Need Additional Data Critical Error when I messed with posters in the ship

adran

New Member
Feb 17, 2026
4
0
38
So, I dont know exactly what caused it, but I had taken down a poster and was about to put up a new one on the ship when I got this error.


Code:
 Version: 0.9.151-PUBLIC#6675 Message: e.getClassName is not a function Stack:
TypeError: e.getClassName is not a function
    at e.value (https://www.fenoxo.com/play/TiTS/release/main.544f9f88.js:1:11264009)
    at o.get (https://www.fenoxo.com/play/TiTS/release/main.544f9f88.js:1:13725943)
    at o.value (https://www.fenoxo.com/play/TiTS/release/main.544f9f88.js:1:13727715)
    at Ga (https://www.fenoxo.com/play/TiTS/release/vendors.fc40de18.js:1:582660)
    at Za (https://www.fenoxo.com/play/TiTS/release/vendors.fc40de18.js:1:582459)
    at $s (https://www.fenoxo.com/play/TiTS/release/vendors.fc40de18.js:1:623290)
    at Il (https://www.fenoxo.com/play/TiTS/release/vendors.fc40de18.js:1:609512)
    at Rl (https://www.fenoxo.com/play/TiTS/release/vendors.fc40de18.js:1:609440)
    at Ol (https://www.fenoxo.com/play/TiTS/release/vendors.fc40de18.js:1:609303)
    at bl (https://www.fenoxo.com/play/TiTS/release/vendors.fc40de18.js:1:606290)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (01:16:21.865) (Core) info: GameState postLoad()
(01:16:22.002) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(01:16:22.951) (Serialization) info: Setting gameloading marker false
(01:16:25.966) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(01:16:29.443) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Rest".
(01:16:36.267) (UserInterface) info: Popping UI State back to MainText...
(01:16:36.267) (UserInterface) info: Popping from [I]"Rest"[/I] and setting [I]"Main Text"[/I] as active state.
(01:16:43.018) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(01:16:45.525) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Codex".
(01:16:46.685) (UserInterface) info: Pushing [I]"Codex"[/I] to UI state stack, replacing with "Mail".
(01:17:28.778) (UserInterface) info: Popping from [I]"Mail"[/I] and setting [I]"Codex"[/I] as active state.
(01:17:30.531) (UserInterface) info: Popping UI State back to MainText...
(01:17:30.531) (UserInterface) info: Popping from [I]"Codex"[/I] and setting [I]"Main Text"[/I] as active state.
(01:31:25.759) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Main Menu".
(01:31:28.346) (UserInterface) info: Pushing [I]"Main Menu"[/I] to UI state stack, replacing with "Credits".
(01:31:52.568) (UserInterface) info: Popping from [I]"Credits"[/I] and setting [I]"Main Menu"[/I] as active state.
(01:32:01.018) (UserInterface) info: Popping from [I]"Main Menu"[/I] and setting [I]"Main Text"[/I] as active state.
(01:32:03.688) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Main Menu".
(01:34:14.784) (UserInterface) info: Popping from [I]"Main Menu"[/I] and setting [I]"Main Text"[/I] as active state.
(01:34:32.308) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Masturbation".
(01:34:39.447) (UserInterface) warning: Overwriting existing button [I]"Back"[/I] with button "Back".
(01:34:42.427) (UserInterface) info: Popping UI State back to MainText...
(01:34:42.427) (UserInterface) info: Popping from [I]"Masturbation"[/I] and setting [I]"Main Text"[/I] as active state.
(01:35:26.557) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(01:35:28.829) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Codex".
(01:35:29.767) (UserInterface) info: Pushing [I]"Codex"[/I] to UI state stack, replacing with "Mail".
(01:36:27.158) (UserInterface) info: Popping from [I]"Mail"[/I] and setting [I]"Codex"[/I] as active state.
(01:36:28.438) (UserInterface) info: Popping UI State back to MainText...
(01:36:28.438) (UserInterface) info: Popping from [I]"Codex"[/I] and setting [I]"Main Text"[/I] as active state.
(01:37:01.452) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Appearance".
(01:37:03.777) (UserInterface) info: Pushing [I]"Appearance"[/I] to UI state stack, replacing with "Gallery".
(01:37:03.786) (UserInterface) warning: Gallery failing to render because currentBust [I]"null"[/I] is invalid
(01:37:03.807) (ImageGallery) warning: There are no character entries for the name "Default Bust".
(01:37:03.807) (ImageGallery) warning: There are no character entries for the name "Default Bust".
(01:37:10.849) (UserInterface) info: Popping from [I]"Gallery"[/I] and setting [I]"Appearance"[/I] as active state.
(01:37:16.871) (UserInterface) info: Popping from [I]"Appearance"[/I] and setting [I]"Main Text"[/I] as active state.
(01:37:46.917) (ImageGallery) warning: Unable to find an image with key [I]"buni_poster"[/I] to unlock.
(01:41:49.645) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(01:41:49.645) (Serialization) info: Loading TITS_Summary from localforage.
(01:41:49.663) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Save Load".
(01:41:49.663) (UserInterface) info: generateSaveMenuButtons()
(01:41:49.663) (UserInterface) warning: Overwriting existing button "" with button "Save To File".
(01:41:49.663) (UserInterface) warning: Overwriting existing button "" with button "Load From File".
(01:41:49.663) (UserInterface) warning: Overwriting existing button "" with button "Back".
(01:41:56.078) (UserInterface) info: Popping from [I]"Save Load"[/I] and setting [I]"Main Text"[/I] as active state.
(01:42:01.436) (Serialization) info: Saving via localforage.
(01:43:52.152) (Combat) info: Beginning combat with OverqueenYsolte.
(01:43:52.153) (UserInterface) warning: Overwriting existing button [I]"Do Nothing"[/I] with button "Grope".
(01:43:52.154) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(01:50:09.494) (UserInterface) info: Popping UI State back to MainText...
(01:50:09.494) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(01:53:42.760) (Creature) warning: Attempting to call knockUp on a Creature class that isn’t serialized to save data. Better check this shit yo.
(01:53:42.763) (Serialization) info: Saving via localforage.
(02:00:11.310) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument (Your knot won’t be coming down anytime soon, so you spend the time getting to know an Overqueen. You are predictably stonewalled on intimately personal questions, but she’s glad to explain her operations and goals. An ambitious woman who started from scratch in the frontier, fighting tooth and nail to build a legacy back home. It was just getting interesting when you suddenly slid free.)
(02:00:11.314) (Creature) info: New key item applied to Donut: Plasma Conduit
(02:00:11.315) (Combat) warning: Combat successfully cleaned up combat container.
(02:02:04.928) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(02:02:04.986) (Serialization) info: Saving via localforage.
(02:02:25.951) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(02:02:31.017) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(02:02:33.483) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(02:02:45.147) (Inventory) info: Attempting to use item "SquirrelGirlPoster"
(02:02:51.838) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(02:02:56.090) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(02:03:17.613) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(02:03:24.462) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(02:03:26.200) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(02:03:28.648) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(02:03:41.005) (UserInterface) info: Popping UI State back to MainText...
(02:03:41.005) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(02:03:41.007) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(02:03:47.293) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(02:03:52.940) (UserInterface) info: Popping UI State back to MainText...
(02:03:52.940) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(02:04:07.464) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(02:04:12.673) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(02:04:18.368) (ImageGallery) warning: Unable to find an image with key [I]"steeletechposter"[/I] to unlock.
(02:04:28.800) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Decorate".
(02:04:28.800) (UserInterface) warning: Overwriting existing button "" with button "Back".
 

