CoC Xianxia Mod (0.8w-z for CoC 1.0.2)

Shion

Well-Known Member
Feb 5, 2017
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It doesn't get any special attacks aside from the common wolf bite that you get from the wolf facetype.
Aside from the stat changes from the moon cycle. They make pretty good claw attackers I guess, with their massive strength boost.
I really wish there was a way to get around the 20 corruption requirement, even if it would cost a perk.
 

NobleLeader6

Well-Known Member
Jan 7, 2016
97
27
It doesn't get any special attacks aside from the common wolf bite that you get from the wolf facetype.
Aside from the stat changes from the moon cycle. They make pretty good claw attackers I guess, with their massive strength boost.
I really wish there was a way to get around the 20 corruption requirement, even if it would cost a perk.

Werewolves also get a physical special called Rend iirc that allows you to grapple an enemy and hit them for lots of damage over several turns.
 

Shion

Well-Known Member
Feb 5, 2017
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Yes because they qualify for pounce like a normal wolf.
Crinos shape is fun, but is it intended that the current HP values aren't adjusted like with Might? Using it actually injures me more than the monsters...
 

Ormael

Well-Known Member
Aug 27, 2015
6,623
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Hah you sure tirelessly hunt all bugs Shion ^^

Spike - orc tf is i think finished beside some qc-ing texts for it so yourt dream of amazons is bit closer now after new public ver come out.

Crinos Shape not rising HP proportional current HP like Minght? That what you meant Shion?
 

Shion

Well-Known Member
Feb 5, 2017
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Exactly. Might preserves you HP percentage. But Crinos Shape only increases your max HP. At combat end your HP are set to their proportional HP again. So if you return you're pretty heavily wounded.
Aside from the fact that having those HP would be really helpful in a fight...
So say I start the fight at full health with 300/300HP, wolf out and have 300/450. Then when the battle is over, my HP are adjusted to 2/3 of my may HP. So I'm at 200/300HP. It's not a dealbreaker. But it's not much fun either.

The Werewolf + Monk + Feral Warrior build is really fun and powerful though. Having the moon cycle feels really flavourful.

Oh, it's just things I noticed while trying to understand how the game works.
 

Ormael

Well-Known Member
Aug 27, 2015
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Ok. Not any time consuming change so next public version will include Crinos Shape change to act like Might. And that Focused Mind backfire chances are fixed.

And werwolf is mostly about moon cycle stats changes compared to just winter wolf/fenrir race. Theme of werebeasts would be expanded in future to include some other were races beside wolfs.
 

Shion

Well-Known Member
Feb 5, 2017
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Thank you very much.
Looking trough the enemy code I'm afraid there is an actual time consuming problem. None of the lust attacks are standardized and in turn nearly none of them actually use lust resistance at all. Also they are nearly all going of libido instead of sensitivity?
 

Shion

Well-Known Member
Feb 5, 2017
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The Icepicks you can buy from the GlacialRift shop are dual small. I don't think there are any other dual small weapon in the game right now.
 
Apr 11, 2018
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Glad I could help, have fun with your sneak attacks!
I'm loving this D&D feel in the game. Helps a lot with the replayability with all the classes and possibilities!

Another doubt, though: I'm stuck with Chi Chi 80% affection. I did something wrong or will be implemented yet?
 

Shion

Well-Known Member
Feb 5, 2017
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It should be 90 if you learned everything from her, wonder if something went wrong. But there is no way to increase her affection besides when you learn the two perks from her. So don't worry, you're not doing anything wrong. The check is for over 60 only.
 
Apr 11, 2018
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It should be 90 if you learned everything from her, wonder if something went wrong. But there is no way to increase her affection besides when you learn the two perks from her. So don't worry, you're not doing anything wrong. The check is for over 60 only.
I think i did, but i'll check! Thanks for the reply!
 
Apr 11, 2018
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I've searched here and didn't find the answer, so: how can we summon the elemental? I've saw the Arcane Circle, but can't click on it.
 

Shion

Well-Known Member
Feb 5, 2017
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You need to have the job, then you need to build the arcane circle, then you can click on the winion button and there click on summon
 

PML845

New Member
May 4, 2017
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I'm having trouble with the Gargoyle TF. I completed the Den of Desires dungeon, but I didn't get the research notes item. It's a little embarrassing, but I played on easy and lost to the boss. I ignored the bad end and the boss disappeared, but I didn't receive the key item for the TF. Is it just blocked off from my save file now?
 

Ormael

Well-Known Member
Aug 27, 2015
6,623
1,789
To get research notes it's req. to beat Omnibus so if she disapeared you...well need to try check if you got a bit earlier save where she was still there.

Not much to meantion on progress since it's well hard to tell all smaller changes. But in a few days i will be fully sure there will be no more missing button below Explore button in explore menu (foreshadowed full of group enemeis area) and PC finaly will also get chance to dive into mareth ground to system of caves to meet some new enemies likie... cave wyrms, dark slimes or displacer beasts. Plus some old friends (dark Elfs) that are more annoying than they were on surface. That would also mean moving main Ebonbloom famring spot toward Caves.

Glacial Rift and Vulcanic Crag would be also affected by adding Caves (mostly by making them bit higher lvl areas than they are now.
 

NobleLeader6

Well-Known Member
Jan 7, 2016
97
27
Same here. The "harder" exploration option was nice, though the Krakens that you can find WILL oneshot you unless you oneshot them first, which can be annoying sometimes. Other than that though, it'll be good to have more high-level areas. Plus, being able to go underground into more cave systems will always be welcome.
 

Shion

Well-Known Member
Feb 5, 2017
96
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There are a few problems with the Barrage special. At the moment it's actually strictly worse as a multiattack with enough arrows against group enemies.
Since it doesn't take the archery training damage bonus into account, which is at that point at least 3. So with 4 arrows you're already even. And it's way cheaper as well, with 20 Stamina against 60.
For the late game, while it does take elemental arrow damage bonus into account. It doesn't multiply them like doing individual attacks would. Shooting 4 arrows means you get the elemental bonus 4 times. Using Barrage only gives it one time.

As another small thing, could we add the enemy specific perk damage bonus to the range attacks? Feral hunter, Demon hunter and Heroism. They fit thematically very well.
 

Creslin

New Member
Nov 28, 2018
3
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@NobleLeader6 since I primarily play a female gorgon the most successful strategy I've found so far against Krakens is to just petrify, tease, tease, and repeat with intermittent breaks from teasing to heal from oxygen deprivation. It's time consuming, but a sexy enough gorgon can get almost anything capable of taking lust damage to submit to her without ever laying a hand on her opponent.
 

Shion

Well-Known Member
Feb 5, 2017
96
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The Sidewinder special has the same problem. Even against Beast type enemies it's multiplier is only *15, but 4 arrows with a *3.5 multiplier already come to a total of *14.
Against any non beast enemy it's actually worse than shooting a single arrow since it lacks the training multiplier.