Crash landing Crash

Jul 14, 2022
7
1
33
A critical error has occurred. Please create a bug report on the forums here
. Please include what you did before the error and a screen-shot or copy-paste of the error message below:``` Version: 0.9.095-PUBLIC#4795 Message: eveningBust is not defined Stack:
Dr@https://www.fenoxo.com/play/TiTS/release/content_dhaal.d6d45503.js:1:1799844
18926/window.eveningDartsApproachAndMenu@https://www.fenoxo.com/play/TiTS/release/content_dhaal.d6d45503.js:1:2070137
Yi@https://www.fenoxo.com/play/TiTS/release/content_dhaal.d6d45503.js:1:1326313
value@https://www.fenoxo.com/play/TiTS/release/main.52fb5c6a.js:1:17653659
47349/T<.FUNCTIONS<@https://www.fenoxo.com/play/TiTS/release/main.52fb5c6a.js:1:33311014
74506/value/<@https://www.fenoxo.com/play/TiTS/release/main.52fb5c6a.js:1:12015255

(00:03:07.737) (Core) info: GameState postLoad()
(00:03:08.597) (Serialization) info: Setting gameloading marker false
(00:11:25.839) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:11:48.802) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:12:07.021) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(00:12:10.573) (Core) info: Closing shop interface for "Emmy".
(00:12:10.573) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(00:12:24.132) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:12:49.125) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(00:12:59.053) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(00:13:02.621) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(00:14:10.237) (Core) info: Closing shop interface for "Dockmaster".
(00:14:10.237) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(00:14:12.942) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(00:14:21.950) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(00:14:28.461) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(00:14:35.485) (UserInterface) info: Pushing "Shopkeeper" to UI state stack, replacing with "Inspect".
(00:14:36.877) (UserInterface) info: Popping from "Inspect" and setting "Shopkeeper" as active state.
(00:14:50.302) (Core) info: Closing shop interface for "Dockmaster".
(00:14:50.302) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(00:14:53.341) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(00:15:12.149) (Core) info: Closing shop interface for "Dockmaster".
(00:15:12.149) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(00:15:53.910) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument ( above your ballsack, below your girth)
(00:15:53.911) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (, getting behind your nuts)
(00:15:53.912) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (Attracted to your testes by the tip of her nose, Anno polishes the churning weight of your sack. Canid ears fold back in a primitive animal gesture, a female’s display of submission to her mate’s overwhelming testosterone. She spreads her lips into the sluttiest ‘O’ shape and plants as many luscious smooches as it takes to leave every part of you dripping with saliva, then she goes at you there like a dog slobbering over a food bowl, dominated by your flavor. Obviously, she deserves extra headpats for that.)
(00:15:53.912) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument (And even more pats for the love she shows your bases. That extremely talented tongue of hers rasps across the breed-ready bulbousness at your base — then her fingers. She grasps you there, squeezing until you feel like the next big bang is about to burst outwards, and then she kisses it. Swirling, lasso-like movements, even caresses from her lips. Luscious, sloppy, so, so dirty. When you get down to it, all ausar must fetishize knots this fervently. Myriad colors pry at the edges of your vision, the need to fuck this tense rigor into something, too great...)
(00:15:53.913) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument (Your tail blurs from the speed of its wagging.)
(00:15:53.913) (Creature) warning: PlayerCharacter.hasFlare() was passed an invalid argument ( - between the supple curves of your crewmate’s tits, you’re flaring -)
(00:15:53.913) (Creature) warning: PlayerCharacter.hasBalls() was passed an invalid argument (, your balls graced with a cheeky grope)
(00:15:53.913) (Creature) warning: PlayerCharacter.hasKnot() was passed an invalid argument ( amplified by the frustrations of your unholstered knot)
(00:19:01.101) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(00:19:08.029) (Core) info: Closing shop interface for "Urbolg".
(00:19:08.029) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(00:19:48.506) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:19:55.337) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:20:09.583) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(00:20:10.349) (UserInterface) info: Popping UI State back to MainText...
(00:20:10.349) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(00:20:11.405) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(00:20:19.373) (UserInterface) info: Popping UI State back to MainText...
(00:20:19.373) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(00:21:00.597) (UserInterface) info: Popping UI State back to MainText...
(00:21:09.086) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:21:09.702) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(00:21:14.213) (Core) info: Closing shop interface for "Narc".
(00:21:14.213) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(00:21:15.458) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:21:18.693) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:21:21.670) (Mapping) info: Moving Kattom to DHAAL L15
(00:21:37.108) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:21:50.108) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:21:58.662) (Serialization) info: ImageGalleryStateStorage has been saved.
(00:22:24.575) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument (with tails intertwined)
(00:22:53.254) (Creature) warning: PlayerCharacter.hasTail() was passed an invalid argument (intertwining her bulbous chitinous tail with yours)
(00:23:02.757) (Serialization) info: ImageGalleryStateStorage has been saved. ```



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Entered Crash landing, tried to play darts. Instant crash.