Critical Error Yoma

soundfaze

Member
Aug 25, 2022
9
1
27
Was doing Yoma Adventure event of taking him to other planets, got to the point of landing and getting off the ship at new texas when i click next to continue the scene an got this error.

Code:
 Version: 0.9.091-BACKER-ELECTRON#4677 Message: Cannot read properties of undefined (reading 'toLowerCase') Stack:
TypeError: Cannot read properties of undefined (reading 'toLowerCase')
    at file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/main.eb641360.js:1:17805420
    at Array.forEach ()
    at e.value (file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/main.eb641360.js:1:17805369)
    at Object.e (file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/content_mhenga.9e4719c4.js:1:4200986)
    at file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/main.eb641360.js:1:12340195
    at file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/main.eb641360.js:1:10744520
    at Object.Ue (file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/vendors.31da7f2a.js:1:494732)
    at $e (file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/vendors.31da7f2a.js:1:494886)
    at file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/vendors.31da7f2a.js:1:513089
    at Or (file:///Y:/NSFW/TextBase/Other/Trials%20in%20Tainted%20Space/resources/app/vendors.31da7f2a.js:1:513183)
(15:54:41.229) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(15:54:44.894) (Creature) info: Status 'Stunned' already present on tarratch
(15:54:47.121) (UserInterface) info: Popping UI State back to MainText...
(15:54:47.121) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(15:54:54.772) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (your ballsack lifts, and )
(15:54:54.772) (Creature) warning: Attempting to call knockUp on a Creature class that isn’t serialized to save data. Better check this shit yo.
(15:54:54.818) (Serialization) info: ImageGalleryStateStorage has been saved.
(15:54:58.178) (Serialization) info: ImageGalleryStateStorage has been saved.
(15:55:11.006) (Serialization) info: ImageGalleryStateStorage has been saved.
(15:55:16.040) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(15:55:19.619) (Creature) info: Status 'Stunned' already present on Sophora
(15:55:19.625) (Creature) info: Status 'Stunned' already present on Sophora
(15:55:20.909) (UserInterface) info: Popping UI State back to MainText...
(15:55:20.909) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(16:17:27.031) (UserInterface) log: UI redraw triggered via electron.
(16:17:35.867) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (The churning gravity of your seed-bloated ballsack swings neatly against the rabbit’s pelvis, fervent impacts swelling your libido. Your nuts actually ‘whap’ against hers, waging a tertiary battle.)
(16:17:35.887) (Creature) warning: PlayerCharacter.hasFlare() was passed an invalid argument ( whilst the flaring head of your cock opens into purpose)
(16:17:35.889) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument ( In the final stretch, the ultra-stiff swell of your knot squishes into her torrid horsecunt, not quite locking but certainly capable of doing enough to ensure thorough insemination.)
(16:17:35.892) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (, the leaping of your balls timed excellently to the impregnating revel)
(16:17:35.895) (Creature) warning: PlayerCharacter.hasCocks() was passed an invalid argument (Positively inflamed by the inability to screw her doggystyle, you ramp up the violation of the laquine’s loins and align your wyrm-dick to her slit, cramming multiple masts into the darkness of her cum-drunk twat. She’s so wet and loose that your knot pops out, but now there are two large bulges in her abdomen! You take a breath so deep that you can’t let it go, pumping her midsection full of charged seed.)
(16:17:35.896) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument ( She’s so wet and loose that your knot pops out, but now there are two large bulges in her abdomen!)
(16:17:37.625) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument (This has the side-effect of attaching you to her by your knot, ‘doomed’ to spend a couple long minutes releasing your bounty in straining abdominal flexings.)
(16:17:52.713) (Serialization) info: ImageGalleryStateStorage has been saved.
(16:17:54.106) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(16:17:55.659) (UserInterface) info: Popping UI State back to MainText...
(16:17:55.659) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(16:18:09.506) (Serialization) info: ImageGalleryStateStorage has been saved.
(16:18:22.251) (Serialization) info: ImageGalleryStateStorage has been saved.
(16:18:34.930) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Main Menu".
(16:18:37.600) (UserInterface) info: Pushing [I]"Main Menu"[/I] to UI state stack, replacing with "Options".
(16:19:06.678) (UserInterface) info: Popping from [I]"Options"[/I] and setting [I]"Main Menu"[/I] as active state.
(16:19:06.985) (Serialization) info: GameOptions have been saved.
