Hello everyone ,
I’m new here , even though I’ve been playing on and off for a few years and have been keeping a close eye on the updates. It’s been a long time since I last played seriously , but recently I thought I’d get back into it a little . When I first started browsing the forums to learn a bit more about the game’s development , and perhaps its history as well, several questions came to mind . Most of them have already been asked , and I apologize for that. I’m part of a game development team myself , so I know how frustrating it can be to have to repeat yourself every single day . However , I think the way I’m asking these questions might be a little different, or at least the questions I’ve come across and the answers given so far haven’t quite satisfied my curiosity . That said , if there’s already an answer written somewhere , please feel free to point me toward the relevant thread, so Savin doesn’t have to wear himself out answering a noob’s questions. I’ve read quite a lot before posting, but obviously , it’s impossible to go through eight years ’ worth of content. Even with the search function , it can be quite tedious .
First of all, you should know that I’m having this message translated . My English is far too poor for me to avoid resorting to this workaround , and I do the same thing with the messages I receive , in the other direction, of course. I’m mentioning this so you won’t be surprised . You could say I have a rather verbose writing style, and I’m not sure how well that will come across after going through the translation process . Secondly , everything I’m asking really is just a question, not a suggestion or a complaint . I’m genuinely curious about understanding certain decisions in depth . I’ve participated in this kind of project myself , albeit less actively than some people , and on something quite different, so I’m interested in comparing experiences , in a way , even if that might be a slightly strong term for it. So, here are my questions: 1. Why is urophilia specifically prohibited ? I saw in the FAQ that certain topics are prohibited . I can easily imagine why most of them are off-limits, but there are a few others I’ve found myself wondering about. Urophilia in particular . I believe there’s a less academic term for it in English, but it escapes me at the moment. So why is this particular type of content prohibited ? Is it a matter of personal taste, funding for Patheron , or both ? As I said , some types of content seem obvious to me. They come dangerously close to illegality , if they don’t cross that line outright , or at the very least lead down a rather undesirable path . But urophilia doesn’t seem to fall into those categories , which is why I was wondering what box it does tick . 2. The apparent double standard regarding incest-related content This question is somewhat related to the previous one, although it also stands on its own . I’ve seen that incest seems to be an issue for Patheron , apparently ruling out this kind of content, particularly when it comes to the Champion. However , there are still quite a few scenes that seem to draw on that fantasy .
I’m thinking of Brienne , obviously , but also Gwyn to some extent , Agni and Zhara , who have a threesome together , if I’m not mistaken , and Oma. I may be forgetting someone . So I was wondering why the rules seem so strict in one case, while other instances are allowed to slip through , almost under the radar.
I say “ under the radar” because, apart from Brienne , the other examples could arguably be explained in ways that stay within the rules, so to speak .
My question is mainly about that, but it also leads me to wonder why the Champion can’t have a relationship with Kinu . I’ve gathered that this kind of relationship was possible in the first game, and that Patheron is what prevents it from being possible here . But ultimately , we still see quite a few things that come close to it. So I was wondering why there’s this distinction.
Let’s be honest : the fact that Kinu suddenly grows up strongly suggested that this might be a direction the game could take, much like in CoC 1, actually . Since the Champion’s children generally don’t grow up, the question would never really have arisen there , but here it does . So is it because of Patheron ? And if so , why is it a no-go with Kinu but not with Brienne ? Or is it a more personal choice on the part of the author or the team? Again , please don’t take this as a complaint . It’s a genuine question. I’m not particularly campaigning for this type of content to be added . Especially in this context , it feels a little too morally ambiguous for me to be entirely comfortable with it. However , I assume not everyone feels the same way , so whatever the answer may be, I’m interested in hearing it. 3. Ryn , Quinn, and character customization Regarding Ryn , I saw that there were no plans to give her a genital transformation. I’ve come across posts suggesting that her code is too complex to modify further . Is that the actual reason , or is it more of a creative decision on the author’s part? This is one area where I’ll make a small case for something , so apologies in advance , but I do think it’s a shame . I’ll try to explain why , rather than simply saying that I’d like it, please. I’ve noticed that most companions have some way of accessing this kind of transformation, or something equivalent to it, at least . Correct me if I’m wrong , but Brint can become Brienne , I believe Agni can grow a penis, Cait and Atugia have access to ghost light , Viv can have a penis in her demon form , Arona… well, Arona is Arona, and Azi has her ovipositor . Quite a few NPCs have this option as well, including Alante , Kari, Lyric , Berwyn , and others .
