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Corruption of Champions II
CoC2 Questions & Answers
Design questions on Minotaurs, consistency, etc.
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<blockquote data-quote="Wsan" data-source="post: 262369" data-attributes="member: 4964"><p>1. The document's just old. Khor'minos is basically underground Rome.</p><p>2. As far as I know the society is fairly liberal with sex. Monogamy is probably present if you want to make a character that involves it, but it's not going to be the norm. There needs to be a reason (ie. marriage).</p><p>3. There's a king. You can assume that he's surrounded by the usual retinue ie. advisors and confidants, though I don't know if there's a council or something of the sort yet.</p><p>4. As far as I know it's nobody in nobody out at the time of the game, but I'd have to poke at Savin to be sure.</p><p>5. Not at all, owing to the relative polyamory of Khor'minos. Otherwise he and Arona would be fighting/"fighting" each other all day long.</p><p></p><p>*all of this is subject to change when we actually write Khor'minos. Probably not that radically though. I'll poke savin for a bit of his input.</p></blockquote><p></p>
[QUOTE="Wsan, post: 262369, member: 4964"] 1. The document's just old. Khor'minos is basically underground Rome. 2. As far as I know the society is fairly liberal with sex. Monogamy is probably present if you want to make a character that involves it, but it's not going to be the norm. There needs to be a reason (ie. marriage). 3. There's a king. You can assume that he's surrounded by the usual retinue ie. advisors and confidants, though I don't know if there's a council or something of the sort yet. 4. As far as I know it's nobody in nobody out at the time of the game, but I'd have to poke at Savin to be sure. 5. Not at all, owing to the relative polyamory of Khor'minos. Otherwise he and Arona would be fighting/"fighting" each other all day long. *all of this is subject to change when we actually write Khor'minos. Probably not that radically though. I'll poke savin for a bit of his input. [/QUOTE]
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CoC2 Questions & Answers
Design questions on Minotaurs, consistency, etc.
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