adran

New Member
Feb 17, 2026
4
0
38
It probably works from this save too. It happened any time I tried to replace the poster in the entrance to my ship.
 

Attachments

  • Donut (H) - 23Hrs 13Mins, 1 Days - Casstech Z14, Kalas.json
    765.9 KB · Views: 2

Jacques00

Administrator
Moderator
Aug 26, 2015
5,410
1,424
As far as I can tell, the poster seems to be working fine, both taking down and putting up. You mentioned replacing it with another poster and I don't see any other poster listed (under decorations, inventory and storage) but the one you currently have up. Was there another poster I'm just not aware of?
 

adran

New Member
Feb 17, 2026
4
0
38
As far as I can tell, the poster seems to be working fine, both taking down and putting up. You mentioned replacing it with another poster and I don't see any other poster listed (under decorations, inventory and storage) but the one you currently have up. Was there another poster I'm just not aware of?
It may not be in the save. I had one from FIRST-14 that I grabbed, by where I fought the snake girl. I kind of got frustrated after having to fight them 3-4 times, so I may have forgotten to grab it.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,410
1,424
The save you've provided has the poster that is obtainable from FIRST-14 (Steele Tech poster), so unless there is another poster conflicting with that one, I'm not really sure what is causing the issue on your end. It definitely still works on my end.

How are you playing the game and placing the poster? Such as using a touch/mobile device versus a keyboard and mouse, etc. That kind of information might help clue in other potential sources of the issue.
 

adran

New Member
Feb 17, 2026
4
0
38
The save you've provided has the poster that is obtainable from FIRST-14 (Steele Tech poster), so unless there is another poster conflicting with that one, I'm not really sure what is causing the issue on your end. It definitely still works on my end.

How are you playing the game and placing the poster? Such as using a touch/mobile device versus a keyboard and mouse, etc. That kind of information might help clue in other potential sources of the issue.
There's 2 posters in FIRST-14.

I'm playing on my computer with keyboard and mouse.

EDIT: Also apparently my save data isn't from when I saved last somehow? I appear to have lost progress and I'm not sure how. I'll get a save that's got the situation set up to happen and send that here later today.