I fully understand that doing this for every NPC would be impossible, even for the most important ones . But what about the companions ? When a transformation would be completely at odds with a character’s personality , it’s obviously difficult to come up with a convincing way to make it work. For example , it would take quite a narrative contortion to get Arona to agree to have her penis removed , and that obviously wouldn’t be desirable . As for Kiyoko , since her content is primarily built around her own pregnancy , changing that aspect would be difficult too . It would essentially mean rewriting the character from scratch. That said , I wouldn’t object to her being able to acquire a dick somehow , even if she rarely used it. But with Ryn and Quinn, I don’t get the impression that there’s any fundamental incompatibility .
The justification could even be fairly straightforward . For Ryn , it could be a way of trying to remove her cage, even though it obviously wouldn’t work in that regard, or perhaps a desire to carry the Champion’s children . In short, I feel there are ways to make it work without twisting the character or her story out of shape . As for Quinn, since he’s a somewhat less developed character , it might require a little more work, but paradoxically , that would also give the writers more freedom . One idea that occurred to me, which might even please some members of the community who gave him a hard time a few years ago , would be a quest in which he learns that his behavior toward other people , particularly women , has been inappropriate . It could form part of his redemption arc, taking things a step further than simply studying the powers he had before joining the cult . That would be an opportunity to flesh out his character , perhaps give him a new set of options, and optionally allow him to transform as well.
I believe he’s actually one of the only companions who can’t be transformed in any way . Anyway, I’d be interested to hear what you think . As for Ryn , if the only obstacle is a coding problem that could be overcome , it would be really nice to see it addressed . I’ll also admit that the dream scene where someone performs cunnilingus on her gives me a little hope that we might be able to go down that route. It’s cruel to dangle that possibility in front of us!
It’s like giving a child a lollipop only to take it away a moment later , except that in this case, I suppose it would be more like an ice cream cone .
I realize this would take work, but I think being able to customize all companions would be a major plus, provided their respective writers are interested in pursuing it, of course.
And that goes both ways . I believe the overwhelming majority of companions with vulvas already have some equivalent options. That’s why I’ve focused on Ryn and Quinn, but if I’ve misunderstood the options available to any of the female companions , then everything I’ve said obviously applies to them as well.
I think customization is always a good thing, provided it remains consistent with the character , of course. 4. Have you considered AI-assisted coding ? Another question, which might tie into the difficulty of modifying Ryn’s code but has much broader implications.
Have you ever considered AI-assisted coding ? I haven’t seen any threads discussing it, and I was curious about your thoughts . It’s a fairly topical subject , after all.
I’m not asking about AI-generated images or text, of course. I can imagine what your answer to those would be. I’m asking specifically about code. I know AI can considerably speed up a developer’s work, especially when they’re already knowledgeable about the subject .
On the other hand, I imagine that introducing it into a game that’s already largely coded is less straightforward than having that kind of assistance from the very beginning . But I don’t know enough about the subject to judge how much of a difference that makes .
So I thought I’d ask : what’s your policy on this? Couldn’t it help speed up coding after an initial period of adjustment , of course? Could it make it possible to revisit particularly complex code, like Ryn’s , or other complicated systems we might not even know about? 5. Why discourage modding so strongly ? And finally , I’ve noticed that modding is strongly discouraged , unlike in CoC 1. If I’ve understood correctly , the reasons are to prevent low-quality modded versions from being mistaken for the official game, and to avoid mods being created to add prohibited content.
I was simply wondering whether an outright ban is the best approach , or whether it might be better to strongly discourage modding without prohibiting it entirely . Wouldn’t it be better , even if only at a later stage, perhaps after version 1.0, to create a dedicated modding section on this forum? That would allow you to oversee the content of mods , even if you couldn’t necessarily control their quality . You could also put a simple warning on the title screen along the lines of: “The only place to download CoC II is here , and mods approved by the team can be found here ,” accompanied by as many warnings as necessary about varying quality , bugs, and potential compatibility issues. I feel that providing a framework for modding might be more beneficial than prohibiting it, especially since modding is generally a great way to keep a game’s community alive long after its release . Even if the team wants to finish the game and move on to other projects , and I know what that’s like, I’m sure there are plenty of talented people who would love to keep working on CoC II, just as they did with the first game. Automatically directing players to the official download site and the modding forum would let you retain control over most of the community’s work, while also making it clear that you’re not responsible for mods that fall outside your scope . I’m curious to hear your thoughts on that as well. Thank you for taking the time to read this wall of text. I hope I’ve managed to make it at least somewhat interesting , even if I’ve asked questions you’ve probably had to answer many times before . I’ve tried to dig a little deeper than simply asking why something isn’t there or saying that I’d like something to be added . In any case, I wanted to thank you for this fantastic game. Even if not every fantasy in it is necessarily one of my own , I find it interesting to be exposed to them . Obviously , we tend to stay within our own bubbles , but even passively encountering things outside our usual interests can be enriching , in my opinion. And, of course, the story and RPG elements are incredibly inspiring in their own right . Thanks again for the game, and for taking the time to read all of this! Mode caractères point d’insertion à la fin
I’m new here , even though I’ve been playing on and off for a few years and have been keeping a close eye on the updates. It’s been a long time since I last played seriously , but recently I thought I’d get back into it a little . When I first started browsing the forums to learn a bit more about the game’s development , and perhaps its history as well, several questions came to mind . Most of them have already been asked , and I apologize for that. I’m part of a game development team myself , so I know how frustrating it can be to have to repeat yourself every single day . However , I think the way I’m asking these questions might be a little different, or at least the questions I’ve come across and the answers given so far haven’t quite satisfied my curiosity . That said , if there’s already an answer written somewhere , please feel free to point me toward the relevant thread, so Savin doesn’t have to wear himself out answering a noob’s questions. I’ve read quite a lot before posting, but obviously , it’s impossible to go through eight years ’ worth of content. Even with the search function , it can be quite tedious .
