Boobjitsu Matriarch

Dec 8, 2015
11
0
Hey cats and kittens!


Have you ever wanted to play a giant-tittied amazon who battles other generously-endowed warriors by smacking them upside the head with her giant boobs?  I mean, really: who doesn't?


To address this burning need, I made a game called Boobjitsu Matriarch, which you can play at http://dexsin.com/BoobjitsuMatriarch.html


I've got two areas, ten encounters, six enemies, and four TF items done thus far.  More when it amuses me to make more.


Enjoy!
 

shadefalcon

Well-Known Member
Oct 13, 2015
1,661
984
Boobjitsu a world where having big boobs is everything...You MUST have watched Manyuu Hikenchou.


Good game though, the concept is pretty funny. Would be interesting to see some more detailed sex scenes. (Titfuck, nipple fuck, etc.)


But for all I know your aim might be soft core. 


Good game nonetheless.
 
Dec 8, 2015
11
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I've been pointed at Manyuu Hikenchou, but I haven't had a chance to see it yet!


More involved sex scenes are definitely on the menu for later expansions.  I really want to get some conditional content in there based on what kind of boobs you're sporting!
 

TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
I think I got through everything in there so far.  There's something to be said for what you have, but I'm not sure it's the best engine to use for this sort of game.  You're probably going to find things get more and more bloated as you work.  Still, I wish you luck as I do find this titillating.
 
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Number13

Well-Known Member
Aug 26, 2015
1,053
235
Will you have Mammona (MC) continue to stay as a female in-game or will you write content of her gaining the ability of becoming a Futa as well?
 
Dec 8, 2015
11
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Well Number13, the Megalosthithos define femininity by the presence of breasts, not any particular genitalia.  And since you kind of need breasts to play the game, that won't be going away.  The MC will always be a woman as the Megalostithos define it.


As to whether or not the MC will be able to grow a penis at some point, I'm not sure.  The primary hurdle is that it would more than double the number of sex scenes involved and require yet more switching elsewhere.  It's a lot of work for what is, frankly, outside the main premise of the game.  So we'll see?  Right now I'd rank that possibility as unlikely but not impossible.
 

TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
Oh yeah, because I forgot to mention it before, the combat system is really hard to understand in this game.  This is mainly because it doesn't tell you what anything will do before you do it, only afterwards and it isn't easy to memorize.  It also has a problem of attacks usually being either overpowered or underpowered with little middle ground.  My eventual strategy for winning was to only increase springly and spam nipple thrust.  Most fights were won in a single attack after that.
 
Dec 8, 2015
11
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Complete agreement with that feedback, DM.  I'm trying to figure how to get mouseover tooltips on the fight moves.  The belated tooltips are my stopgap.


As for the overpowered / underpowered thing: I see that as a half-problem as it stands.  The numbers still need some massaging, yes.  But on the other hand, specializing in a thing so that it's reliable is definitely a design goal.  The trick is to (a) make it powerful but not overpowerful, and (b) making it so spamming isn't a good strategy.  I'm working on it! :)
 

Bravanger

Well-Known Member
Aug 26, 2015
97
0
Is 8" by 8" meant to be maximum girth/length? I started out at that and the Bananas and Bliss Stingers don't seem to actually increase those variables, just lower other ones.


Edit: Whoops, I figured it out. I hadn't realized that Bliss Stingers sometimes increase Girth and sometimes increase Jiggle.
 
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TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
Complete agreement with that feedback, DM.  I'm trying to figure how to get mouseover tooltips on the fight moves.  The belated tooltips are my stopgap.


As for the overpowered / underpowered thing: I see that as a half-problem as it stands.  The numbers still need some massaging, yes.  But on the other hand, specializing in a thing so that it's reliable is definitely a design goal.  The trick is to (a) make it powerful but not overpowerful, and (b) making it so spamming isn't a good strategy.  I'm working on it! :)

Another possible issue is how much overlap there is between the stats.  All stats are simultaneously offensive and defensive and it's really hard to actually try and target an opponent's vulnerable stats.  I can't really say what stat I should increase if I want to improve my character's defense or health, since all the stats do that.  I'm not really sure what my character's strengths and weaknesses are based on what my current stats are.


I'm not sure that you can get tooltips to work in twine.  Some form of shorthand might be helpful, as well as simplifying what each stat does or can do.  For example, derive an actual health and/or resistance stat based on your other stats so that there is only one/two things that attacks can hit.  Then you can colour coat them so that the player knows which ones target what stats and which ones have other utility powers.  After each attack, put "(Mi vs Sp)" to tell the player what stat will be used to attack and what stat will be used to defend.  That will give the most important information for the player to know in an easy to absorb way.
 
