Defend/Guard Command. Why isn't this a thing?

Magic Ted

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Aug 26, 2015
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Because the wait command ties into the fantasy command; it is something to set you up to lose. There are differences in losing physically and lustily. It can be also used sometimes in a puzzle environment. Making it guard would defeat the purpose of a defeat option.

You cite examples of RPGs and other video games having defensive measures as part of the gameplay. Well, sure. Ignoring Dark Souls is a radically different game and genre, all that dodging and blocking is infact already referred to in the text. You don't press a button to dodge. Persona and other typical RPGs has a guard command, however it is also a fairly traditional RPG and, more importantly, has a party system, wherein having a character lose their turn to ensure they get healed or something is a good move. In this, however, you are alone; guard is a trap option that does nothing for you. You gain no benefit from ceding your attack. It would be a waste of time to code.

Further more; post better.
 

Alabaster Chimes

Well-Known Member
Aug 29, 2015
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Spoiler; jumping on a bandwagon isn't good posting. Nor do you get credence to be rude.
**Heavy Sarcasm**
You know its stuff like this that makes me wish that the forum had a block button for the sheer amount of stupid that sometimes shows up here.
**End of Sarcasm**

No but seriously, I didn't respond to this thread sooner because I was just shocked at how this thread went down. But I think I should try to weigh in on this.

First off: A block button wouldn't thematically work for this game in particular. This has been said so many times to the OP that I didnt think someone could be this dense. Logically it wouldnt work. This game allows the enemy two methods of attack; Actual Attacking and Teasing. The only way I know of that can block a "Tease" is covering your damn eyes, which you should never do in a battle. Because well, I dont know, what if they actually attack you instead of teasing.

You havent addressed that point, but theres more!!!

There are very few enemies that have a telegraphed attack that you can anticipate. So there is no real way to know when to block.

Waiting, allows you to lose in a physical matter. There are differences to losing via damage and losing to lust. Thats what the wait command can do. But I doubt you can comprehend that based on the way you have been acting.

You clearly have no idea how this game works, you are comparing TiTs to games that are vastly different from it. And that in its self is not very fair. Besides, I HIGHLY doubt that people play this game for its "engaging" combat. Its a porn game first, Text base adventure second, and RPG third.

The game focuses on fucking, transformations, and story (Not of the main game, more about the characters found in the game.) not its combat system. If the devs thought it would help the game they would have included it. Hell Gedan came to this thread, who is a main staff member for the game, and told you its not necessary. That should've been the end right there. But you somehow have the idea, that everyone should listen to you, like a 13 year old child who says they have found treasure.

I think that's the main reason why I hate this thread. Every time someone gives you a rebuttal you respond with such smug and douchiness that it is almost poisoning. Where the fuck do you get off, telling people that they cant imagine things or that they dont know what makes a good game. And the fucking faces you keep typing into your responses is the most irritating thing here, I mean are you trying to lighten the mood? Because if you are, you are not. Your just mocking people trying to explain shit to you. And the "dood" thing. Mother of Hell, thats annoying. You also say people play for the mechanics. Fucking name 10 people who do and Ill give you a fucking cookie and a warm glass of milk so you can have some good bedtime.

You speak like your some expert on RPGs or something, but you just seem like some 13 year old brat who has been playing a lot of Persona 5, and wants to see it in all of his games. The only reason why I think you want a block button is because you are so bad at this game, that you need it. Even if it was added, I still think you would have trouble. Listen to what people are telling you and stop being so damn smug cause you think you know better.
 

null_blank

Well-Known Member
Oct 29, 2015
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Besides, I HIGHLY doubt that people play this game for its "engaging" combat.

Woah let's not get too heavy handed there. One thing I do adore about this game is that it does have some sort of significant combat system that isn't complete shit (I'm looking at you, RPG maker) or a total combat game with lewd merely tacked on (I'm looking at you, metroidvania lewd clones). TiTs more or less hits somewhere in the middle where choices in class builds do have consequences as does equipment loadout.
 

Alabaster Chimes

Well-Known Member
Aug 29, 2015
478
400
Woah let's not get too heavy handed there. One thing I do adore about this game is that it does have some sort of significant combat system that isn't complete shit (I'm looking at you, RPG maker) or a total combat game with lewd merely tacked on (I'm looking at you, metroidvania lewd clones). TiTs more or less hits somewhere in the middle where choices in class builds do have consequences as does equipment loadout.

Ill give you that. Its just I dont think that it is the ONLY reason people play this game. That was more of what I was doubting. TiTs does have a fine balance, and it should stay that way, no need to make it focus on something that isnt entirely the focus.
 
