The hastle being they greatly increase your libido, and make you auto-submit to a bunch of stuff. It isn't a fucking downside-less cheat code. My aim wasn't to give this powerful perk off submitting to my babies, but to provide some incentive to do it, and change how such a character interacted with the game. Also it's not a TF-based perk. Fen doesn't want perks locked behind transformations, I entirely understand the reasoning for that. There are no specific transformations necessary for PoM.
considering it is under the TF subsection within the code, along with a non-visual transformation, but that's included under semantics, so we'll pass that for now.
Again, that wasn't the reasoning Gedan gave me. It wasn't even removed! It didn't get into the game in the first place. I really resent you bustling in and officiously asserting a lot of stuff when you weren't even privy to the conversations that took place. You're working off hearsay. Be upfront about that.
again, this was
documented by Fen, NOT Gedan.
Quick rundown of all my combat TiTS encounters:
Raskvel Gang
LG-BT
Sexbots + Firewall
Plantation Quest hostiles
Bothrioc Pidemme
Bothrioc Quadomme
Cockvine
Stormlancer
Raskvel Gang is a relatively low level encounter which did not require much balancing, so i'll give it a pass
LG-BT has two separate health pools, and for a Level 5 character that could be a challenge, but is again, fair
Sexbots do indeed have a peaceful resolution scene, but that had to be added at a later point
Plantation Quest hostiles are relatively fair, with the exception of the Snake Pit encounter that has no initial check to pass it
Bothric Pidemme has some problems with their lasso, but their problems are inconsequential compared to the Quaddommes who end up using it almost nonstop
the Cockvine is hard to catch which would lead to some problems for players who want the TF, but is otherwise fair with the fight
Stormlancer fight is annoying, with his jetpack and his enraged mode if you destroy said jetpack, not to mention the extremely problematic mechanic that has yet to be fully implemented because
it is nearly impossible to fully support
A grand total of one of these has wound up nerfed. I regard one other - post-PQ Kane - as slightly problematic, but as that's an entirely optional bonus battle that is supposed to be tricky, hardly a priority to sort out. So again, stopping pulling stuff out of your arse.
I may not play the game much anymore, but one of the reasons I don't is because I usually wind up testing it quite a bit. Almost any content of mine a community coder does, I get a build first. If Fen does it I trust him enough not to. Repeatedly combing over bits of content for errors slays your desire to actually play the game, that's surely not difficult to understand.
Getting Jasvalla balanced right is a big concern for me. I want her to be challenging and relentless without being annoying. I'm working in plenty of anti-frustration mechanics for her, and she'll be relatively straightforward to remove from the game. I'll be taking advice from people involved with the game who I trust in terms of her stats and their growth. But no, really what I'm going to do is blithely throw her in and make her really OP because she's my snowflake and all I care about is winding players up. How low must your opinion of me be?
from what i have seen and heard of Jasvalla, nearly none of these concerns i have brought before you has been addressed, and instead have gotten worse. i highly recommend playing the game, getting a feel for these mechanics and whatnot before you make rash decisions toward balancing your characters.
and don't try to insult me, it is far beneath you.