(16:19:07.486) (UserInterface) info: Popping from [I]"Main Menu"[/I] and setting [I]"Main Text"[/I] as active state.
(16:19:08.309) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Main Menu".
(16:19:23.167) (UserInterface) log: UI redraw triggered via electron.
(16:19:25.798) (UserInterface) info: Popping from [I]"Main Menu"[/I] and setting [I]"Main Text"[/I] as active state.
(16:19:32.264) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:19:33.307) (UserInterface) info: Popping UI State back to MainText...
(16:19:33.307) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:19:33.311) (Creature) info: Status 'Nym-Foe Injections' already present on Scarlet
(16:19:36.440) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:19:37.219) (UserInterface) info: Popping UI State back to MainText...
(16:19:37.219) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:19:40.916) (Serialization) info: ImageGalleryStateStorage has been saved.
(16:19:42.281) (Serialization) info: ImageGalleryStateStorage has been saved.
(16:19:47.563) (Serialization) info: Autosave period has expired, performing an autosave...
(16:19:48.302) (Core) warning: singleActivation() disabled function execution as it has already been activated.
(16:20:09.108) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:10.095) (UserInterface) info: Popping UI State back to MainText...
(16:20:10.095) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:13.295) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:14.167) (UserInterface) info: Popping UI State back to MainText...
(16:20:14.167) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:16.148) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:16.738) (UserInterface) info: Popping UI State back to MainText...
(16:20:16.738) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:16.742) (Creature) info: Status 'Nym-Foe Injections' already present on Scarlet
(16:20:18.961) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:19.483) (UserInterface) info: Popping UI State back to MainText...
(16:20:19.484) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:21.405) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:21.941) (UserInterface) info: Popping UI State back to MainText...
(16:20:21.941) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:23.824) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:24.414) (UserInterface) info: Popping UI State back to MainText...
(16:20:24.414) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:26.068) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:26.947) (UserInterface) info: Popping UI State back to MainText...
(16:20:26.947) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:27.752) (Serialization) info: Autosave period has expired, performing an autosave...
(16:20:29.359) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:29.919) (UserInterface) info: Popping UI State back to MainText...
(16:20:29.919) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:32.074) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:33.143) (UserInterface) info: Popping UI State back to MainText...
(16:20:33.143) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:35.797) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:20:36.472) (UserInterface) info: Popping UI State back to MainText...
(16:20:36.472) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:20:39.087) (Creature) info: Status 'Nym-Foe Injections' already present on Scarlet
(16:20:39.326) (Serialization) info: ImageGalleryStateStorage has been saved.
(16:20:44.145) (Serialization) info: ImageGalleryStateStorage has been saved.
(16:20:45.149) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(16:20:47.583) (UserInterface) info: Popping UI State back to MainText...
(16:20:47.583) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(16:21:03.802) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(16:21:06.584) (UserInterface) info: Popping UI State back to MainText...
(16:21:06.584) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(16:21:09.165) (Mapping) info: Moving Kattom to FERNGROWTH BEND 1
(16:21:25.437) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(16:21:26.751) (UserInterface) info: Popping UI State back to MainText...
(16:21:26.751) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(16:21:34.340) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:21:35.044) (UserInterface) info: Popping UI State back to MainText...
(16:21:35.044) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:21:39.125) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(16:21:39.640) (UserInterface) info: Popping UI State back to MainText...
(16:21:39.640) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(16:21:57.240) (Serialization) error: Couldn't locate the room with lookup SIDEWINDER.500. Forcibly moving to player ship.
(16:21:57.240) (Serialization) error: Couldn't locate the room with lookup SIDEWINDER.500. Forcibly moving to player ship.
Reload Game
1
 

lowercase_donkey

Scientist
Apr 27, 2016
1,624
232
I believe this has been hotfixed already, sounds like the NT bust crash. You should just need to download the file again from the place you got it last time.