Fixed [0.9.159-PUBLIC-ANDROID#7006] Unknown Win Condition in Kara's second mission.

Issue is marked as fixed.

GameCrazed

Well-Known Member
Oct 2, 2019
192
3
35
There is an unknown win condition during Kara's second mission when you have her pick the lock to R&D and hold off the NPC pirates.

After the first one goes down the win condition happens but does not disclose how or why. The PC wins the fight.

Choose "Kara?" Text option when entering the R&D Tiles.

Post combat scene, Page one:
We’re in!” Kara cheers as the doors slide open. “C’mon, let’s go!”

Page 2:
“Whoo! For a second there, I didn’t think we’d make it this far. C’mon, we’re almost there!”

Kara shouts, leaping through the door. You follow her in, getting through just as she’s pulling open a security panel on the other side and ripping some wires out. A big, heavy steel blast door slides down over the entrance, sealing you in - and keeping more Black Void soldiers out.

“Alright. Research labs should be underground, so... let’s find an elevator, shall we?”

PS: I realized this is probably Kara successfully picking the lock into the R&D department, but with the lack of any text this was only me inferring from context.
 

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GameCrazed

Well-Known Member
Oct 2, 2019
192
3
35
It doesn't seem like the save file went through on my end. here it is again in case it didn't.
 

Attachments

  • Unknown Win.json
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Jacques00

Administrator
Moderator
Aug 26, 2015
5,596
1,568
Thanks. Hopefully fixed for the next release. Any fight that involves wave survival should now forecast it prior to the fight (if it isn't already announced in the fight itself), and the victory blurbs should be slightly adjusted to announce outlasting the opponent rather than defeating them outright.