First of all, you should know that I’m having this message translated . My English is far too poor for me to avoid resorting to this workaround , and I do the same thing with the messages I receive , in the other direction, of course. I’m mentioning this so you won’t be surprised . You could say I have a rather verbose writing style, and I’m not sure how well that will come across after going through the translation process . Secondly , everything I’m asking really is just a question, not a suggestion or a complaint . I’m genuinely curious about understanding certain decisions in depth . I’ve participated in this kind of project myself , albeit less actively than some people , and on something quite different, so I’m interested in comparing experiences , in a way , even if that might be a slightly strong term for it. So, here are my questions: 1. Why is urophilia specifically prohibited ? I saw in the FAQ that certain topics are prohibited . I can easily imagine why most of them are off-limits, but there are a few others I’ve found myself wondering about. Urophilia in particular . I believe there’s a less academic term for it in English, but it escapes me at the moment. So why is this particular type of content prohibited ? Is it a matter of personal taste, funding for Patheron , or both ? As I said , some types of content seem obvious to me. They come dangerously close to illegality , if they don’t cross that line outright , or at the very least lead down a rather undesirable path . But urophilia doesn’t seem to fall into those categories , which is why I was wondering what box it does tick . 2. The apparent double standard regarding incest-related content This question is somewhat related to the previous one, although it also stands on its own . I’ve seen that incest seems to be an issue for Patheron , apparently ruling out this kind of content, particularly when it comes to the Champion. However , there are still quite a few scenes that seem to draw on that fantasy .
I’m thinking of Brienne , obviously , but also Gwyn to some extent , Agni and Zhara , who have a threesome together , if I’m not mistaken , and Oma. I may be forgetting someone . So I was wondering why the rules seem so strict in one case, while other instances are allowed to slip through , almost under the radar.
I say “ under the radar” because, apart from Brienne , the other examples could arguably be explained in ways that stay within the rules, so to speak .
My question is mainly about that, but it also leads me to wonder why the Champion can’t have a relationship with Kinu . I’ve gathered that this kind of relationship was possible in the first game, and that Patheron is what prevents it from being possible here . But ultimately , we still see quite a few things that come close to it. So I was wondering why there’s this distinction.
Let’s be honest : the fact that Kinu suddenly grows up strongly suggested that this might be a direction the game could take, much like in CoC 1, actually . Since the Champion’s children generally don’t grow up, the question would never really have arisen there , but here it does . So is it because of Patheron ? And if so , why is it a no-go with Kinu but not with Brienne ? Or is it a more personal choice on the part of the author or the team? Again , please don’t take this as a complaint . It’s a genuine question. I’m not particularly campaigning for this type of content to be added . Especially in this context , it feels a little too morally ambiguous for me to be entirely comfortable with it. However , I assume not everyone feels the same way , so whatever the answer may be, I’m interested in hearing it. 3. Ryn , Quinn, and character customization Regarding Ryn , I saw that there were no plans to give her a genital transformation. I’ve come across posts suggesting that her code is too complex to modify further . Is that the actual reason , or is it more of a creative decision on the author’s part? This is one area where I’ll make a small case for something , so apologies in advance , but I do think it’s a shame . I’ll try to explain why , rather than simply saying that I’d like it, please. I’ve noticed that most companions have some way of accessing this kind of transformation, or something equivalent to it, at least . Correct me if I’m wrong , but Brint can become Brienne , I believe Agni can grow a penis, Cait and Atugia have access to ghost light , Viv can have a penis in her demon form , Arona… well, Arona is Arona, and Azi has her ovipositor . Quite a few NPCs have this option as well, including Alante , Kari, Lyric , Berwyn , and others .
