I was attempting to trigger the Azra docking scene, and I noticed the wiki stated the minimum thickness was 8.1", but there seemed to be some debate in the forums (There was a necroed thread from 2017 discussing this), so I decided to investigate.
I edited the save files with 999 elasticity, which the codex factored into penis capacity calculations. However, I was still unable to trigger the scene. I started manipulating the length and thickness ratio of the player character. I figured out that the trigger seems to be when the player character's penis volume divided by 6 (calculated with any combination of length and thickness) exceeds Azra's penis volume (calculated using 20.4 and 1.2 for length and ratio, respectively, according to the stored variables in the save data). (Penis volume/6) is what the wiki describes as capacity, while the wiki describes total capacity as (penis volume/6)*elasticity.
The apparent use of capacity instead of total capacity for this trigger may prevent a player character with a high elasticity but a more average penis from accessing the scene.
On a related note, the frottage scene also appears to trigger at the same volume threshold (which would be the same capacity threshold as one is a scaled value of the other). I don't know if that will help look into this, but it is something I noticed. It may be a coincidence, but maybe the same variable was used to trigger both scenes?
For reference, this is the equation from the wiki I solved using Wolfram:
solve ((((π * ((( (y/6)x)/2 )^2) * ( y - ( ((y/6)*x) / 2 ) )))+((2/3)π*((((y/6)*x) /2 )^3))))/6 = 257.82, y=12
x is the thickness ratio, y is the length. Input one and the solver will output the other (Only one of the three output solutions for each combination should be viable in game). TiTS didn't seem to like decimals beyond the tenths place when editing the save files, so I recommend rounding up when necessary. Dividing 258.82 by an elasticity value will allow the solver to calculate smaller sizes which would appear to trigger the scene given the codex/wiki information. Assuming all the above was accurate, an elasticity value of 7 combined with a length of 9 inches and a thickness ratio of 4.0 should trigger the scene.
Three save files are attached for reference: 1 with a codex penis thickness of less than 8.1 inches, one with a codex penis length less than 20.4 inches, and one with both variables below those values. All three have elasticity set to 999, but only the last file fails to trigger the docking scene. The last file also fails to trigger the frottage scene, but that makes sense given the scene text and the hint when you hover over the disabled selection.
This is my first forum post, so I apologize for the rambling explanation. This game is great, so I tried to be as complete as possible in this report so people can get back to playing/developing as soon as possible. Hope this helps!
I edited the save files with 999 elasticity, which the codex factored into penis capacity calculations. However, I was still unable to trigger the scene. I started manipulating the length and thickness ratio of the player character. I figured out that the trigger seems to be when the player character's penis volume divided by 6 (calculated with any combination of length and thickness) exceeds Azra's penis volume (calculated using 20.4 and 1.2 for length and ratio, respectively, according to the stored variables in the save data). (Penis volume/6) is what the wiki describes as capacity, while the wiki describes total capacity as (penis volume/6)*elasticity.
The apparent use of capacity instead of total capacity for this trigger may prevent a player character with a high elasticity but a more average penis from accessing the scene.
On a related note, the frottage scene also appears to trigger at the same volume threshold (which would be the same capacity threshold as one is a scaled value of the other). I don't know if that will help look into this, but it is something I noticed. It may be a coincidence, but maybe the same variable was used to trigger both scenes?
For reference, this is the equation from the wiki I solved using Wolfram:
solve ((((π * ((( (y/6)x)/2 )^2) * ( y - ( ((y/6)*x) / 2 ) )))+((2/3)π*((((y/6)*x) /2 )^3))))/6 = 257.82, y=12
x is the thickness ratio, y is the length. Input one and the solver will output the other (Only one of the three output solutions for each combination should be viable in game). TiTS didn't seem to like decimals beyond the tenths place when editing the save files, so I recommend rounding up when necessary. Dividing 258.82 by an elasticity value will allow the solver to calculate smaller sizes which would appear to trigger the scene given the codex/wiki information. Assuming all the above was accurate, an elasticity value of 7 combined with a length of 9 inches and a thickness ratio of 4.0 should trigger the scene.
Three save files are attached for reference: 1 with a codex penis thickness of less than 8.1 inches, one with a codex penis length less than 20.4 inches, and one with both variables below those values. All three have elasticity set to 999, but only the last file fails to trigger the docking scene. The last file also fails to trigger the frottage scene, but that makes sense given the scene text and the hint when you hover over the disabled selection.
This is my first forum post, so I apologize for the rambling explanation. This game is great, so I tried to be as complete as possible in this report so people can get back to playing/developing as soon as possible. Hope this helps!