better bust

peepeepoopoo

Member
Sep 9, 2022
11
4
24
I think that there could be a relatively easy way to upgrade the in-game bust. Such as drawing a head, legs, arms, and torso for each race as well as the hair and tails and horns and stuff. and then just code it so that the game can detect whether or not the player character is for example a Gabilani with cow horns and a cow tail. and then make the tits and ass and belly a seperate thing that can grow with a few different arts for each different general size.
 

mad quanta

Member
Jul 9, 2017
9
4
29
An artist would need to draw at least a male, female, and maybe an androgynous body for each race. This is before we start factoring in muscle, and fat, ass, hip, and other such scores. Now you could reuse some assets between races, but people would also like to demand different fur patterns and colours, and their idea of what a race "should" or should not look like is going to get in the way, before we even factor in tastes based on artististic styles.
So we would need at least a male/female variation for the below 60 and counting races, multiple variations for horns, fur, scales, and then add on that people would want fat, thin, average, curvy, flat, muscly, lean, etc body types and you aren't going to find an artist who'd going to be willing to take on this proect without a small fortune over a character windo people would complain about anyway.
Screenshot 2024-11-27 162136.png
 

XBoxMaster131

Well-Known Member
Oct 18, 2016
4,737
1,333
I think that there could be a relatively easy way to upgrade the in-game bust. Such as drawing a head, legs, arms, and torso for each race as well as the hair and tails and horns and stuff. and then just code it so that the game can detect whether or not the player character is for example a Gabilani with cow horns and a cow tail. and then make the tits and ass and belly a seperate thing that can grow with a few different arts for each different general size.
I'm pretty sure if you showed this to Gedan she'd have a stroke.
 
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