Creation of a TiTS/CoC game engine?

RivenNova

New Member
Sep 1, 2022
2
3
35
I've been kind of half-following the work on these various games for a long time, and have noticed lately (where "lately" is rather relative - more "in the past few years") that not only have these games become more widely known, but other developers have begun to adopt a similar style for other NSFW text-based sandbox games. Lilith's Throne is the most obvious example, but there are doubtless others I'm unaware of. Concurrently, a lot of would-be game devs have been using Twine to create text-based games, most likely on account of its accessibility, portability, and well-developed editor - but Twine is imperfect for sandbox games, and said developers often have to jump through a number of hoops to make things work. All this is to say: I think there would be real value in taking the code for TiTS/CoC2 and trying to develop it into a proper game engine. With these new editions of the game being wholly hosted in the browser, it brings the portability that made Twine so attractive; a robust scripting system could make the development more accessible to newbies (while possibly relieving drudgery from the Tits/CoC2 dev teams? wishful thinking, most likely, but one can dream); and the "fenoxo-like" is almost a genre of its own among NSFW games at this point.

I know I'm new here (I literally made an account just to post this), but I am a software dev with a lot of experience in js/ts, react, etc., and would be happy to help out with the coding side of things. I think it would be really cool to see what people do with a toolkit other than Twine for making text-based, sandbox-style browser games.

tl;dr: I think it would be cool to see a game engine developed based on the code for TiTS/CoC2, and would be willing to put in the work to make it happen. Thoughts?
 

RivenNova

New Member
Sep 1, 2022
2
3
35
The immediate next question being, of course, "are there any plans to release the source code for the javascript versions of these games?" I understand a desire to avoid spoiling what should be patreon-only content, but I've seen people - wiki maintainers, interested developers, and just curious folks with a bit of knowledge of js - asking for source code access for a while. Especially now that the source maps for large portions of the game code have stopped being hosted, it's very difficult to inspect the game content, and without source code a project like this one would essentially have to start from scratch - which is possible, but not terribly pleasant as a prospect.

And a follow up: would there be anyone - whether they are a current game dev or just a fellow coder invested in giving people more tools to play with - who would want to help out on a project like this? What I'm proposing is not a small task, and any help would be appreciated.