I fully understand that doing this for every NPC would be impossible, even for the most important ones . But what about the companions ? When a transformation would be completely at odds with a character’s personality , it’s obviously difficult to come up with a convincing way to make it work. For example , it would take quite a narrative contortion to get Arona to agree to have her penis removed , and that obviously wouldn’t be desirable . As for Kiyoko , since her content is primarily built around her own pregnancy , changing that aspect would be difficult too . It would essentially mean rewriting the character from scratch. That said , I wouldn’t object to her being able to acquire a dick somehow , even if she rarely used it. But with Ryn and Quinn, I don’t get the impression that there’s any fundamental incompatibility .
The justification could even be fairly straightforward . For Ryn , it could be a way of trying to remove her cage, even though it obviously wouldn’t work in that regard, or perhaps a desire to carry the Champion’s children . In short, I feel there are ways to make it work without twisting the character or her story out of shape . As for Quinn, since he’s a somewhat less developed character , it might require a little more work, but paradoxically , that would also give the writers more freedom . One idea that occurred to me, which might even please some members of the community who gave him a hard time a few years ago , would be a quest in which he learns that his behavior toward other people , particularly women , has been inappropriate . It could form part of his redemption arc, taking things a step further than simply studying the powers he had before joining the cult . That would be an opportunity to flesh out his character , perhaps give him a new set of options, and optionally allow him to transform as well.
I believe he’s actually one of the only companions who can’t be transformed in any way . Anyway, I’d be interested to hear what you think . As for Ryn , if the only obstacle is a coding problem that could be overcome , it would be really nice to see it addressed . I’ll also admit that the dream scene where someone performs cunnilingus on her gives me a little hope that we might be able to go down that route. It’s cruel to dangle that possibility in front of us!
It’s like giving a child a lollipop only to take it away a moment later , except that in this case, I suppose it would be more like an ice cream cone .
I realize this would take work, but I think being able to customize all companions would be a major plus, provided their respective writers are interested in pursuing it, of course.
And that goes both ways . I believe the overwhelming majority of companions with vulvas already have some equivalent options. That’s why I’ve focused on Ryn and Quinn, but if I’ve misunderstood the options available to any of the female companions , then everything I’ve said obviously applies to them as well.
I think customization is always a good thing, provided it remains consistent with the character , of course. 4. Have you considered AI-assisted coding ? Another question, which might tie into the difficulty of modifying Ryn’s code but has much broader implications.
Have you ever considered AI-assisted coding ? I haven’t seen any threads discussing it, and I was curious about your thoughts . It’s a fairly topical subject , after all.
I’m not asking about AI-generated images or text, of course. I can imagine what your answer to those would be. I’m asking specifically about code. I know AI can considerably speed up a developer’s work, especially when they’re already knowledgeable about the subject .
On the other hand, I imagine that introducing it into a game that’s already largely coded is less straightforward than having that kind of assistance from the very beginning . But I don’t know enough about the subject to judge how much of a difference that makes .
So I thought I’d ask : what’s your policy on this? Couldn’t it help speed up coding after an initial period of adjustment , of course? Could it make it possible to revisit particularly complex code, like Ryn’s , or other complicated systems we might not even know about? 5. Why discourage modding so strongly ? And finally , I’ve noticed that modding is strongly discouraged , unlike in CoC 1. If I’ve understood correctly , the reasons are to prevent low-quality modded versions from being mistaken for the official game, and to avoid mods being created to add prohibited content.
I was simply wondering whether an outright ban is the best approach , or whether it might be better to strongly discourage modding without prohibiting it entirely . Wouldn’t it be better , even if only at a later stage, perhaps after version 1.0, to create a dedicated modding section on this forum? That would allow you to oversee the content of mods , even if you couldn’t necessarily control their quality . You could also put a simple warning on the title screen along the lines of: “The only place to download CoC II is here , and mods approved by the team can be found here ,” accompanied by as many warnings as necessary about varying quality , bugs, and potential compatibility issues. I feel that providing a framework for modding might be more beneficial than prohibiting it, especially since modding is generally a great way to keep a game’s community alive long after its release . Even if the team wants to finish the game and move on to other projects , and I know what that’s like, I’m sure there are plenty of talented people who would love to keep working on CoC II, just as they did with the first game. Automatically directing players to the official download site and the modding forum would let you retain control over most of the community’s work, while also making it clear that you’re not responsible for mods that fall outside your scope . I’m curious to hear your thoughts on that as well. Thank you for taking the time to read this wall of text. I hope I’ve managed to make it at least somewhat interesting , even if I’ve asked questions you’ve probably had to answer many times before . I’ve tried to dig a little deeper than simply asking why something isn’t there or saying that I’d like something to be added . In any case, I wanted to thank you for this fantastic game. Even if not every fantasy in it is necessarily one of my own , I find it interesting to be exposed to them . Obviously , we tend to stay within our own bubbles , but even passively encountering things outside our usual interests can be enriching , in my opinion. And, of course, the story and RPG elements are incredibly inspiring in their own right . Thanks again for the game, and for taking the time to read all of this! Mode caractères point d’insertion à la fin