is the intended order of progress. I got the feeling the minotaur guards were meant to be a bit of a wall to prevent access before you finished the rest of the Winter Palace stuff, but apologies if that's not the case!
Also as a side note I wonder if an even harder difficulty interests anyone or is on the cards development wise? I know min-maxing is not encouraged and the game isn't necessarily about the combat, but I'm surprised at how much I enjoy it, though I find that even when trying to not overlevel I can auto my way through a good portion of the fights. With all the skills that are available there's a good amount of build variety to play with. Maybe dark difficulty should be a little bit tougher?
PS: My build: Lvl 7 Black Mage, STR/AGI/WILL, Skills: Charge Weapon, Soul Arrow, Cleave, Smite Evil, Unbreakable. Companions are Witch Cait and pretty much anyone else that can tank, but I normally use Atugia/Arona. Items are just whatever gives the most spellpower, but Senninbari got me through the minotaurs and I've stuck with the Blade Staff the whole game because I like spears/glaives. I don't feel it's particularly optimised but being a glass cannon I guess fights end quite fast.
edit: Also please let me know if I'm being a huge idiot and this is the intended order of progress. I got the feeling the minotaur guards were meant to be a bit of a wall to prevent access before you finished the rest of the Winter Palace stuff, but apologies if that's not the case!
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