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Ormael

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Aug 27, 2015
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Ehh only due to this time game limiting lvl-ing matter of defend move could been brough. IF it would be like CoC then with some selfdedication PC could simply overlvl any enemy including endgame bosses. But it isn't possible so some turning to things that may help and that where block/defend seems to be tempting option.

Alabaster not forget not only hardcore Porn fans play this but also hardcore RPG fans that for once (or twice) want to have RPG with more than usual sex involved. No dev in a world will ever please both groups :(
 

Notkastar

Member
Jun 9, 2017
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Some Stuff
Wow, A lot of people seem to agree with you.
*Shrug* Well, Whatcha gonna do. I mean I could reply to this: Going into things like: "If you wanted a defeat option, Why not just submit over wait? But then other people would counter back with "It's not the same as losing all of your health. Which if 'kinda' of a wrong since waiting doesn't just mean you'll lose to HP attacks alone since lust damage is still a thing and blarph.

I just don't have the energy or time for this anymore,
So I'll gladly be the villain this time if it finishes things up.
For the record, I seriously did not mean to get under anyone's skins with what I replied with and terribly sorry to anyone who thought I was being a Smart-aleck, Hard headed and so on. I just really believe this bring a whole new aspect to the game that's worth looking into. Just a basic feature that could be added into the game that could create all new possibility.

Was that idea dumb? Probably. Unnecessary? Possibly. A waste of time? Kind of.
But coming from somewhere malicious? No. I just wanted the game to be better than it
already was and that's was I saw fit. And to be honest I will possibly bring this topic back
when I'm able to give it more of a backbone. But for now, I just have to leave it be.
because all it's seeming to do at the moment is getting people to come at me and
that was the last thing I wanted to do.

Anyway who, I've said my piece,
Later and one's again, Didn't mean to make this flower into a beartrap.
 

NotYouNorI

Well-Known Member
Aug 26, 2015
2,269
807
Wow, A lot of people seem to agree with you.
*Shrug* Well, Whatcha gonna do. I mean I could reply to this: Going into things like: "If you wanted a defeat option, Why not just submit over wait? But then other people would counter back with "It's not the same as losing all of your health. Which if 'kinda' of a wrong since waiting doesn't just mean you'll lose to HP attacks alone since lust damage is still a thing and blarph.

I just don't have the energy or time for this anymore,
So I'll gladly be the villain this time if it finishes things up.
For the record, I seriously did not mean to get under anyone's skins with what I replied with and terribly sorry to anyone who thought I was being a Smart-aleck, Hard headed and so on. I just really believe this bring a whole new aspect to the game that's worth looking into. Just a basic feature that could be added into the game that could create all new possibility.

Was that idea dumb? Probably. Unnecessary? Possibly. A waste of time? Kind of.
But coming from somewhere malicious? No. I just wanted the game to be better than it
already was and that's was I saw fit. And to be honest I will possibly bring this topic back
when I'm able to give it more of a backbone. But for now, I just have to leave it be.
because all it's seeming to do at the moment is getting people to come at me and
that was the last thing I wanted to do.

Anyway who, I've said my piece,
Later and one's again, Didn't mean to make this flower into a beartrap.
Ok, I'm going to give you a little explanation here; no maliciousness intended.

You Asked your question, made your suggestions and you got answers.
Some of the went into detail and addressed (one of them being the forum admin) why it wouldn't work in TiTS even though it worked in other games, but you ignored most of the reasoning, nitpicked details in a few and insisted with your already addressed reasoning in a rather long-winded manner.
The lead coder for the game came down here and gave you the exact reasoning why adding a guard mechanic to TiTS wouldn't work. This should have ended there, but it didn't.

While some of the answers you got could have been less harsh or less rude, you were being rather inflammatory with your insistence that this mechanic should be added.

And now you posted a somewhat backhanded apology and are trying to play the victim here. You haven't won any sympathy points here.

Also I'd advise against bringing this topic again. It has been addressed to death and the reasoning why it won't be added wouldn't be any different later.
Just let it die, okay?
 

Notkastar

Member
Jun 9, 2017
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Ok, I'm going to give you a little explanation here; no maliciousness intended.

You Asked your question, made your suggestions and you got answers.
Some of the went into detail and addressed (one of them being the forum admin) why it wouldn't work in TiTS even though it worked in other games, but you ignored most of the reasoning, nitpicked details in a few and insisted with your already addressed reasoning in a rather long-winded manner.
The lead coder for the game came down here and gave you the exact reasoning why adding a guard mechanic to TiTS wouldn't work. This should have ended there, but it didn't.

