1)What is FoE devs' stance on abilities (combat or otherwise) being granted by TFs? I know that wings already have one possible instance of out-of-combat usefulness and read about them being important in Act 2. Beyond that, I've not been able to find anything about that topic.
2)Will range weapons ever become an actual gameplay thing?
3)What determines the chance to fully negate a spell? Current description of Magic Defense makes it seem like it should just lessen the effect.
4)Are there plans for any sort of alignment/personality score system, besides Sub/Dom and 'slutiness' stat? Speaking of which, I couldn't determine if the latter changes anything for PC.
5)When the button for a certain option is visible but grayed out, what does it mean?
2)Will range weapons ever become an actual gameplay thing?
3)What determines the chance to fully negate a spell? Current description of Magic Defense makes it seem like it should just lessen the effect.
4)Are there plans for any sort of alignment/personality score system, besides Sub/Dom and 'slutiness' stat? Speaking of which, I couldn't determine if the latter changes anything for PC.
5)When the button for a certain option is visible but grayed out, what does it mean?