So first off, i'm greatful that the Development of CoC2 started.
I could never get into TiTS. It's not so much that i don't like Sci-Fi, but it lacked a central 'Evil' that was the driving force behind corruption, like CoC had with Demons. A Zerg analog might have worked best, but it never came, so i just stopped following development.
I followed CoC2 since its apearance therefore very excitedly and like the idea of classical Fantasy Starting Races like Human, Elf, Orc (i think we can all agree 'Dwarf' was missing from that list). That Feline and Canine Starter Races are in there was totally fine as many Fantasy Settings have Beast Races, and those 2 always seem to be by far the most popular in the furry community.
Here is the problem tho, when Elves were Elves, they were an identifiable 'Race' it seemed to make sense you could start as for a normal uncorrupted individual in the World, even the option of starting Shemale seemed fine but the current options for creating "Wyld Elves" not only seem to take starting pre-corrupted too far, they seem to lack any racial cohesion and diminish a slew of distinctive TFs to work towards.
The 14 starting Mutations seem to basically diminish AT LEAST 10 individual possible TFs. Are those further along those pathes just MORE atuned Wyld Elves?
If you leave headcanon backstory of your character aside, the only thing that really made you visually identifiably an elf was the mention of your elven ears in the Apearance Screen. If you start with Dog or Bunny Ears, what makes you different from a transformed Human in the eyes of others who meet you for the first time? What prevents humans with transformed ears to get away with claiming they're Wyld Elves?
Why have Canine or Feline Traits at all if those TFs have Starter Races all of their own? Are Catfolk and Lupine just descendants of 'UBER-/fully atuned' Wyld Elves?
What if you personally did not commune with nature because you reject the way of your people?
Why isn't there at least a button to choose "None" for Mutations, when your Sexual Trait can be "None" or your Body Type can be "Average"?
Teasing being able to roll Elves just to take them away again and replace them with "Bag full of leftover TF potion chugging junkies" when you've had players spend entire evenings writing their character backstories for friggin Elves is just cruel.
I could never get into TiTS. It's not so much that i don't like Sci-Fi, but it lacked a central 'Evil' that was the driving force behind corruption, like CoC had with Demons. A Zerg analog might have worked best, but it never came, so i just stopped following development.
I followed CoC2 since its apearance therefore very excitedly and like the idea of classical Fantasy Starting Races like Human, Elf, Orc (i think we can all agree 'Dwarf' was missing from that list). That Feline and Canine Starter Races are in there was totally fine as many Fantasy Settings have Beast Races, and those 2 always seem to be by far the most popular in the furry community.
Here is the problem tho, when Elves were Elves, they were an identifiable 'Race' it seemed to make sense you could start as for a normal uncorrupted individual in the World, even the option of starting Shemale seemed fine but the current options for creating "Wyld Elves" not only seem to take starting pre-corrupted too far, they seem to lack any racial cohesion and diminish a slew of distinctive TFs to work towards.
The 14 starting Mutations seem to basically diminish AT LEAST 10 individual possible TFs. Are those further along those pathes just MORE atuned Wyld Elves?
If you leave headcanon backstory of your character aside, the only thing that really made you visually identifiably an elf was the mention of your elven ears in the Apearance Screen. If you start with Dog or Bunny Ears, what makes you different from a transformed Human in the eyes of others who meet you for the first time? What prevents humans with transformed ears to get away with claiming they're Wyld Elves?
Why have Canine or Feline Traits at all if those TFs have Starter Races all of their own? Are Catfolk and Lupine just descendants of 'UBER-/fully atuned' Wyld Elves?
What if you personally did not commune with nature because you reject the way of your people?
Why isn't there at least a button to choose "None" for Mutations, when your Sexual Trait can be "None" or your Body Type can be "Average"?
Teasing being able to roll Elves just to take them away again and replace them with "Bag full of leftover TF potion chugging junkies" when you've had players spend entire evenings writing their character backstories for friggin Elves is just cruel.
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