Dec 8, 2015
11
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All stats are simultaneously offensive, defensive, and hit point trackers, yeah.  They all do a lot of work! :)


Right now I'm digging how there are always five ways to win a fight and five ways to lose a fight.  I like that there's a lot of different things happening: combat, sex, domination, all at once, all overlapping, all impinging on each other.  And yeah, right now it can get confusing.  But I'd rather work to make it clearer than work to make it simpler.  At least that's the goal right now! ;)


I'm probably going to cobble together tooltips with a css display:hidden thing with a mouseover and a z-level and blah de blah blah.  We'll see how it works out!
 

TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
How in the world do you actually balance that?  Right now any given attack uses one attribute and one body part against a different enemy attribute, and then damages a third different attribute.  Combo attacks damage different attributes than the one that the initial target was for.  This means that the combo attacks work against the original attack, since it simply isn't worth trying to wear an opponent down.  You're always best served by trying to take out the enemy as soon as possible simply because they can always take you down really fast.  Also, when creating a character you should always pick a positive stat who's attack lines up with whatever breast enhancement you pick.  A player has no way of knowing that they should do this.  After that, you should just max that one stat and breast transformation and sprinkle stats on other attributes so that you can survive the first attack and then finish your opponent in a single attack after that since the combat engine doesn't promote any other kind of valid strategy due to the combo system.
 
Dec 8, 2015
11
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Good question, I'm still feeling my way through it! :)


I think one part of the solution is to make attacks that are defended by one score but deal damage to another score.  That will mean that your optimal target from among the enemy's scores keeps changing, which means you employ lots of different moves over the course of the combat.  Additionally, assuming enemy moves knock your score down without zeroing it out, some moves become so weak that they should be avoided.  So goes the theory, at least!
 

SodaDelicious

New Member
Aug 26, 2015
4
0
That doesn't really work out. If you want to keep it as is, you need to not lose as soon as one stat reaches zero. Otherwise, you're penalized for not having a high everything, but also punished for not selecting one stat. If that makes any sense. With five stats, I'd say have it be two, or three hitting zero. If you have to stick with the current system.
 
Dec 8, 2015
11
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The first expansion, Into the Highlands, is live at http://dexsin.com/BoobjitsuMatriarch.html


Long the place where Megalostithos champions challenge themselves to become greater, the Highlands is a rugged land full of trolls, minotaurs, and other terrible supernatural threats!


The Highlands adds 11 new encounters, 6 new enemies, and 5 new TF items. There's a little questline with a recruitable ally and unlockable fight move in there, too.


Other Updates:
- starting at Week 30, random events begin to happen at the Megalostithos village
- new fight move, Suck, for chiefs with fabulous nips and areolae
- lactation, including lactation fight moves
- the fight system uses he/she pronouns instead of defaulting to they
- fight numbers continue to get smoothed out - boob stats were heavily nerfed without changing their description effects
- your imbalanced top-heavy physique can start to become a problem… perhaps you'll be able to resolve that in the next expansion!
 
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TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
Report:


- HTML tag 'their' wasn't closed.>  when attacking with heft.


-Losing some breast size to the wraith basically crippled my character.  It took away the advanced attack I'd been using and reduced the damage of the primary attack I was using to around 2/3.  I'm not sure if I'm actually going to be able to recover from this, especially since I haven't been getting the TF item I need to undo the damage.


-The minotaur cow's name above her stats is 'minotaur bull'.
 
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Dec 8, 2015
11
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Death, taxes, cockroaches and typos.  Thanks for the catch, DM!

-Losing some breast size to the wraith basically crippled my character.  It took away the advanced attack I'd been using and reduced the damage of the primary attack I was using to around 2/3.  I'm not sure if I'm actually going to be able to recover from this, especially since I haven't been getting the TF item I need to undo the damage.

The wraiths are scary, and there's a Flee option for a reason.  I wanted those defeats to have real consequences.  Can you tell me if you did recover in the end?

That doesn't really work out. If you want to keep it as is, you need to not lose as soon as one stat reaches zero. Otherwise, you're penalized for not having a high everything, but also punished for not selecting one stat. If that makes any sense. With five stats, I'd say have it be two, or three hitting zero. If you have to stick with the current system.

This sounds intriguing but I'm not quite following you, Soda.  Can you explain this a bit?  Why two or three stats?
 

SodaDelicious

New Member
Aug 26, 2015
4
0
This sounds intriguing but I'm not quite following you, Soda.  Can you explain this a bit?  Why two or three stats?

