So, a whole ton of people complaining about how difficult the game is right now.
I understand the fact that it's still u know... a game for entertainment and not hardcore theorycrafting on builds but, personally I kinda enjoyed it this way.
1) Is there maybe a chance that difficulty modes will be implemented? I kinda liked the difficulty as it was in this version, actually reading stuff can take you a long way I suppose.
2) Some classes (like White Mage) seemed hella weak, especially in comparison to the Warrior. I know that the Brint guy will be an early companion (his HP pool made me assume that he's kinda bulky). Will there also be a damage-dealing companion early on, so it is atleast somewhat viable to start off with a supporty class?
I understand the fact that it's still u know... a game for entertainment and not hardcore theorycrafting on builds but, personally I kinda enjoyed it this way.
1) Is there maybe a chance that difficulty modes will be implemented? I kinda liked the difficulty as it was in this version, actually reading stuff can take you a long way I suppose.
2) Some classes (like White Mage) seemed hella weak, especially in comparison to the Warrior. I know that the Brint guy will be an early companion (his HP pool made me assume that he's kinda bulky). Will there also be a damage-dealing companion early on, so it is atleast somewhat viable to start off with a supporty class?