40k & Dark Heresy Fans

Evil

Well-Known Member
Jul 18, 2017
2,538
4,260
40
Humble Bundle currently have the entire Dark Heresy lines (both editions) available. $450 worth of books for just $18, with money going to Doctors Without Borders. It'd be a shame to miss out.
 

ScarletteKnight

Well-Known Member
Dec 19, 2015
1,872
1,589
27
I've heard a lot about Warhammer, is it something I'd like if I really love D&D? 'Cause the only thing I did see involved armies instead of individuals, which is cool, but not really what we're looking for.
 

Fengathor

Well-Known Member
Nov 17, 2016
52
26
33
Dark Heresy is an RPG in the 40k universe. Same setting as the miniature wargame, but more similar in play to D&D.
From what I read of 'em, the combats pretty brutal,(It is 40k after all) and players don't get super powerful. Being human in a universe full of daemons, orks, and space marines kinda does that.
Never played the 40k RPGs though, so cant really help with much more than that.
 

Evil

Well-Known Member
Jul 18, 2017
2,538
4,260
40
Ignore what Fengathor said (No offense dude, but if you haven't played the RPG, you can't really help much).

In Dark Heresy you play as Throne Agents, essentially the acolytes of an Inquisitor, powerful individuals who protect the Imperium of Man. Because an Inquisitor can't be everywhere at once, agents such as yourself are sent out to investigate any variety of cases.

Players come from a variety of backgrounds and worlds (want to play a Barbarian with a chainsaw axe from a feral world filled with dinosaurs? You can! Want to be Judge Dredd? You can with the Arbitrator!), some of which have an impact on their abilities and skills.

Its true that combat in Dark Heresy can seem deadlier than other games, due to the fact that there's no resurrection, but that's also due to a lot of players forgetting they have reaction actions when they're being fired at. That said, the critical injury tables are fun enough alone to make people want to try it (4 different regions of the body plus 4 different types of damage equals 16 different tables of gory and painful fun. Along with proof that you should always wear your helmet. Insanity and Corruption were also two mechanics that could cause some fun. Years ago, I ran a campaign and in one session, the acolytes were investigating an alien animal smuggling ring, when they came discovered it was a cover for a cultist group. Combating the cultists, one member of the team was disarmed, but picked up a seemingly normal knife off an altar and used it to kill the leader of the cultists. Thinking nothing of it, the acolyte kept the knife, not realising that the blade was in the process of having a daemonic entity bound to it. Over the next few in-game weeks, the acolyte began to hear whispers, helpful things at first like when to duck in combat or giving him aid when they were investigating something. Then the whispers started up as he tried to sleep, slowly driving him mad. Eventually as the team were travelling on a train, the acolyte, now fully corrupted and driven insane, snapped and shot the servitor (mindwiped cybernetically enhanced individuals who serve one task), killing it and causing the train to crash. Yeah, total party kill and when the players found out, yes they were surprised, but they found it fantastic (mainly because it allowed them to go for new characters).

As for characters seeming like they're underpowered, the people who say that are the ones who have played Dark Heresy's sister systems beforehand - Rogue Trader and Deathwatch - the former has you as the main crew of a fucking starship, the latter has you as genetically modified superhumans in power armour! Of course they were underpowered coming in from that.

The main draw of Dark Heresy for 40k fans was that it allowed for a look at a side of the setting that you never really got to see away from the war and combat. In the main game, if there was a planet, there was invariably a conflict, there were invariably ruins and that was it. Dark Heresy, well, you might find yourself on a paradise world, trying to find out what some noble was up to, or you might find yourself in some underground gladiator pit in the depths of a massive city. You might even find yourself searching for technology from Mankind's Dark Age in the primordial jungles of a feral world. It was fun, different and exciting and worth a look without getting addicted to plastic crack.
 
  • Like
Reactions: ScarletteKnight