While some of the answers you got could have been less harsh or less rude, you were being rather inflammatory with your insistence that this mechanic should be added.

And now you posted a somewhat backhanded apology and are trying to play the victim here. You haven't won any sympathy points here.

Also I'd advise against bringing this topic again. It has been addressed to death and the reasoning why it won't be added wouldn't be any different later.
Just let it die, okay?

Sorry but I'm wasn't really trying to play the victim or trying to gain sympathy here.
(Though looking back on it now, What I said was pretty back handish, Got dang.
I was trying to show that I was shrugging this off and moving on but it came off super bitter > _<)
I'm just being honest about how I felt about all this and trying my best to express that
that I didn't mean for all of this to happen.

I am definitely aware that absolutely no one will take pity on me because as far
as they're concerned I'm just as bad or even worst than 'digital homicide'
and to be honest I'm alright with that. I mean it's not like I come here often, Heck
'This' is the only thing I've done on this site. And even though I've acted pretty dang immature
at least this would be a great example for future peeps for what not to do n_n
(Again, No trickery, Just being honest about how I feel.)

And you have a very valid point, It really should have ended a while back ago.
but if I were honest, I wasn't really looking for an answer, I was looking for a discussion.
Just wasn't aware how many people wanted to shut the case as soon as it was open.
I tried my best to explain my case, Other but mostly I got snarky and well-
Haha I don't think anybody came out of this really looking good when you think about it n_n

Again, Not Trying to justify the way I acted, Just saying sorry about it and hope peeps
move on. Don't worry, I'm taking all the blame on this one, I Am the villain and because am the one
who threw the snowball down the mountain so to speak.
Though I'm not gonna drop the 'Guarding' Idea though. I know, I know. It's been proven time
and again that one is not needed nearly as much as I thought is was but something about
the idea just seems like a really good one, I can put my finger on it but it's just something else.

Maybe not a direct guarding command like I said but something else that could work
and a solo turn-based fighter like this. When I said " to be honest I will possibly bring
this topic back when I'm able to give it more of a backbone." I didn't mean making the
exact and same thread as before but another idea pitch of something like a guard
the command that could work in TiTs world and systems =) Yes, At the moment it's
a pretty stupid one and trust me if I truly thought so too I would drop it on the spot
but something about this idea just screams 'potential.'

But Anyway, For the time I just want this to be over as much as you do so
I can stop getting emails about this. Just really bumming me out seeing how
poorly I handled this.
(Which Really bugs me since I'm usually never like this.)

Tl;Dr:
Sorry, Wasn't trying to play victum because I know I'm the villain here, Handle things really poorly,
Good new: I don't come here often, Not gonna repost the same topic but Improve it to a much more
suitable state, I wanna close the book as much as you want too.
 

NotYouNorI

Well-Known Member
Aug 26, 2015
2,269
807
Now will you quit over-dramatically self-pitying...

but more importantly:
but another idea pitch of something like a guard
the command that could work in TiTs world and systems
This is exactly what I asked you not to do. A guard combat option is a guard combat option no matter how you spin, adapt or rename it. So don't.

Not gonna repost the same topic but Improve it to a much more
suitable state, I wanna close the book as much as you want too.
Then don't push it at all. Let is go already.
 
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ScarletteKnight

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Dec 19, 2015
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I don't see a defend command being particularly reasonable. You have a lot of attacks that would be hard to defend from(gas, missiles, etc) and abilities like Take Cover and Stealth Field that give you amazing evasion and a shield on top of it. However, adding a minor Regen or Energy Regen to the Wait command would be a nice touch, especially with Steele's nanomachines. Not sure how you'd balance the Energy Regeneration when 2 classes have an ability for it already, but recovering 10% of your health while waiting would be neat, though when you're being hit for more than you can heal it would suck, especially for the 2 classes without redundant shield regen, so maybe half damage from attack to your health bar as well? Most of the ideas I'm proposing are basically derived from Legend of Dragoon, amazing game by the way, play it if you haven't.

All that aside, the Wait command has no important usage, but I do like to use it in the last round of a fight to imagine my Steele turning away from the enemy, and when the enemy gives chase they're downed by her drone.
 

ScarletteKnight

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Dec 19, 2015
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As it stands though, defending is a useless trap for the player, as stated above. I like to use Dark Souls as a comparison, because taking a strictly defensive view is dangerous and unfun versus the aggressive Bloodborne "kill before you're killed". Musashi Miyamoto despises purely defensive action, and he had fought against guns and bows and other swordsman across an insane number of battles, so I'd take his advice and attack first.