As it is, the combat is just... awful to experience. You have five stats to attack, and be attacked by. If one goes to zero, you immediately win or lose, respectively. As it is, you need to make sure all five stats are as high as they can be, while also needing to somehow specialise in order to end encounters fast enough. With all stats being used as health, as is, a crit effectively guarantees victory. It's a game of rocket tag with tits, except when the terribly frustrating and very frequent misses occur.


That's insane.  Now, if you made it so that it's a "best of three" or what have you, that would actually work and encourage not full on specialising. Of course, you'd have to make it so that your 'grope' move can't heal a stat that has hit zero.
 

TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
I did eventually, through shear luck.  If I'd lost anymore size I probably wouldn't have beaten the trolls so I could get the TF item I needed to restore my character's length.  BTW, you can use titswing over and over again, even though the combo move is a preferable ability.  It's actually a really good choice, since all three moves use length+springly.
 
Dec 8, 2015
11
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The newest expansion to Boobjitsu Matriarch, Raiding Season, is live at http://dexsin.com/BoobjitsuMatriarch.html


Strong and confident in her power, you can take the chief of the Megalostithos on the offensive against the dastardly Callipygos tribe, conducting raids on their lands.  Explore their strange hinterlands, challenge their tribal champions, and break their defenses to loot their village.  Make your world safe for your tribe.


This expansion adds:
 - 12 new encounters
 - 6 new enemies, including 3 persistent champions
 - 3 new TF items
 - raiding the Callipygos for menfolk, food, and magic items


Other changes include:
 - combat system overhaul to make things clearer, more tactical, and more engaging
 - mouse-over tooltips on the Fight screen show you what each move does before you use it (yes, finally!)
 - you can now assign menfolk to take up milker duties
 - Callipygos rituals to manage your boob/butt balance (essential for a boob duelist!)
 - augmented pregen characters for Patreon patrons to let you jump directly into new content
 

Kanthis

Active Member
Oct 6, 2015
34
4
Not my taste in Fetishes... (indeed, quite the opposite)
But it seams interesting as far as games go...

One note, the color scheme is painful to look at.
Is there a way to adjust the color?

Otherwise, interesting game
(if only it wasn't so breast-centric...;p)
 

Flowgenz

Member
Jan 4, 2016
6
1
Well, I tried this game and I really enjoyed it, But there are problems. The first thing is that the "Bookmark" button doesn't always work for me (Sometimes it makes my internet page crash and I loose my story) and I don't really understand how to use it, I mean that every time I click on it (and hope it doesn't crash) I have to put the page in my favourites and load it when I want to continue the game. The second problem is that after a long time playing the game seems to slow down my computer, it's a bit frustrating.


Otherwise your did a really good job with this game, I hope you'll add more content into it! :D


(I'm really sorry if I made grammar mistakes or something, I don't often write in English)
 

Kei

Well-Known Member
Aug 29, 2015
698
16
40
Please, please, pleeeeeeeease find a way of saving the game state that isn't as horrible as the bookmark one.


That aside, the game is pretty damn funny and just a little bit addictive. I have issues with the way stats are kind of hidden and how you can never really tell how items are affecting gameplay. You could do with a little more of explaining mechanics but all in all it's a really good game. I do hope to see frequent updates. =3
 

Alkahest

Member
Nov 2, 2015
10
0
Sadly I've already run through the content, a few comments. It's not always apparent as to why your Wraith Suck doesn't work, or the limits as to what the magic items will transform you. You should add attacks for the butt, if you spend the time enlarging your ass you should have it be more useful. I think it would be nice to be able to get your nipples really long and sex people with those if you're not intending to add penis transformations. And as before, the save system doesn't work so I had to start over.
 
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Hitomi

New Member
Jan 14, 2016
3
0
Hey there i believe you really need to put on a Save button, the bookmark button keeps glitching out and fucking my game up... Otherwise this game is fantastic! Best writing i've seen in a looong while, keep up the good work Champ.
 

Hitomi

New Member
Jan 14, 2016
3
0
I am checking everyday if he's gonna post a new update, god damnit i am excited as hell. WE NEED THE UPDATE NOW
 

Hitomi

New Member
Jan 14, 2016
3
0
Hello again, the Save function has a bit of a big problem to it.
I'm currently playing on a Mac on the web browser Google chrome.
When i load to the last stage my browser just Freezes and i have to restart my computer to exit google chrome 
 

Spargleblarg

Member
Mar 15, 2016
12
0
I was about to post suggesting that the excessive text in the URL save function was causing the slowdown, but it looks like you've already solved it. Thanks! This game is pretty great considering how new it is.
 
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